Elys Astra
Fantasy Semi-Realism
Dinosaur Profiles (Auto) - Elys Astra
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Dinosaur Profiles

📖 Overview - how profiles work
General Profile Information

If you choose to follow a behavior in your creature's profile, you must follow everything included in that behavior. You may not pick and choose which parts of the behavior to follow.

Optional
  • ⊹ Preferred Diets
  • ⊹ Grouping types
  • ⊹ Dimorphism
Required
  • ⊹ Group limits
  • ⊹ Movement types
  • ⊹ Nesting in preferred habitat
  • ⊹ Roles/Seasonal rules
Pest Information
What is a pest?
Pest is a partial replacement/compromise for Fear Factor. It limits small creatures from hunting anything too large, ex. a compy hunting an Apato.
How do I tell if a creature is a pest?
At the bottom of profiles, if the creature is a pest, it will have a Pest? option giving the hunting restrictions for that species.
What can a pest do?
Pest rules can be found in the Hunting section.
Why doesn't X creature qualify as a pest?
It is able to be reliably hit, ex. Ino is not a pest like some of its other T3 counterparts due to its size giving it more surface area, unlike the Wolf or Cougar which are much smaller in stature.
Activity Period Terms

This explains when a dino should sleep based on the terms mentioned in their activity period and which in-game time it correlates to.

Morning
Dawn
Twilight
Dawn or Dusk
Midday
Day
Midnight
Night
Double Habitats

Some dinosaurs have 2 tags; semi-aquatic is one of them. Species will be listed under their primary habitat. Dracoviper, for example, is both a flier and semi-aquatic, which means they count as a flier for territory but semi-aquatic for combat.

Bonapartenykus Tier 1 Herbivore Pest Land Server Group: Unlimited
👥 Group Size
Unlimited
Up to 6 may participate in combat at a time (hunters/defenders).
🏕 Gondwa Habitat
Green Valley, Birchwoods, Young Grove, Titan’s Pass, Triad Falls, Hunter’s Thicket, Grand Plains, Whistling Columns, Green Hills, Savanna Grasslands.
🏕 Riparia Habitat
Twisted Forest, Cedrus Forest, Womelli Forest, Black Fern Hills, Redwoods
💕 Gondwa Courting Zone
Bonapartenykus meet in Birchwoods during summer
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
Bonapartenykus meet in Twisted Forest during summer
🍖 Preferred Foods
Termites, Banana, Yarrow, Ants, Water Lillies, Daisies.
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Crepuscular; Active during the twilight hours of the morning and evening, sleeping at midday and midnight.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Dust-bathing and Water-soaking; preen and shake feathers in dusty ground or shallow water to remove grime.
Use !clean after.
⚖️ Behaviors
Imprinting
Young Bonapartenykus, often abandoned or left alone too long by their parent, may wander far enough from the nest that they become lost. If a baby has strayed more than half a POI away, they must be kicked from the group and survive on their own. Those who explore too much are considered too enchanted by the world around them to survive past hatchling. If they've been removed from their group, they may imprint on the first thing they see, even if it's a predator. If imprinted, the Bonapartenykus may stay well into adulthood but may not help defend its adoptive parent.
Theri-mom
If solo, Bonapartenykus may see a solo Therizinosaurus as its parental figure, regardless of the Bona’s age. A solo Therizinosaurus may collect up to 5 Bonapartenykus but must treat them as its offspring. Bonapartenykus may attempt to protect its parental figure, bringing it gifts and sleeping in its long, fluffy tail. Suzhosaurus may collect up to 8 Bonapartenykus.
Food thief
When foraging near other herbivores, Bonapartenykus often attempts to steal food from their mouths or snatch fruit that drops nearby. This mischievous behavior can cause smaller herbivores to flee and larger ones to stomp or roar, scattering berries for the opportunistic thieves.
Dimorphism
Males tend to stay at the back of the pack, protecting females and young from ambush predators from behind
⚠️ May be considered a rulebreak
N/A
🧬 Basic Info
Can symbiote: Yes, T2+
Can have a symbiote: No
🐾 Pest?
Yes, view server pest rules for information.
📅 Last update: 03/16/2026
Camptosaurus Tier 1 Herbivore Land Pest Group: Unlimited
👥 Group Size
Unlimited
Up to 6 may participate in combat at a time (hunters/defenders).
🏕 Gondwa Habitat
Grand Plains, Titans Pass, White Cliffs, Young Grove, Green Valley, Darkwoods, Green Hills, Hunters Thicket, Snake Gully, Savanna Grasslands.
🏕 Riparia Habitat
Dry Fang Canyon, Black Fern Hills, Crag Bluffs, East Passage, Wind Tunnels, Redwoods
💕 Gondwa Courting Zone
Camptosaurus meet in Titan’s Pass during summer
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
Camptosaurus meet in Crag Bluffs during summer
🍖 Preferred Foods
Roots, tiger nuts, acorns, lychees, berry bushes, yarrow.
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Crepuscular; Active during the twilight hours of the morning and evening, sleeping at midday and midnight.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Rubbing; shake against sharp rocks or trees to clean
Use !clean after.
⚖️ Behaviors
Miniature mafia
For most of the year, Camptosaurus group together in a “mob”, led by a dominant male. He’ll behave aggressively in the spring and may choose to guard females from other males, fighting them for breeding rights. This male is bolder than the rest and will always be the last to flee from threats. During summer, females will split off from the mob and form their own group, raising their offspring without the males. In the autumn, females and their young may rejoin the mob.
Joey
Camptosaurus young are known as joeys, curious little guys who peer out at the world from behind their mommas. Joeys stay very close to their mothers until adolescence, hopping around her while they graze, never daring to leave her side. They snuggle close, even trying to wedge their tiny bodies underneath her to feel warm and secure.
Lookout
Spending a majority of their time foraging, these creatures will linger on forest edges and the open plains beyond. Sticking to shrubs and tall grass, they move as a group before dispersing and seeking their own food sources once they feel secure. One Camptosaurus, usually a male, will stay on lookout while others forage. Keeping an eye on the horizon and moving between members of the mob to check up on them, this lookout makes sure everyone is accounted for.
Thief
30 seconds after a body drops and as long as the body owner is not actively eating, this creature may steal the trophy from the BD.
Dimorphism
Males often waste stamina playfully hopping around group members, while females strictly hold onto it for predator escapes
⚠️ May be considered a rulebreak
N/A
🧬 Basic Info
Can symbiote: Yes, T2+
Can have a symbiote: No
🐾 Pest?
Yes, view server pest rules for information.
📅 Last update: 12/04/2025 ✍️ Author: Howl 🙏 @Howl | Support | Profile Lead
Compsognathus Tier 1 Carnivore Pest Land Group: Unlimited
👥 Group Size
Unlimited
Up to 6 may participate in combat at a time (hunters/defenders).
🏕 Gondwa Habitat
Big Quill Lake, Dried Lake, Grand Plains, Green Hills, Green Valley, Salt Flats, Savanna Grasslands.
🏕 Riparia Habitat
Dry Fang Canyon, Black Fern Hills, Crag Bluffs, East Passage, Wind Tunnels, Redwoods
💕 Gondwa Courting Zone
Compsognathus meet in Grand Plains during winter
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
Compsognathus meet in East Passage during winter
🍖 Preferred Foods
Ants, Termites, Didelphodon (Critter), Alioramus, Bonapartenykus, Dryosaurus
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Metaturnal; Active during both day and night, sleeping sporadically throughout both
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Water Soaking / Preening; swim in water briefly or shake over a group member
Use !clean after.
⚖️ Behaviors
Tire and Takedown
Compsognathus employ a strategic, endurance-based hunting method, relying on the pack’s coordination to exhaust prey before making a kill. During hunts, Compsognathus swarms engage in relentless harassment; nipping, flanking, and chasing to wear down targets over time and maintain the combat timer. They avoid immediate direct attacks, instead focusing on isolating prey and provoking exhaustion or injury through continuous pressure. If the prey is healthy and alert, Compsognathus avoid prolonged exposure to potential injury by retreating or delaying the hunt until prey vulnerability increases.
Social Reliance
Compsognathus are highly social creatures that rely on constant group presence and vocal communication. Individuals frequently use soft chirps, friendly calls, or alert calls to maintain cohesion and awareness within the swarm. Lone Compsognathus often show signs of anxiety or restlessness and should avoid staying separated from a group for extended periods of time.
Victory Dance
After a successful hunt, groups of Compsognathus break into a frenzied display of excitement. They chirp rapidly, dash in tight circles, leap at one another, and rub snouts or sides in a chaotic yet coordinated "celebration" for one minute. This ritual reinforces group cohesion and signals success to distant members, reflecting their highly social behavior.
Courtship
Compsognathus courtship is short, loud, and chaotic—males compete through energetic chirping, tail flicks, and short dashes around the females. Males present small offerings like shiny pebbles, shells, or bits of food to gain favor. Females often choose mates based on persistence and the health of the male’s skin rather than dominance. Pair bonds last only through the breeding season, after which all members return to their larger swarm. Mated pairs are affectionate within the chaos, sharing food and taking turns guarding the nesting site until chicks hatch.
Dimorphism
Males often run in front of larger creatures tripping them up. Females avoid males who perform this behavior, valuing their own and their mates lives.
⚠️ May be considered a rulebreak
N/A
🧬 Basic Info
Can symbiote: Yes, T2+
Can have a symbiote: No
🐾 Pest?
Yes, this creature overrides base server rules and may not hunt above T3.
📅 Last update: 12/04/2025 ✍️ Author: heliosGHK 🙏 @thicc ࣪ ִֶָ. SIT ⋆˖⁺ sleepy
Dankanaptera Tier 1 Herbivore Flier Pest Group: Unlimited
👥 Group Size
Unlimited
Up to 6 may participate in combat at a time (hunters/defenders).
🏕 Gondwa Habitat
Dark Woods, Dried Lake, Burned Forest, Desolate Pass, Sharptooth Marsh, Titan's Pass, Young Grove, Wilderness Peak, Impact Crater
🏕 Riparia Habitat
Redwoods, Black Fern Hills, Mudflats, Stillwater Bog, Wollemi Forest, Tallbrush Coasts
💕 Gondwa Courting Zone
Sharptooth Marsh during Spring
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
Black Fern Hills during Spring
🍖 Preferred Foods
Termites, Ants, Bananas, Butterflies, Cicada, Moths
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Nocturnal; Active in the night, sleeps during the day.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Water Soaking; swim in water briefly to clean / Preening; lick a packmate to clean them.
Use !clean after.
⚖️ Behaviors
Little Guide
Dankanaptera, at times, is seen as annoyingly friendly, often hanging unusually close to packmates and hosts. Though few creatures willingly allow this creature to host, Dankana is extremely persuasive. To symbiote to any T2+ herbivore, the Dankana will seek out the preferred food of its ideal host, carefully carrying it to the host. If the creature accepts by picking up the food, then Dankana may group with them. Little Guides may: Assist in defence, assist in territory / resource contests, alert those outside / in their group of danger via alert calls in the direction of predators, and attempt to guide those outside / in of their group to food ex. berry bushes via friendly calls and flapping in the direction. Must follow pest restrictions.
Sky Dance
During Twilight and Dawn, when Dankanaptera are winding down, they may be seen doing elaborate group dances in the sky near caves, diving, chirping and overall having a good time before they sleep for the day. A lone Dankana is seen as a bad omen, as it signals that the rest of it's pack has been lost or killed in some way.
Compulsive Grooming
Dankanaptera are obsessed with cleanliness, often rushing to assist in cleaning packmates or hosts in the event they step in mud. Hosts that willingly roll in mud may receive a flurry of alert calls and flapping from the Dankana before it aggressive calls and stays away from the host for several minutes. If they see a creature step or roll in mud, it may choose to latch to the creature and lick them clean, ignoring the dangers of close contact in its obsession. This CANNOT be done during active combat. Creatures who have been licked by a Dankana may use !clean immediately after.
Dimorphism
Females are considered friendlier and more attentive to packmates compared to males
⚠️ May be considered a rulebreak
N/A
🧬 Basic Info
Can symbiote: Yes, T2+
Can have a symbiote: No
🐾 Pest?
Yes, view server pest rules for information.
📅 Last update: 5/11/2026 ✍️ Author: l 🙏 @/vyrie Support
Deinonychus Tier 1 Carnivore Land Pest Group 10
👥 Group Size
10, 6 hunters/defenders
Up to 6 may participate in combat at a time (hunters/defenders).
🏕 Gondwa Habitat
Green Valley, Grand Plains, Hunter’s Thicket, Triad Falls, Titan’s Pass, Darkwoods, Whistling Columns, Big Quill Lake, Young Grove, Hoodoo Expanse.
🏕 Riparia Habitat
Hollow Hills, East Passage, Wollemi Forest, Twisted Forest, Black, Fern Hills, Coastal Bluffs, Dry Fang Canyon
💕 Gondwa Courting Zone
Deinonychus meet in Snake Gully during winter
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
Deinonychus meet in Coastal Bluffs during winter
🍖 Preferred Foods
Inostrancevia, Dryosaurus, Struthiomimus, Dilophosaurus, Adolescents and below, Didelphodon (AI)
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Diurnal; Active in the day, sleeps during the night.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Preening/Dust-bathing; shake with your head over a groupmate to preen, sit and shake in dusty/sandy areas to dust-bathe.
Use !clean after.
⚖️ Behaviors
Birds of a feather
Deinonychus can be seen grouping to massive numbers with Latenivenatrix due to their simularities. They may hunt with Latenivenatrix but Latenivenatrix take up 2 slots in the hunting group. Ex. If there is 10 slots, 5 Latenivenatrix take up all 10 slots. 3 Latenivenatrix would take up 6 slots. Those other 4 slots could be taken up by Deinonychus. Normal grouping is unlimited.
Nest Buddy
Deinonychus, during times of low population, may find themselves unable to find a suitable mate. During these times, they may mate, nest and group with a Latenivenatrix. The offspring will be hybrids of the two and may follow any Laten or Deino optional behaviors but themselves cannot nest offspring due to being infertile.
Mirror games
Deinonychus love reflections. They’ll gather near shiny surfaces or water puddles, watching themselves and performing mock dances or calls. This fascination sometimes extends to collecting metallic or glossy objects for their nests.
Dimorphism
Males frequently steal items from questers they observe
⚠️ May be considered a rulebreak
N/A
🧬 Basic Info
Can symbiote: Yes, T2+
Can have a symbiote: No
🐾 Pest?
Yes, view server pest rules for information.
📅 Last update: 03/16/2026 ✍️ Author: l 🙏 @ l y s i a n | C s p e r |MOD
Dimetrodon Milleri Tier 1 Carnivore Semi-Aquatic Pest Group 6
👥 Group Size
6
🏕 Gondwa Habitat
Big Quill Lake, Snake Gully, Green Valley, Triad Falls, Birchwoods, Grand Plains, Whistling Columns
🏕 Riparia Habitat
Tallbrush Coast, Cedrus Forest, Volcano Island, Palm Islands, Coastland Swamp, Wollemi Forest, Stillwater Bog
💕 Gondwa Courting Zone
Dimetrodon Milleri meet in Hoodoo Expanse during summer
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
Dimetrodon Milleri meet in Tallbrush Coast during summer
🍖 Preferred Foods
Platyhystrix (AI), Wonambi, Compsognathus, Halszkaraptor, Diplocaulus, Rhamphorhynchus
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Diurnal; Active during the day, sleeps during the night.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Rubbing; shake against sharp rocks or trees to clean
Use !clean after.
⚖️ Behaviors
Flyswatter
Not only does Dimetrodon Milleri enjoy hunting small prey, it also loves to stalk the prey that soars high above, giving chase as they fly away to give them the exercise they need. Dimetrodon Milleri may hunt creatures with wings due to their needle-like teeth that tear through the thin membranes of these creatures. Killing a flier allows you to use !tasty.
Get off my lawn
Dimetrodon Milleri is very protective of its den, which is its nest. This den protects it from many dangers, including rain and snow, and it depends on this den with its life. Many creatures are curious about this strange and unique nest, which aggravates this small, energetic lizard. If a creature is near, in, or on the den, it may aggressive call up to 3 times before attacking and nipping. This will only result in death if the creature continues to stand on the nest until it is killed by the Dimetrodon. All attacks must cease if the creature makes an attempt to leave or run away.
Sailing together
Occasionally, a massive Dimetrodon Grandis forms a practical alliance with the smaller, faster Milleri. This is not a friendship—Grandis simply holds respect for small, agile creatures with sails, which they view as worthy companions. In this partnership: Grandis provides brute strength, hunting, and defending. Up to three Milleri act as scouts, mapping terrain and signaling prey. After the Grandis feeds, Milleri may eat the remains; if nothing is left, they immediately resume scouting. Protection is granted only while scouts remain in line of sight. Out of sight, Milleri are on their own. This alliance may be attempted only by a solo Dimetrodon Grandis, as they refuse to share the attention of their small servants. A Grandis recruits Milleri by slowly approaching and repeatedly giving friendly calls to invite the small sail-bearer. Both sides must complete courting behavior (matching emotes) before grouping is allowed.
Dimorphism
Females are considered more aggressive, often leading combat/territory instead of the males.
⚠️ May be considered a rulebreak
- May attack anyone in/on their nest till death if they refuse to move, regardless of hunger.
🧬 Basic Info
Can symbiote: Yes, T2+
Can have a symbiote: No
🐾 Pest?
Yes, this creature overrides base server rules and may not hunt above T3.
📅 Last update: 12/04/2025 🙏 @/velxx
Diplocaulus Tier 1 Carnivore Semi-Aquatic Pest Server Group 6
👥 Group Size
6
🏕 Gondwa Habitat
Whistling Columns, White Cliffs, Titan’s Pass, Birchwoods, Green Valley, Hunters Thicket, Snake Gully, Mud Flats, Golden Kelp, Sharptooth Marsh
🏕 Riparia Habitat
Abyssal Depths, Stonebed Shoal, Palm Islands, Kelp Vale, Stillwater Bog, Coastland Swamp
💕 Gondwa Courting Zone
Diplocaulus meet in Triad Falls during spring
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
Diplocaulus meet in Triad Falls during Stonebed Shoal
🍖 Preferred Foods
Conches, Termites, Halszkaraptor, Arowana (Critter), Bluegill (Critter), Kelp Shark (Critter)
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Nocturnal; Active in the night, sleeps during the day.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Mud-bathing; sit/shake in mud to clean
Use !clean after.
⚖️ Behaviors
Eye of newt
Females, more commanding and aggressive than males, often lead groups of Diplocaulus. The dominant female, known as a witch, will initiate hunts first. Diplocaulus prefer hunting in long grass and ponds, as it shelters them from larger predators, scurrying from sight if large creatures approach.
Threat display
When encountering ungrouped Diplocaulus, they may use the look around action and display their underbelly, showing off its colors. Having evolved toxins as a deterrent to predators, it uses vibrant coloring as a defence. The less colorful of the two may run and escape Line of Sight. If coloring is evenly matched, both will skeddaddle. When symbioting or being friendly, Diplocaulus rarely touch different species, as their toxic skin and jaws can be harmful to others.
Cuddle piles
When night falls and rivers are chilly, Diplocacus will huddle in cuddle piles. Sleeping near or on top of each other to keep moist. Their toxic skin isn’t as harmful to other Diplocaulus, some even finding comfort in the faint numbness. They will not, however, engage in cuddle piles with other species, the only exception being the Giant Salamander.
Hail the mud
These creatures love playing in the mud, chirping and worshiping its moisturising abilities and smooth texture. The most revered Diplocaulus is a Mud-Bearer, one who speaks for the mud, one who beholds the mud. To be anointed as Mud-Bearer, a Diplocaulus begins a sermon by broadcast calling 3 times while standing in mud. If group members pile mud at their feet, they are accepted as a devout priest. Seen as sacred, they always eat first. When scavenging, grouped Diplocaulus may give the Mud-Bearer a piece of meat before they eat their own, as they believe feeding them feeds their beloved mud. This Diplocaulus will always carry mud. If they drop their mud, and do not find another within 10 minutes, they become a regular group member again. When a Mud-Bearer is present, the Diplocaulus have their group size limit multiplied by 1.25x.
Splishy splashy
These silly creatures love water and are often found swimming in lakes, puddles and ponds. Diplocacus swim in circles in the water, creating miniature whirlpools for fun. They also make a game out of peeking above water and calling, before ducking below the surface.
Dimorphism
Females are more commanding and aggressive than males.
⚠️ May be considered a rulebreak
N/A
🧬 Basic Info
Can symbiote: Yes, T2+
Can have a symbiote: No
🐾 Pest?
Yes, this creature overrides base server rules and may not hunt above T3.
📅 Last update: 12/05/2025 ✍️ Author: Howl 🙏 @ l y s i a n | C s p e r |MOD
Dryosaurus Tier 1 Herbivore Pest Land Server Group: Unlimited
👥 Group Size
Unlimited
Up to 6 may participate in combat at a time (hunters/defenders).
🏕 Gondwa Habitat
Birchwoods, Grand Plains, Hunter’s Thicket, Dark Woods, Young Grove, Titan’s Pass, Savanna Grasslands
🏕 Riparia Habitat
Cedrus Forest, Twisted Forest, Redwoods, Mudflats, East Passage
💕 Gondwa Courting Zone
Dryosaurus meet in Whistling Columns during spring
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
Dryosaurus meet in Redwoods during spring
🍖 Preferred Foods
Roots, Yarrow, Button Mushrooms.
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Diurnal; Active in the day, sleeps during the night.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Dust Bathing; sit in dusty/sandy areas and use the shake emote to clean
Use !clean after.
⚖️ Behaviors
Zig-zaggin’
When threatened, Dryosaurus doesn't fight—it flees. Relying on speed and agility, it darts away in unpredictable zig-zag patterns, weaving through trees and underbrush to throw off predators. This erratic movement makes Dryosaurus hard to catch, especially in dense terrain, where its small size and quick reflexes give it the edge it needs to escape alive.
To the Races
Dryosaurus love to compete for fun, often challenging each other to spontaneous races. When two ungrouped Dryos meet, one may issue a challenge by broadcasting three times. If the other responds with a broadcast, the race begins. The pair will dash toward the nearest major landmark or a mutually chosen spot. However, in their excitement, Dryos often veer off course, chasing the wind and leaving their opponent at the finish line, confused but entertained. These playful races build familiarity and may even lead to temporary grouping if both Dryos bond through the competition.
Passenger Princess
While a dominant Dryosaurus may lead the herd, the rest of the group is never shy about voicing their opinions. Dryos are naturally fussy and expressive, often chirping, yapping, and alert-calling in disagreement as they follow. They’ll complain no matter what water or food source they’re taken to, and may even hop or bounce toward alternate paths, urging the leader to follow their preferred route. These constant back-and-forths don’t break the group—but they do make every journey noisy.
Tailgater
Despite their speed, Dryosaurus will sometimes run behind larger herbivores, riding close behind instead of simply going around. They honk, chirp, and occasionally nip at the larger dinosaur's tail, seemingly urging them to move faster. This behavior never lasts more than 60 seconds, either because they get bored or the path finally clears. It’s unclear if this is annoyance, amusement, or just Dryos being Dryos—but it’s a common (and mildly irritating) sight on forest trails.
Follow the Footsteps
Due to their small size and vulnerability, Dryosaurus prefer forest paths, weaving through underbrush and darting between foliage to stay hidden from predators. They instinctively stick to cover, avoiding open ground whenever possible. Elder Dryos often create and maintain their own hidden trails between POIs. These paths are passed down to offspring, who learn the safest and fastest routes through observation and mimicry—ensuring the next generation knows how to survive in a world full of bigger threats.
Dimorphism
Males are often louder around predators, using their larger size to distract and protect females of the flock
⚠️ May be considered a rulebreak
N/A
🧬 Basic Info
Can symbiote: Yes, T2+
Can have a symbiote: No
🐾 Pest?
Yes, view server pest rules for information.
📅 Last update: 12/07/2025 ✍️ Author: Howl 🙏 @ l y s i a n | C s p e r |MOD
Halszkaraptor Tier 1 Herbivore Semi-Aquatic Pest Group: Unlimited
👥 Group Size
Unlimited
Up to 6 may participate in combat at a time (hunters/defenders).
🏕 Gondwa Habitat
Titan’s Pass, Young Grove, Triad Falls, Birchwoods, Big Quill Lake, Hot Springs, Whistling Columns, Green Valley, Snake Gully, Hunter’s Thicket
🏕 Riparia Habitat
Volcano Island, Coastal Bluffs, Tallbrush Coast, Palm Islands, Mudflats
💕 Gondwa Courting Zone
Halszkaraptor meet in Birchwoods during spring
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
Halszkaraptor meet in Palm Islands during spring
🍖 Preferred Foods
Scallops, Pink Yarrow, Water Lilies, Periwinkle, Lakeweed, Berries.
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Metaturnal; Active during both the day and the night, sleeping sporadically throughout both.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Water-soaking/Preening; swim in water briefly or shake over a group member to clean.
Use !clean after.
⚖️ Behaviors
Home is where the heart is
If nested, Halszkaraptors always stay with their kin, no matter gender or behavior. If alone, they will seek out other family groups and bring back items, trying to impress a member into accepting them as a mate and letting them join.
Imprinted
When a Halszkaraptor hatches, the first moving creature it sees is considered its “parent.” This may lead to unusual situations—for example, a hatchling might trail after a rex, chirping and begging for food. A Halszkaraptor may remain with its imprinted “parent” into adulthood, though if it later meets another friendly Halszkaraptor, it may choose to leave and join them instead. Despite this imprinting behavior, they are not fearless. Loud sounds, heavy footsteps, and the approach of large predators will still trigger their natural fear factor response. If the rex comes too close, the Halszkaraptor will retreat a safe distance, keeping its instincts intact even if its bond makes it curious or attached.
Toothpick
A Halszkaraptor, being incredible fast, may ignore fear factor if something is sleeping. While holding a reed/lakeweed, they may approach the sleeping creature and rock its head back and forth, shining its scales. Any creature that is cleaned by a Halszkaraptor may use !clean.
Dimorphism
Males are more nosy, often approaching BDs to observe the creature(s) up close
⚠️ May be considered a rulebreak
N/A
🧬 Basic Info
Can symbiote: Yes, T2+
Can have a symbiote: No
🐾 Pest?
Yes, this creature overrides base server rules and may not hunt above T3.
📅 Last update: 03/16/2026 ✍️ Author: l 🙏 @ l y s i a n | C s p e r |MOD
Hibbertopterus Tier 1 Carnivore Semi-Aquatic Pest Server Group 6
👥 Group Size
6
🏕 Gondwa Habitat
Ocean Pillars, Ripple Beach, The Mudflats, Pebble Island, Lonely Isle, Red Island, White Cliffs, Sand Caverns, Ocean Stacks.
🏕 Riparia Habitat
Mudflats, Coastland Swamp, Stillwater Bog, Kelp Vale, Stonebed Shoal, Palm Islands, Volcano Islands
💕 Gondwa Courting Zone
Hibbertopterus meet in Ripple Beach during autumn
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
Hibbertopterus meet in Volcano Islands during autumn
🍖 Preferred Foods
Spiny Conch, Conch, Sea Snail, Clam, Scallop, Rafflesi Ants.
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Nocturnal; Active in the night, sleeps during the day.
Use !sleep after 5 minutes of rest during your preferred time.
🧼 Upkeep
Rubbing; rub against sharp trees or rocks to clean.
Use !clean after.
⚖️ Behaviors
Healing Thanks
If another creature allows a Hibbertopterus to scavenge from its meal or body-down, the Hibber may heal them in return—but only when no active combat is happening. Healing must immediately stop if combat begins, a contest is called, or the Hibber is aggressively called away.
Bright light
At night, if a creature with glowing features is seen, the Hibbertopterus will flee from LoS to prevent damage to its retinal rods.
Warning alarm
Hibbertopterus may group with anyone, swimming along shorelines to scout potential danger or prey, reporting back to it’s group with the information.
Courting
Hibbertopterus court in warm waters—such as Hot Springs, Whistling Column Pools, and Hunter’s Thickets Putrid Lake. During spring through summer, they gather in these pools, where females choose mates based on which is the brightest and performs the best courtship dance.
Dimorphism
Male and female behavior do not differ
⚠️ May be considered a rulebreak
N/A
🧬 Basic Info
Can symbiote: Yes, Tier 2+
Can have a symbiote: No
🐾 Pest?
Yes, view server pest rules for information.
📅 Last update: 12/04/2025 ✍️ Author: NovaChrome 🙏 @NovaChrome , ,
Kelenken Tier 1 Carnivore Land Group 6
👥 Group Size
6
🏕 Gondwa Habitat
Grand Plains, Green Hills, Green Valley, Titan's Pass, Whistling Columns, Big Quill Lake
🏕 Riparia Habitat
Twisted Forest, Dry Fang Canyon, Black Fern Hills, Coastal Bluffs, East Passage
💕 Gondwa Courting Zone
Kelenken meet in Big Quill Lake during spring
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
Kelenken meet in Black Fern Hills during spring
🍖 Preferred Foods
Didelphodon (critter), Alioramus, Ceratosaurus, Citipati, Kentrosaurus, Struthiomimus
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Diurnal; Active in the day, sleeps during the night.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Rubbing/Preening; rub against sharp rocks/trees or use the shake emote over a packmate to preen
Use !clean after.
⚖️ Behaviors
Hand That Feeds
Kelenkens will recognize if a carnivore is feeding them and will choose to defend this protector with their life, assisting in all forms of combat except spars. This bird will sacrifice itself by becoming a distraction if its protector is close to death. One Keleken may symbiote with any tier terrestrial carnivore(s) if offered 3 chunks of meat. It is the Kelenken’s choice if it wishes to accept or reject the grouping offer. During the duration of the protectors' nesting, Kelenken may eat any children who are disobeying their parents, weeding out any loud/disobedient children who risk their protectors' safety/location. They become more aggressive towards outsiders, taking the role of a nanny for their protector's children, giving them ample chance to hunt whilst the Kelenken guards the children that are hidden away. A single Kelenken may assist in territory with it's host until 70% health.
Mourning
When in a symbiotic relationship, a Kelenken may mourn its protector if they die; they will crouch over the head of the dead protector, letting out several distress calls and nuzzling the dead body, attempting to get their protector to stand back up. They will refuse to eat from the body.
Cleanliness
These large birds often preen to help clean and remove feathers that need plucking. Kelenkens will help each other with preening, reaching feathers that the other cannot reach. This strengthens the bond of the family unit. During Summer, they will have a dust bath to absorb oil and get rid of parasites, and they will sometimes bathe in small puddles. When dust-bathing, they may use !clean.
Hangry
Keleken are known for being extremely aggressive around meals. Due to this, they will not back down from a body contest unless the other party is Tier 5+.
Courtship
During Spring, Kelenken courtship is a thunderous spectacle. Males compete with flamboyant dances—stomping, wing-flaring, and booming calls that echo across plains. Females observe from a distance, choosing mates based on stamina and display finesse. Once a pairing forms, both share food offerings and mutual preening to maintain their bond. While males may court multiple females within a season, they show surprising gentleness towards chosen partners, guarding them and gifting food to prove their worth.
Dimorphism
Females tend to be more aggressive towards others of their species, frequently hunting others
⚠️ May be considered a rulebreak
- Grouping with any tier (following proper behavior) - Assisting in all forms of combat except spars (terri help allowed)
🧬 Basic Info
Can symbiote: Yes, any if following proper behavior
Can have a symbiote: No
📅 Last update: 03/16/2026 🙏 Gray,
Latenivenatrix Tier 1 Carnivore Land Group: Unlimited
👥 Group Size
Unlimited
Up to 6 may participate in combat at a time (hunters/defenders).
🏕 Gondwa Habitat
Grand Plains, Impact Crater, Young Grove, Darkwoods, Rainbow Hills, Hunter’s Thicket, Snake Gulley, Rockfall Hill
🏕 Riparia Habitat
Hollow Hills, East Passage, Wollemi Forest, Twisted Forest, Black Fern Hills, Coastal Bluffs, Sharptooth Oasis
💕 Gondwa Courting Zone
Latenivenatrix meet in Hunter’s Thicket during winter
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
Latenivenatrix meet in Hollow Hills during winter
🍖 Preferred Foods
Kelenken, Struthiomimus, Dryptosaurus, Camptosaurus, Dryosaurus, Didelphodon (AI)
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Nocturnal; Active in the night, sleeps during the day.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Preening/Dust-bathing; shake with your head over a groupmate to preen, sit and shake in dusty/sandy areas to dust-bathe.
Use !clean after.
⚖️ Behaviors
Remembered Kindness
If a species is kind to Latenivenatrix, they won’t hunt that species for 1 hour. If they recognize the specific player who was kind, they’ll avoid hunting them for two seasons.
Welcome to the family
Latenivenatrix will never claim territory, act aggressively toward, or eat the body of another Latenivenatrix or Deinonychus. Instead, they must invite them to the group, viewing all as family. They have unlimited pack size, but only 6 may attack at once, and switching attackers (“tag-teaming”) is not allowed.
Birds of a feather
Deinonychus can be seen grouping to massive numbers with Latenivenatrix due to their simularities. They may hunt with Latenivenatrix but Latenivenatrix take up 2 slots in the hunting group. Ex. If there is 6 slots, 2 Latenivenatrix would take up 4 slots. Those other 2 slots could be taken up by Deinonychus. Normal grouping is unlimited.
MINE
Laten is extremely protective of BDs it owns, often lashing out with little to no warning towards anything that comes within a body length of its BD. If a BD falls within 1 spino lengths of the initial BD the Laten owns, it may own as many as it can reach (1 spino length) around its own body.
Dimorphism
Males enjoy practicing courting techniques, often showing off thier moves to other males or their own reflections.
⚠️ May be considered a rulebreak
N/A
🧬 Basic Info
Can symbiote: Yes, T2+
Can have a symbiote: No
📅 Last update: 03/16/2026 ✍️ Author: l 🙏 @ l y s i a n | C s p e r |MOD
Psittacosaurus Tier 1 Herbivore Pest Land Group: Unlimited
👥 Group Size
Unlimited
Up to 6 may participate in combat at a time (hunters/defenders).
🏕 Gondwa Habitat
Green Valley, Grand Plains, Hunter’s Thicket, Snake Gully, Stego Mountain, Savanna Grassland, Titan’s Pass, Whistling Columns, Dried Lake, Darkwoods
🏕 Riparia Habitat
Cedrus Forest, Twisted Forest, Redwoods, Mudflats, East Passage
💕 Gondwa Courting Zone
Psittacosaurus meet in Sand Caverns during winter
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
Psittacosaurus meet in Redwoods during winter
🍖 Preferred Foods
Tiger nuts, Bones, Melons, Acorns, Pinecones, Bananas
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Metaturnal; Active during both the day and the night, sleeping sporadically throughout both.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Dust-bathing; sit in a dusty/sandy area and use the shake emote to clean.
Use !clean after.
⚖️ Behaviors
Burrower
Psittacosaurus live in large, connected colonies known as “burrow towns.” (Caves). Each family unit maintains several entrances (place nest near a cave entrance and decorate accordingly), lookout mounds, and shared tunnels. Colonies must stay within sight of at least one other member. If separated for too long, they become restless and call out until reunited. Solo Psittacosaurus are restless and overly fearful, running from any predator regardless of tier.
Kissy chirps
Psittacosaurus greet each other by chirping softly and rubbing their snouts or tails together. This gesture is used to reaffirm bonds, calm frightened members, and celebrate reunions after separation.
Desperation
Though Psittacosaurus prefers foliage, when starving (25% hunger), it may attempt to hunt small prey such as AI or other T1 creatures nearby. Includes hatchlings/juvie.
Thief
30 seconds after a body drops and as long as the body owner is not actively eating, this creature may steal the trophy from the BD.
Dimorphism
Males are more aggressive with personal space, often enforcing it when females may not
⚠️ May be considered a rulebreak
N/A
🧬 Basic Info
Can symbiote: Yes, T2+
Can have a symbiote: No
🐾 Pest?
Yes, cannot hunt creatures higher than T3.
📅 Last update: 03/16/2026 ✍️ Author: l 🙏 @ l y s i a n | C s p e r |MOD
Pteranodon Tier 1 Carnivore Semi-Aquatic Pest Flier Group 6
👥 Group Size
6
🏕 Gondwa Habitat
Hunters Thicket, Green Hills, Whistling Columns, Grand Plains, Green Valley, Wilderness Peak
🏕 Riparia Habitat
Wind Tunnels, Hollow Hills, Redwoods, East Passage, Womelli Forest, Dry fang Canyon
💕 Gondwa Courting Zone
Pteranodon gather in Wilderness Peak during Autumn
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
Pteranodon gather in Wind Tunnels during Autumn
🍖 Preferred Foods
Citipati, Thalassodromeus, Rhamphorhynchus, Hatzegopteryx, Lungfish (Critter), Trout (Critter)
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Vespertine; Active during the evening, sleeping at other times.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Water soaking / Preening / Sunbathing; laying on rocks or sandy shores for 20 seconds
Use !clean after.
⚖️ Behaviors
Fishing Aggression
Whilst hunting for fish, Pteranodon are more aggressive to outsiders that are not in their flock, slapping their wings towards other creatures that are within a body length of them. If the stranger doesn't take the hint, they will swoop and peck at the outsider; they will only chase two spino lengths before diverting away to continue hunting fish.
Aerial Acrobatics
Flocks of Pteranodons will perform aerial acrobatics, diving, barrel rolling, and flying as a group. This sharpens their survival skills. Often, one pteranodon will act like a predator to help the flock learn how to manoeuvre in the sky.
Nesting Paradise
During nesting, male Pteranodons will bring food to their partner whilst she broods. Occasionally, she will allow the male to brood so she can hunt for herself. Nests are often made on high rocks or rookeries away from danger; the male and female will work together to make the perfect nest and will weather any storm to keep their eggs safe.
The Perfect Pair
Male and female Pteranodons will court via vocalisation and movement mimicking. They gently fence their beaks together with low vocal calls, and copy each other's movements. This is vital to building a bond and trust between the pair. If the female accepts, she will begin to preen the male, signaling her trust of him.
Dimorphism
Females tend to focus on scavenging more than males over hunting
⚠️ May be considered a rulebreak
- n/a
🧬 Basic Info
Can symbiote: Yes, T2+
Can have a symbiote: No
🐾 Pest?
Yes, view server pest rules for information.
📅 Last update: 05/22/2026 🙏 @𝙉𝙖𝙪𝙩𝙞𝙘𝙖⋆。° (Rav)
Rhamphorynchus Tier 1 Carnivore Semi-Aquatic Pest Flier Group 6
👥 Group Size
6
🏕 Gondwa Habitat
Desolate Pass, Titan's Pass, Impact Crater, Big Quill Lake, Green Valley, Wilderness Peak, Triad Falls
🏕 Riparia Habitat
Cedrus Forest, Tallbrush Coasts, Hollow Hills, Cliff Edge Falls, Wind Tunnels, Big Tree Overlook, Twisted Forest, Stillwater Bog, Wollemi Forest Nesting may only occur in a habitat/courting zone.
💕 Gondwa Courting Zone
Rhamphorhynchus meet in Impact Crater during summer
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
Rhamphorhynchus meet in Big Tree Overlook during summer
🍖 Preferred Foods
Compsognathus, Dankanaptera, Hatzegopteryx, Arowana (AI), Bluegill (AI), Frog (AI)
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Nocturnal; Active in the night, sleeps during the day.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Water-soaking/Preening; swim in water briefly or bite at yourself to clean
Use !clean after.
⚖️ Behaviors
Greedy Guts
Rhamphorhynchus are considered highly greedy, often gorging themselves to the point of making it difficult to fly. Unable to chew their food, large fish, sometimes nearly larger than themselves, are swallowed whole. Alternatively, they've collect prey, flying high into the sky only to drop the food from great heights, hoping to break bones or dense scales of their prey, making it easier to eat. Occasionally, these drops may land on creatures below. After eating, Rhamphorhynchus may find larger creatures to latch onto while it turns off a section of its brain for sleep, allowing its small body to focus on digestion.
Imposter
Rhamphorhynchus sees Dankanaptera as lower lifeforms of the skies and may attack/harass them at 70% hunger and below, even as a symbiote. This behavior may only be used in Spring, Summer and Autumn. Never in Winter. Hosts may not assist in this harassment.
Fake-out
Lacking the sleek feathers and swift tails of its modern brethren, Rhamphorhynchus relies entirely on its thin, stiff, rudder-tail as an aerodynamic stabilizer. This tail allows it to dart over the water, using sharp, precise turns, able to change directions on a dime. Their tails act like a weather vane, helping them bank sharply when spotting movement in the water, catching small fish along the water surface or small, high value bugs. This quick darting protects them during their high-risk, high-reward fishing style in which they open their jaw, dipping the bottom into the water to skim. Many Rhamphorhynchus, too unaware or relaxed during skimming, have been found between the jaws of predatory reptiles and fish. This tail is also used in courting, flashing it around behind them or above their heads, mimicking scorpions. Some Rhamphorhynchus find it enjoyable to fly high into the sky before diving towards unsuspecting creatures, pulling up with a laugh at the last second.
Annoying fly
Those who have Plague Carrier enabled may be attacked at any time by anyone exclusively within migration zones, regardless of BD within line of sight and hunger. Third-partying is fully permitted, allowing other creatures to bite Rhamps off the sides of others. Widely viewed as a nuisance, these creatures are often chased off and eaten by anyone fast enough to catch them. Plague Rhamphorhynchus are almost always seen in flocks known as a 'Curse'.
Combat Guide
Despite their annoying nature, some Rhamphorhynchus recognize the strength of their host and choose to act as helpful symbiotes for any Tier 2 or higher non-flier, with a limit of one Rhamp symbiote per host. These Rhamps latch onto the host before or during breaks in combat to provide an attack-boosting call in hopes of tipping the scales in favor of their host. If the Rhamp dies during combat, it does not count and may be entirely ignored. May ignore pesky bird for its host only. Symbiote Rhamps may not use plague.
Pesky Bird
If a creatures swims in water or rolls in mud with a Rhamphorhynchus latched (or close enough to observe the behavior), the Rhamphorhynchus abandons the latching and leaves the creature be for the remainder of the season.
Dimorphism
N/A
⚠️ May be considered a rulebreak
- May symbiote for any T2+ regardless of habitat
🧬 Basic Info
Can symbiote: Yes, T2+
Can have a symbiote: No
🐾 Pest?
Yes, view server pest rules for information.
📅 Last update: 08/28/26 ✍️ Author: NovaChrome 🙏 Edited by
Squalicorax Tier 1 Carnivore Pest Aquatic Group 10
👥 Group Size
10
🏕 Gondwa Habitat
Sanctuary Isle, Seagrass Bay, Sharptooth Marsh, Golden Plateau, Ocean Stacks.
🏕 Riparia Habitat
Abyssal Depths, Stonebed Shoal, Palm Islands, Kelp Vale, Stillwater Bog, Coastland Swamp
💕 Gondwa Courting Zone
Squalicorax meet in Red Reef during spring
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
Squalicorax meet in Kelp Vale during spring
🍖 Preferred Foods
Eurhinosaurus, Ocepechelon, Archelon, Xiphactinus, Tuna (AI), Sea Turtle (AI)
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Crepuscular; Active during the twilight hours of the morning and evening, sleeping at midday and midnight.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Fish pick debris from their teeth (lay down next to a particle cloud of small fish for a minimum of 30 seconds)
Use !clean after.
⚖️ Behaviors
A shiver of sharks
These hungry swimmers have a surprisingly complex social structure for how little they actually think. They can school up to 10 members, and are typically led by the biggest dominant female (use !stats to find out Combat Weight). How the hierarchy is determined: Larger > Smaller; Female > Male; Resident > Newcomer
Press (H)ead to hunt
Squalicorax was known to hunt everything from fish, to turtles, and as fossil evidence suggests, even the great apexes of the ocean: Mosasaurus. The Squalicorax bumps its head into objects and creatures to determine whether or not it's food. If they get successfully swatted away upon contact, they swim away. If not shooed (no hits or bites landed), these sharks can hunt any animal of any tier. If the Squalicorax is part of a full pack and is of proper hunting hunger, it can ignore the need to bump and can shrug off its prey's attempts at thwarting it.
Water Wolf
During autumn and winter, Squalicorax will converge at the Sanctuary Island and Seagrass Bay PoIs. Two clans of sharks can peacefully coexist without the need to territory during this time.
Dimorphism
Male and female behavior does not differ
⚠️ May be considered a rulebreak
N/A
🧬 Basic Info
Can symbiote: Yes, T2+
Can have a symbiote: No
🐾 Pest?
Yes, view server pest rules for information.
📅 Last update: 03/16/2026 ✍️ Author: NovaChrome 🙏 @NovaChrome
Struthiomumus Tier 1 Herbivore Pest Land Endangered Group: Unlimited
👥 Group Size
Unlimited
Up to 6 may participate in combat at a time (hunters/defenders).
🏕 Gondwa Habitat
Grand Plains, Green Hills, Birchwoods, Snake Gulley, Rainbow Hills, Salt Flats, Desolate Pass, Green Valley, Whistling Columns, Savanna Grassland.
🏕 Riparia Habitat
Cedrus Forest, Black Fern Hills, Twisted Forest, Dry Fang Canyon, Tallbrush Coasts, Crag Bluffs, Redwoods
💕 Gondwa Courting Zone
Struthiomimus meet in Savanna Grassland during spring
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
Struthiomimus meet in Cedrus Forest during spring
🍖 Preferred Foods
Termites, Melon, Lily, Bananas, Water Lilies, Daisies.
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Diurnal; Active during the day, sleeps at night.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Preening/Dust-bathing; move your head back and forth over a groupmate to preen, sit in dusty/sandy areas to dust-bathe.
Use !clean after.
⚖️ Behaviors
Safety in motion
Struthiomimus survives by never staying still. They are highly mobile grazers and must remain in near-constant motion to avoid predators. When resting, at least one member must remain standing to act as a lookout. If a lookout spots danger (predator within LoS), the entire flock must scatter, each going different directions. They will regroup at least one POI away once they're sure everything is safe.
Decoy
When defending nests or injured flockmates, one or two adults may act as decoys — feigning injury or exhaustion to lure predators away. They run erratically, calling loudly until the rest of the flock is safe, then sprint away at full speed.
Taunter
Struthiomimus are known for circling and mocking slower predators, jumping in a taunt, and calling playfully. Once the chase happens, the Struthiomimus bolts, calling loudly to attract attention to the poor predator.
Dimorphism
Males often focus on their leaping capabilities, running at objects and leaping backwards off of them, hoping itll impress females. Females are rather uninterested in this behavior
⚠️ May be considered a rulebreak
N/A
🧬 Basic Info
Can symbiote: Yes, T2+
Can have a symbiote: No
🐾 Pest?
Yes, view server pest rules for information.
📅 Last update: 12/04/2025
VelocciRaptor Tier 1 Carnivore Land Pest Group 6
👥 Group Size
6
🏕 Gondwa Habitat
Desolate Pass, Green Valley, Whistling Columns, Triad Falls, Dark Woods, Titans Pass, White Cliffs, Grand Plains
🏕 Riparia Habitat
Sharptooth Oasis, Cliff Edge Falls, Hollow Hills, Crag Bluffs, Twisted Forest, East Passage
💕 Gondwa Courting Zone
Velos meet in Desolate Pass during Winter
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
Velos meet in Hollow Hills during Winter
🍖 Preferred Foods
Bones, Kelenken, Hatzegopteryx, Magna Ant, Albertaceratops, Ceratosaurus
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Nocturnal; Active in the night, sleeps during the day
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Preening / Dust Bathing; Clean by rubbing against other pack mates, or shaking on soil
Use !clean after.
⚖️ Behaviors
Feast of Thieves
Velocciraptor rarely waste effort on full hunts when they can steal instead. They will tail larger carnivores or wait in the shadows near fresh kills, darting in to snatch bites the moment the predator looks away. When caught, they scatter in every direction, vanishing into the undergrowth with shrill cackles. Though small, their nerve and speed make them some of the most persistent scavengers on the plains — feared not for their strength, but their audacity. Velocciraptor may scavenge at any hunger. They may only steal up to 5 chunks from the body. This behavior may only be done in spring/summer.
Whispers in the Grass
Velociraptors are quiet hunters, communicating in soft chirps and tail flicks when stalking. They are experts at using terrain — bushes, rocks, and low slopes — to conceal movement. When one spots potential prey, it freezes, signaling others to spread out. If the prey looks their way, the raptors crouch and hold still until danger passes. If their prey stares for more than 15 seconds without moving, one raptor will stay and hold its attention while others flank to close in for the kill. This silent cooperation gives them an edge during ambushes, allowing them to strike together with startling precision.
A Trickster’s Kill
Velocciraptor is a creature of cunning and calculated chaos, turning retreat into its deadliest weapon. When cornered or outnumbered, it erupts in alert calls and bolts — only to twist back in a sudden, feral strike once its pursuers lower their guard. This feigned panic lures enemies into complacency, and in that heartbeat of confusion, the raptor strikes true. During hunts, Velocciraptors often toy with their prey, circling at a distance and chattering to unsettle them. They wait for the weak or the young to stray before the pack surges forward as one, a blur of claws and shrieks cutting through the silence of the plains. The Trickster’s Feast is never just about hunger — it’s instinct made art, a contest of patience and precision where wit triumphs over brute strength.
Dimorphism
Males are significantly more vocal than females, often nosily showing off, especially around potential mates
⚠️ May be considered a rulebreak
N/A
🧬 Basic Info
Can symbiote: Yes, T2+
Can have a symbiote: No
🐾 Pest?
Yes, view server pest rules for information.
📅 Last update: 03/16/2026 ✍️ Author: 𝐻𝒾𝑔𝒽𝒬𝓊𝑒𝑒𝓃 🙏 @ l y s i a n | C s p e r |MOD
Wonambi Tier 1 Carnivore Semi-Aquatic Pest Group 6
👥 Group Size
6
🏕 Gondwa Habitat
Hunters Thicket, Sharptooth Marsh, Brichwoods, Grand Plains, Big Quill Lake, Hoodoo Expanse, Whistling Columns, Triad Falls
🏕 Riparia Habitat
Twisted forest, Big Tree Overlook, Tallbrush Coasts, Redwoods, Mudflats, Coastland Swamp, Black Fern Hills
💕 Gondwa Courting Zone
Wonambi meet in Triad Falls during Spring
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
Wonambi meet in Stillwater Bog during Spring
🍖 Preferred Foods
Deinonychus, Wonambi, Psittacosaurus, Didelphodon (Ai), below subadult T1-T3
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Crepuscular; Most active during dawn and dusk.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Soak in water for 3 seconds to clean.
Use !clean after.
⚖️ Behaviors
The Strike
When accidentally stepped on, or a creature comes within one spino length of it’s claimed food, the Wonambi can assume a defensive response, hissing, coiling and/or striking at the player closest. If biting after being trampled, they cannot pursue the target and must flee after an initial bite.
Basking
During winter Wonambi often seek out warm areas to regulate body temperature, remaining still while they bask on sun-touched rocks. After resting like this, they may use !sleep.
Summer Independence
During the hot months of summer Wonambi become solitary, often only grouping with family members whilst spending most of their day hidden near water. Juvenile Wonambi are capable of forming strong social groups and may remain in close association with one another even into winter, thriving together as they grow and face the harsh season.
Winter Cohabitation
During winter Wonambi will tolerate others of its species, sharing shelters and spending extended periods basking to maintain body temperature and conserve energy. Having reduced territorial behavior compared to summer, they enjoy sharing their basking rocks with others and may coil together to spread the warmth or seek out warm-blooded creatures for comfort. Must always respect personal space when enforced.
Natural Concealment
Wonambi typically prefer to stay hidden in long grass and rocky alcoves, keeping from being trampled, as well as ambushing critters and smaller pests for food. When feeling the thunderous footsteps of larger species, they will often scurry into a hiding spot and wait for the rumbling earth to settle before peeking back out.
Dimorphism
Females are more of a dull color. Males are more vibrant.
⚠️ May be considered a rulebreak
- May strike once without warning if a creature comes within one spino length of a claimed body or tramples them. Cannot pursue the target. - May use !sleep if basking on rocks during winter without meeting other criteria. - Hunting T6 sauropods under any circumstances, including roles.
🧬 Basic Info
Can symbiote: Yes, T2+
Can have a symbiote: No
🐾 Pest?
Yes, view server pest rules for information.
📅 Last update: 06/24/2026
Achillobator Tier 2 Carnivore Land Endangered Group 6
👥 Group Size
6
🏕 Gondwa Habitat
Triad Falls, Young Grove, Dark Woods, Titan’s Pass, Birchwoods, Green Hills, Big Quill Lake, Hunter’s Thicket, Snake Gully, Whistling Columns
Nesting must always happen in a habitat.
🍖 Preferred Foods
Amargasaurus, Pachycephalosaurus, Kentrosaurus, Didelphodon (Critter), Albertaceratops, Lambeosaurus
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Crepuscular; Active during the twilight hours of the morning and evening, sleeping at midday and midnight.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Preening
Use !clean after.
⚖️ Behaviors
Subjects
Lone Utahraptors are known to seek out Achillobator groups when they cannot find others of their own kind. These creatures present offerings of food, crouching and bowing its head to the Emperor or Senate. This submission ritual is often humiliating, with the Utahraptor being snapped at, jumped on, and loudly called at during the process. Afterwards, seeing them as lowly but useful, Achillobators can accept them into their packs. These Utahraptors are barely tolerated and often treated as low ranked outcasts; not allowed to hunt, forced to babysit offspring and eating last at kills. If an Utahraptor is discovered killing one of their own, vengeance is swift and unforgiving. The group may begin hunting the Utahraptor on sight at any hunger, as they seek revenge not food. - This behavior may be done in spring/summer
Res Republica
Achillobators are prideful, only respecting wisdom, power and grand legacies. Elders, known as Emperors, are often the sole rulers of groups. If no elders are present, 2-3 Achillobators may decide to rule a group in unity, becoming a Senate. Senate members' authority is equal, requiring joint rulership to lead their stubborn kin. If a senate is undecided, quarrels are settled with a vote. Senates and Emperors are optional, serving only as a tradition. To become a senate member an Achillobator completes one of the following trials. - __Trial of the Stick__ - Carry a stick through 3 POIs without dropping it. May put the stick down to drink/hunt if thirst or hunger are at 15%. If the stick despawns, another must be found within 1 minute. - __Trial of the Tree__ - Sit on or underneath a tree’s branches for one day or one night, without leaving for food or water. Other Achillobators may bring them food. - __Trial of the Sprout__ - Hunt one creature adolescent or younger. Group members watching cannot help. Must meet all hunger requirements to begin the hunt. If everyone has grouped before, their Senate may lead without redoing their trials. Commonly, If an eligible Achillobator wishes to take their place, they spar for the title.
Bloodhounds
Achillobator are strategic fighters, picking off the frail and sickly first. Taking advantage of weakness, Achillobators often target sick or infested creatures, pursuing them until their frail bodies give out. Achillobator are known to follow prey across great distances, waiting for the perfect time to strike.
Wrath of Achilles
Achillobators mate for life and are fiercely devoted. If their mate dies in battle they may contest their body, even defending it from others in their pack, snapping and biting at any who come close. They retreat at 15% health, determined to keep their mates memory alive with them. For the next hour they prioritize hunting the species that killed their mate when possible, seeking revenge on their kind. No other Achillobators may partake in this hunt– it's personal.
⚠️ May be considered a rulebreak
- Solo Utahraptors may join Achillobator groups, and if found killing their pack, can be hunted at any hunger via Subjects. - May group to 6
🧬 Basic Info
Can symbiote: Yes, T3+
Can have a symbiote: Yes, 2 T1
📅 Last update: 03/12/26
Alioramus Tier 2 Carnivore Land Endangered Group 4
👥 Group Size
4
🏕 Gondwa Habitat
Grand Plains, Titan’s Pass, Hunter’s Thicket, Green Hills, Snake Gully, Birchwoods, and Whistling Columns
🏕 Riparia Habitat
Big Tree Overlook, Twisted Forest, Crag Bluffs, Black Fern Hills, Wollemi Forest, Coastal Bluffs Nesting may only occur in habitats/courting zones
💕 Gondwa Courting Zone
In autumn, Alioramus meet in Birchwoods to court.
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
In autumn, Alioramus meet in Black Fern Hills to court.
🍖 Preferred Foods
Camptosaurus, Kelenken, Lambeosaurus, Pachycephalosaurus, Poposaurus, Wadiasaurus (Critter)
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Crepuscular; Active during the twilight hours of the morning and evening, sleeping at midday and midnight.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Dust Bathing / Anting (see behavior); roll in dust or against ant hills
Use !clean after.
⚖️ Behaviors
Little Brother
Alioramus is a powerful foe when grouped under the right circumstances. - A solo Alioramus may group with its tyrannosaur brethren at any time. Daspletosaurus, Yutyrannus, Nanuqsaurus, Tyrannosaurus Rex, and C-rex are it's preffered partners for symbiosis.
Stuffed
Due to frequently being chased off bodies, Alioramus is quick to stuff itself. When threatened, it may linger as long as possible, taking pieces of the body, swallowing them, and fleeing, often times even grabbing a piece for the road when the contesters start to get physically aggressive. Alioramus may scavenge during a BD contest if it owned the body before the contest.
Appeasment
Young Alioramus may often be seen carrying pieces of flesh or high value items such as trophies it has stolen from corpses it has scavenged from. With these gifts, Alioramus tracks down larger tyrannosaurs like Tyrannosaurus Rex, C-rex or Daspletosaurus, trailing after them then repeatedly bowing before creeping forward to drop the gift at the larger Carnivores feet. If accepted, the Alioramus may attempt to group with the creature using the in-game group system. They are not always successful.
Anting
During the damp spring or autumn, Alioramus may approach ant hills/termite mounds and rub aggressively against them before sitting beside it, allowing the ants to attack and crawl along their sparse feathers. The ants respond by spraying formic acid as a defense mechanism, which acts as a natural insecticide and fungicide. This acid helps kill off feather mites, lice, and bacteria.
Flying Morsel
With a quick rush and bite, Alioramus is capable of fully preventing fliers from taking off, ripping their wings and quickly going in for the kill. Any flier killed using the 'jump prevention' kick allows you to use !tasty
Dimorphism
Males are nomadic challengers, traveling between prides and scavenger hubs. They constantly test their strength through sparring and vocal intimidation, rarely forming permanent bonds. Males often follow storms or disaster zones, where carcasses are plentiful. Females are clever, temperamental, and vindictive. They control access to hunting grounds and only tolerate males who show restraint. Once bonded to a hunting area, they will return every season, fighting tooth and claw to reclaim it if driven off.
⚠️ May be considered a rulebreak
- May group with other tyannosaurs as a symbiote - May offer Dasp/Trex/Crex food/trophies when interested in grouping - May use !tasty after killing a flier
🧬 Basic Info
Can symbiote: Yes, T3+ / Any tyrannosaur
Can have a symbiote: Yes, 2 T1
📅 Last update: 07/23/26
Ankylorhiza Tier 2 Carnivore Pest Aquatic Server Group 6
👥 Group Size
6
🏕 Gondwa Habitat
Sweet Water Shallows, Mudflats, Golden Plateau, Barrens, Red Reef, Kelp Forest, Pebble Isle, Ocean Stacks, Young Grove/Dark Woods River, Volcano Bay, Ocean Pillars, The Teeth.
Nesting must always happen in a habitat.
💕 Gondwa Courting Zone
In spring, Ankylorhiza meet in Castaway Isle to court.
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
🍖 Preferred Foods
Squalicorax, Seashells, Xiphactinus, Kelp Shark (Critter), Blue Gill (Critter)
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Crepuscular; Active during the twilight hours of the morning and evening, sleeping at midday and midnight.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Sun-bathing; beach yourself for at least 30 seconds to clean
Use !clean after.
⚖️ Behaviors
Herd-and-ram
Ankylorhiza pods work together to corral schools of fish or aquatics into tight clusters. Instead of fast precision bites like dolphins, the largest individuals surge forward and ram the prey ball with their massive heads and jaws, stunning or killing multiple animals at once. Younger pod members then sweep in to feed, learning timing and positioning from elders. Ankylorhiza may kill up to 2 members per hunt at their own risk.
Juggling
Ankylorhiza individuals engage in playful manipulation of floating logs, large shells, or chunks of bone. They may toss objects with their snouts, balance them along their jaws, or pass them between podmates—behavior that strengthens social bonds and helps juveniles develop jaw control and spatial awareness.
Watery Clowns
These silly creatures are known for mocking others from the water, nipping nearby and loudly calling while doing tricks. They generally just enjoy being as annoying as possible, regardless of how malicious it is. Ankylorhiza may steal trophies from kills whenever it desires, carrying it around the body owner with mocking nods as they show it off.
⚠️ May be considered a rulebreak
May kill up to 2 members in a hunt May steal trophies May group to 6
🧬 Basic Info
Can symbiote: Yes, T3+
Can have a symbiote: Yes. T1
📅 Last update: 03/16/26
Ant Tier 2 Carnivore Land Pest Group 4
👥 Group Size
4
🏕 Gondwa Habitat
Rockfall Hill, Rainbow Hills, Desolate Pass, Hoodoo Expanse, Broken Tooth Canyon, Green Valley, Green Hills, Whistling Columns, Birchwoods, Hunter's Thicket.
Nesting must always happen in a habitat.
🍖 Preferred Foods
Kaprosuchus, Struthiomimus, Acorns, Bananas, Gigarachne, Pulmonoscorpius (Critter).
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Matitunal; Active during the morning, sleeping at other times.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Preening; use the ‘claw’ emote to clean.
Use !clean after.
⚖️ Behaviors
Ant Nest
Queen: The Queen is the leader of every nest, the control center for the entire hive, and responsible for its future. She is in a constant state of spawning young, creating more workers to ensure the safety and expand the nest. She must spar with other Queens in PoI, save for the successor she begins raising upon reaching T3 Elder. Successors may be any female below Juvenile that are fed exclusively !tasty food upon being chosen. Female Ants cannot symbiote. Not allowed to sabotage by feeding non-!tasty food. Worker: Non-Queen females that maintain the nest, and when young takes care of Queen, and nest. Upon maturing, they become hunters and scourers for food or dedicate themselves to nest defense. Female Ants cannot symbiote. Drone: Male Ants live fast and die hard, only serving their colony to mate, but can migrate between nests and spread genetic diversity (Nomadic movement). However, they may be attacked on sight unless they can deliver 3 friendly calls within LoS of the nest. They cannot group with their own kind for more than one season. Male Ants are the only ant that can symbiote.
Last of us
When using the Infested role, the Ant becomes Solitary and Vagrant as they become parasitized by a fuzzy white fungus. To represent a Cordyceps infection, they must use the Cuckoo skin with the second color slot being the 5th option (white). These zombie Ants seek out the highest part of a PoI to idle, allowing the parasitic spores to spread through the wind. Uninfected Ants that see a zombie Ant in the same PoI as the nest will kill it on-sight.
Choppy water
Ants will never attempt to swim at all unless forced to via knockback, grab, or becoming incapable of reducing speed upon reaching a cliffside with water below. Should an Ant fall into a stream, it must immediately secede from the group and find a walkable coast, and can't regroup unless found again naturally by its colony.
Tasty snack
Ant will always go for spider when hunting over any other prey in LOS
Fair fight mandatory
Using the jump bug to kill others is considered metagaminf and not allowed
⚠️ May be considered a rulebreak
N/a
🧬 Basic Info
Can symbiote: Yes, T3+
Can have a symbiote: Yes
📅 Last update: 12/04/25
Asylum Deer Tier 2 Herbivore Land Group: Unlimited
👥 Group Size
Unlimited
Up to 4 may participate in combat at a time (hunters/defenders).
🏕 Gondwa Habitat
Darkwoods, Rockfall Hills, Green Hills, Grand Plains, Titan’s Pass, Young Grove, Triad Falls, Birchwoods, Desolate pass.
Nesting must always happen in a habitat.
🍖 Preferred Foods
Bananas, Bones, Termites, Melons.
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Crepuscular; Active during the twilight hours of the morning and evening, sleeping at midday and midnight.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Rubbing; rub against trees to clean
Use !clean after.
⚖️ Behaviors
The Dark Elk
Whispers have spread around Elys Astra of a strange darkly colored elk hiding between the shadows of trees. These creatures are seen as an omen for tough times ahead, with their piercing calls at midnight and their rare sightings. Seeing one means a death sentence for this years young or over confident bucks. - At night, any melanistic deer of the subspecies Manitoban Elk OR Tule Elk may attack any deer adolescent and under, prioritizing young bucks (those with horns). If killed, they may use !tasty. BD rules apply. - A melanistic elk may be seen with one melanistic wolf trailing after them, often helping each other track and hunt. - Melanistic elk may not group if following the above behaviors (mandatory). - Melanistic role itself is not required, just a dark skin, as dark as possible. - Doing this behaviour means both wolf and deer are technically GROUPED together, and cannot use solo roles (mandatory).
The Herd
These subtypes may only be followed if you are a male deer (with antlers). This is so staff can tell which subspecies you are. (Mandatory). - Manitoban Elk; are fantastic fathers, protecting their young and does with everything they have, including their life. - Tule Elk; are soloists, rarely seen around others. They will willingly abandon their herd if it means their survival, sometimes even hitting a herdmate before fleeing to force predators to focus on that member instead of themselves. - Chital; these deer are known to be particularly skittish, being the first to run from any type of danger and rarely resorting to combat unless cornered. - Hart; is an aggressive subtype, known for sparring and oftentimes killing their spar partner. They never run from a fight unless severely injured. - Whitetail; is the most well known prey of wolves. Due to this, they become fidgety when hearing distant howls, paying close attention to their surroundings and preferring to hide from danger as it approaches instead of running. - Megaloceros; are the natural leaders of any herd, often winning in spars against others. They are extremely prideful, holding their head high; they're the first to grow horns every season.
Antler drop
In late winter to early spring, bucks often times shed their antlers (changing subspecies if possible). These prideful creatures are harder to find during this time, moving to lower zones of the map as they withstand the cold conditions. Horns are regrown in late spring, when the males rub their heads up against trees to scrape velvet off.
Thief
30 seconds after a body drops and as long as the body owner is not actively eating, this creature may steal the trophy from the BD.
⚠️ May be considered a rulebreak
Hart subspecies may kill sparring partners Tule elk may hit herdmates before fleeing predators Melanistic elk may kill others of their species under adol Solo melanistic elk may have a single melanistic wolf symbiote Melanistic elk may use !tasty upon killing one of their own
🧬 Basic Info
Can symbiote: Yes, T3+
Can have a symbiote: Yes, T1
📅 Last update: 01/02/26
Austroraptor Tier 2 Carnivore Semi-Aquatic Group 4
👥 Group Size
4
🏕 Gondwa Habitat
Ripple Beach, Green Valley, Red Island, Darkwoods, Young Grove, Triad Falls, Snake Gully.
Nesting must always happen in a habitat.
🏕 Riparia Habitat
Mudflats, Coastland Swamp, Wollemi Forest, Redwoods, Cedrus Forest, Stillwater Bog.
💕 Gondwa Courting Zone
In summer, Austroraptors may meet in Young Grove to court.
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
In summer, Austroraptors may meet in Coastland Swamp to court.
🍖 Preferred Foods
Shells, Megalania, Concavenator, Utahraptor, Lurdusaurus, clams (item)
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Crepuscular; Active during the twilight hours of the morning and evening, sleeping at midday and midnight.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Soaking in water / Preening each other.
Use !clean after.
⚖️ Behaviors
Strength in Numbers
Austroraptors are highly social and thrive in tightly knit matriarchal clans of at least three individuals. They are typically led by a seasoned hen who dictates hunting grounds and roosting sites and is often the progenitor of most younger members, though leadership is not purely hereditary. Respect is earned through experience and elders are followed for their knowledge of fishing spots, shelter and migration routes. These social bonds are reinforced through games like 'stick-passing', where a twig or bone is stolen to initiate a chase by other clan members, while juveniles playfully hone their hunting skills on crabs and frogs. By contrast, a lone Austroraptor is uneasy and skittish, lacking the reassurance of a clan. It often shadows larger predators that share its habitat, seeking a symbiotic arrangement where another's formidable presence will deter threats it no longer has the numbers to face alone.
Matched for Life
Every summer, Austroraptors gather in Young Grove for the courtship season. Here, young dispersals seek out potential mates while established pairs might return to reinforce their bonds. Austroraptors are monogamous, staying with one partner until death. During courtship, the male begins with a series of calls and visual displays to capture a female's attention. He lowers his upper body and alternately lifts each foot, all while showing off the feathering on his crest, arms, and tail. If a hen is interested, the male presents her with a gift, often a brightly colored shell, stone or flower. If she accepts his courtship, she will pick up the gift and use it as a nesting material. Once the bond is formed, the pair preen each other before departing together.
The Kingfisher
Once a young Austroraptor reaches adulthood, they are escorted by the clan to a body of water that is known to hold fish. Here, these young hunters are set before their first challenge: to catch the largest fish they can find. The goal is to return with a fish weighing at least half their body weight. Failure brings no shame. The clan offers encouragement and some need two or three seasons before succeeding in their attempts. When they catch a worthy prey, the clan receives the returning hunter with a cacophony of whooping and beak-clattering. The fish is then shared with the elders and from this day forward, the young raptor's voice carries weight in clan decisions.
Mockingbird
When an Austroraptor spots a large predator (T5+), the first to spy the threat issues a loud alert call. If a clan is present, they will join in with up to four broadcasts, announcing to the intruder that its cover is blown and any hope of surprise is dead. Even a solo Austroraptor will sound the alarm, though the effect is amplified when a full clan is present to participate. Every creature within earshot will now be warned that a hunter walks among them. If a predator is already actively feeding on a kill, Austroraptors do not wait politely. Even a solitary individual may dart in to snatch mouthfuls of flesh from the carcass, retreating just beyond reach to consume their prize in deliberate view. When a clan is present, this mockery can escalate even further if an intruder lingers for too long near favored waters. At this point, the clan will snap their jaws through the surface, spitting arcs of water toward the predator until their opponent either charges fruitlessly into the shallows or, more often, simply decides the humiliation is not worth whatever it thought it wanted and leaves.
⚠️ May be considered a rulebreak
May repeatedly broadcast 3-4 times when spotting a T5+ predator. May use the spit ability towards predators (T5+) near their current body of water.
🧬 Basic Info
Can symbiote: Yes, semi-aquatic T3+.
Can have a symbiote: Yes, semi-aquatic T1s.
📅 Last update: 02/13/2026
Ceratosaurus Tier 2 Carnivore Land Group 4
👥 Group Size
4
🏕 Gondwa Habitat
Hunter's Thicket, Snake Gully, Burned Forest, Whistling Columns, Birchwoods, Big Quill Lake, White Cliffs, Desolate Pass.
Nesting must always happen in a habitat.
💕 Gondwa Courting Zone
In summer, Ceratosaurus meet in Hot Springs to court.
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
🍖 Preferred Foods
Alioramus, Utahraptor, Inostrancevia, Styracosaurus, Carrion, Palaeosaniwa (Critter)
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Nocturnal; Active in the night, sleeps during the day.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Mud-bathing; roll in mud to clean OR swim for 3 seconds to clean
Use !clean after.
⚖️ Behaviors
Proud Osteoderms
Ceratosauruses are extremely proud of the osteoderms they grow atop their head, perking their head up to show it anytime any creature even glances at them. They may prance around with broadcast calls to draw attention to their carefully groomed osteoderms and may become aggressive upon seeing Pycnonemosaurus and Carnotaurus, attacking them without warning at 70% hunger or lower. - This behavior may be done in spring/summer/autumn. Never winter.
Bruiser
If a Ceratosaurus comes across a body down at 60% or lower hunger, it may contest the body with one aggressive call warning one spino length away, before jumping into battle with nips at the tail. Once the creature stands, it abandons hitting the tail and lands as many hits on the body and head as possible, commonly aiming for the neck. - This behavior may be done in spring/summer/autumn. Never winter.
Little Jesters
A group of bloodthirsty Ceratos is known as a Lancet, lead by a dominant pair. This couple decides when to move, who to hunt and is often brought treats of noxious meat from those wishing to curry favour. Same-sex couples are common. Females are often stronger, tankier bruisers, taking hits that would put lesser creatures in the dirt. Their colors lean brighter to catch attention. Males usually have longer teeth and claws, biting harder, bleeding more. Their coloration is often subtle, giving them an edge to ambush while their pack distracts.
Brutus
Ceratosaurus value cunning and powerful jaws. When searching for a host they usually seek out Daspletosaurus, seeing them as one of the most ruthless hunters. A powerful commander with a taste for blood and brutality that rivals their own. They eagerly follow Dasp into battle, their combined forces assassinating creatures who stand in their way. The Cerato may use !sleep after resting for 30 seconds next to a corpse they have killed together.
⚠️ May be considered a rulebreak
- At 60% hunger or lower may contest a body with 1 aggressive call - Can attack Pycnonemosaurus and Carnotaurus at 70% hunger - Can use !sleep after 30 seconds next to a bd when symbioting for Daspletosaurus
🧬 Basic Info
Can symbiote: Yes, T3+
Can have a symbiote: Yes
📅 Last update: 04/07/26
Citipati Tier 2 Herbivore Land Group: Unlimited
👥 Group Size
Unlimited
Up to 4 may participate in combat at a time (hunters/defenders).
🏕 Gondwa Habitat
Birchwoods, Grand Plains, Green Hills, Stego Mountain, White Cliffs, Young Grove, Green Valley, Savannah Grassland.
🏕 Riparia Habitat
Redwoods, Stillwater Bog, East Passage, Wollemi Forest, Coastland Swamp Nesting may only occur in habitats/courting zones
💕 Gondwa Courting Zone
Citipati meet in Green Hills during Spring
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once Adolescent.
💕 Riparia Courting Zone
Citipati meet in Wollemi Forest during Spring
🍖 Preferred Foods
Velocciraptor, Wonambi, Termites, Acorns, Yarrow, Tigernuts
Use !tasty food in local chat when eating preferred food.
⏰ Active Time
Crepuscular; Active during the twilight hours of the morning and evening, sleeping at midday and midnight.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Dust Bathing; rolling in sand or dusty areas. Allopreening; Citipati will pick mites, dirt, ticks from another Citipati by biting or scratching once.
Use !clean after.
⚖️ Behaviors
Snake Defense
Citipati fiercely protect their group from snakes when they get too close to their offspring or flock, which they view as a significant threat to their nests and young. Whenever a snake comes within 1 spino length of a Citipati’s flock or nest, multiple Citipati work together to confront it, using loud vocalization, aggressive displays, and swift mock attacks to drive it away. If the snake refuses and the defenders are below 60% hunger they may actively hunt and kill it to eliminate the danger. This defence helps safeguard the flock and their nesting sites. Citipati may not intentionally move towards snakes to trigger this behavior. Cannot attack unless hunger is 60% or below.
Dance of the Rain
Citipati becomes especially active and vocal during rainfall. They often shake and ruffle their feathers while producing loud calls to communicate to one another. During this time, pairs will frequently circle each other in a rhythmic display, using coordinated movements, feather display, and vocalization of their courtship dance. These rituals attract mates and strengthen bonds with one another, making rainy days in the spring their most active time for their social breeding behavior.
Cliff Camping
When resting, Citipati gather in large groups, staying close together for safety and warmth. They prefer elevated resting sites such as fallen trees, rocks, and cliff ledges to stay away from predators and to maintain a clear view of their surroundings. These high vantage points made ideal nesting spots, allowing the Citipati to better protect their offspring from potential threats. These big groups provide security, having defenders of the flock to remain alert and communicate threats.
Offspring Independence
Parent Citipati are extremely protective of their young, remaining close to the nest throughout the entire nesting period. Citipati use a variety of vocal calls to communicate to one another, warn nearby flock members of approaching danger, and coordinate defense of their offspring. Adult Citipati rarely leave the nest unattended, taking turns guarding and caring for the nests and hatchlings until they are old enough to travel with the group. If a predator approaches, or a Citipati is being cornered near its nest or provoked, it will become highly aggressive. Threat displays, loud vocalization, feather flaring can be used to intimidate and drive the predator away. It may keep up these displays until the predator attacks, whereupon it ferociously defends itself. Citipati ensure the safety of their offspring at all costs.
Foraging Succession
A lone Citipati may choose to follow herds of large herbivores (Tier 3 and Above), especially during seasonal migrations. By traveling alongside the herd it grants access to food, scraps, insects, berries, and water. Remaining near the large herbivores also grants protection from predators as the large herd can discourage hungry predators from hunting the smaller, less fulfilling feathery bird.
Dimorphism
Female Citipati usually are more dull in color especially on their crest.
⚠️ May be considered a rulebreak
- If 60% hunger or below may attack and kill Wonambi that come within 1 spino length of their nest or flock. Citipati cannot intentionally move towards them to use this.
🧬 Basic Info
Can symbiote: Yes, T3+
Can have a symbiote: Yes, two T1
📅 Last update: 08/03/2026
Concavenator Tier 2 Carnivore Semi-Aquatic Group 4
👥 Group Size
4
🏕 Gondwa Habitat
Grand Plains, Green Valley, Triad Falls, Big Quill Lake, Hunter’s Thicket, Ripple Beach, Hotsprings, Whistling Columns, Sharptooth Marsh, White Cliffs.
Nesting must always happen in a habitat.
🏕 Riparia Habitat
Volcano Islands, Palm Islands, Big Tree Overlook, Twisted Forest, Coastland Swamps, Stillwater Bog, Wollemi Forest, Black Fern Hills.
💕 Gondwa Courting Zone
In spring, Concs meet in Rockfall Hill to court.
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
In spring, Concs meet in Volcano Islands to court.
🍖 Preferred Foods
Shells, Kaprosuchus, Megalania, Concavenator, Lurdusaurus, Arowana (Critter).
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Diurnal; Active in the day, sleeps during the night.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Water-bathing, be in water to clean.
Use !clean after.
⚖️ Behaviors
Self-hatred
Does not override MZ terri rules If it spots another Concavenator, it will chase them relentlessly, even if the POI isn’t full. Former mates and even grown offspring get no mercy—recognition doesn’t reduce its hostility. These encounters end either with submission—one crouching, lowering its head, and alert calling —or with death. Concavenators will always respect submission attempts. Body downs may be ignored when in pursuit of another Concavenator. - May be ignored if the Concavenator is interested in a mate/hunting partner. Either Concavenator may friendly call and crouch at the other if it is interested in grouping for survival/mating purposes.
Elder respect
Older Concavenators—greyed and dulled with age—are treated with rare respect. Instead of hostility, younger individuals may quietly follow them, giving alert or friendly calls. They may even ignore their usual self-hatred to share space for a short time, seeking the elder’s presence for comfort or guidance. This respect applies only to visibly aged survivors (fully or mostly greyed/dulled T4 and T3 elders), never to younger rivals.
Beauty of the shell; courting behavior
Concavenator may spend hours along the shoreline, turning seashells with its nose and tilting them different ways to see their true color. If it likes the color, it may pluck it up and then proceed to run to the closest warm water source (only whistling columns/hotsprings/putrid lake), and leave it in the water for 3 minutes, allowing the acidic water to show the true colors of the shell. It will then offer this shell to its potential mate, crouching and ducking its head while shaking. If they accept, the other Concavenator will pick up the shell and crouch, pressing the top of its head to the others. If not interested, the potential mate will not pick up the shell, instead, walking away without a word.
⚠️ May be considered a rulebreak
Concavenator can ignore body downs/territory limit requirements to pursue other Concavenators due to self-hatred.
🧬 Basic Info
Can symbiote: Yes, T3+
Can have a symbiote: Yes
📅 Last update: 03/02/26
Deltadromeus Tier 2 Carnivore Land Pest Group 4
👥 Group Size
4
🏕 Gondwa Habitat
Ripple Beach, White Cliffs, Rockfall Hill, Triad Falls, Snake Gully, Hunter’s Thicket, Salt Flats, Green Hills
Nesting must always happen in a habitat.
🏕 Riparia Habitat
Wind Tunnels, East Passage, Black Fern Hills, Hollow Hills, Mudflats
🍖 Preferred Foods
Melon, Psittacosaurus, Dimetrodon, Kaprosuchus, Cougar, Didelphodon (Critter)
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Nocturnal; Active in the night, sleeps during the day.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Mud Bathing / Dust Bathing
Use !clean after.
⚖️ Behaviors
Lessons For life
Mother Deltadromeus teaches their young the ways of the hunt with calculated precision. They lead adolescent offspring to Tier 1–2 prey and deliver fatal blows, breaking bones and weakening the creature before summoning their young to finish the kill. The mother does not feed from the carcass herself, instead allowing her offspring to claim the reward, fostering both skill and survival instinct in the next generation.
Who’s There?
Deltadromeus are perpetually on edge, their movements twitchy and alert as they navigate the plains. Ever cautious of Smilodon, they habitually climb to high ground, scanning the terrain for signs of the stealthy predators that haunt their land. In migration zones, their restlessness becomes most apparent, their senses razor-sharp, ready to flee at the slightest hint of danger.
Safety Above
Deltadromeus build their nests in high, bushy locations, granting them a clear view across the land. From these vantage points, they can spot approaching predators well in advance. If a flying predator is detected, the parent will issue an aggressive warning call and stand protectively over their young, ready to defend them at a moment’s notice.
⚠️ May be considered a rulebreak
N/A
🧬 Basic Info
Can symbiote: Yes, T3+
Can have a symbiote: Yes
📅 Last update: 03/12/26
Desmatosuchus Tier 2 Herbivore Pest Land Server Group: Unlimited
👥 Group Size
Unlimited
Up to 4 may participate in combat at a time (hunters/defenders).
🏕 Gondwa Habitat
Young Grove, Triad Falls, Savannah, Hunter’s Thicket, Dried Lake, Impact Crater, Burned Forest.
Nesting must always happen in a habitat.
🍖 Preferred Foods
Gigarachne, Magna Ant, Termites, Ants, Branches, Rocks.
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Metaturnal; Active during both the day and the night, sleeping sporadically throughout both.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Mud-bathing; eat mud once to clean
Use !clean after.
⚖️ Behaviors
Focus Feeder
Desmatosuchus becomes intensely focused while feeding, moving slowly and deliberately as it searches for roots, tubers, insects, or soft vegetation. It ignores most nearby activity unless directly disturbed. It will never become territorial over BDs or other food sources, not chasing away scavengers or other herbivores.
Cornered
By default, Desmatosuchus avoids conflict and does not chase or threaten others. However, once physically contacted or cornered, it responds immediately and decisively, going all in with combat in hopes it’ll drop it’s aggressor before they do. Desmatosuchus may take prolonged eye contact (staring for over thirty seconds) as a threat and will attack. Must retreat at 25% health and cannot pursue if the opponent flees.
Social Gathering
Desmatosuchus are extremely social, calling frequently and being friendly towards other Desmatosuchus. They greatly crave physical contact with others of their species and may travel hundreds of miles in search of others. Desmatosuchus may ignore territory rules for it’s own species, but aggressively chases out other T2 Herbivores from their chosen POI if it is full. This behavior does not allow spamcalling.
⚠️ May be considered a rulebreak
May attack after being stared at for 30 seconds May ignore territory rules for other Desmatosuchus Ignores scavengers
🧬 Basic Info
Can symbiote: Yes, T3+
Can have a symbiote: Yes, T1
📅 Last update: 01/01/26
Dilophosaurus Tier 2 Carnivore Land Group 4
👥 Group Size
4
🏕 Gondwa Habitat
Grand Plains, Rockfall Hill, Hunter’s Thicket, Darkwoods, Whistling Columns, Triad Falls, Stego Mountain, Broken Tooth Canyon.
Nesting must always happen in a habitat.
💕 Gondwa Courting Zone
In summer, Dilophosaurus meet in Ripple Beach to court.
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
🍖 Preferred Foods
Yunnanosaurus, Utahraptor, Achillobator, Didelphodon (critter), Deltadromeus, Iguanodon.
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Nocturnal; Active in the night, sleeps during the day.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Dust-bathing; roll in dust/sand to clean.
Use !clean after.
⚖️ Behaviors
Night Stalker
In the cover of darkness or thick fog, Dilophosaurus may hunt at 65% hunger due to its ability to easily traverse difficult viewing conditions. Once daylight returns, however, it must wait until normal 60% hunger before initiating a hunt. - This behavior can only be done during spring/summer/autumn. Never winter.
Not so friendly Rivalry
Dilophosaurus holds a deep-rooted hatred for Utahraptors and Achillobator. It may hunt Utahraptors/Achillobator at 70% hunger or lower. - This behavior can only be done during spring/summer/autumn. Never winter.
Mocking Shadows
During night or fog, Dilophosaurus may find another creature, intentionally circling and aggressive/broadcast calling. Dilophosaurus is known to gain great pleasure from seeing others fearful of it, and may even run for its tail, nipping the air nearby before disappearing into the dark and continuing to stalk and circle. This behavior never results in death. Once three tail-hits have been done, retreat into the shadows without another word.
⚠️ May be considered a rulebreak
May hunt at 65% hunger at night/in thick fog via night stalker. May hunt Utahraptor/Achillobator at 70% huger or lower via Not so friendly Rivalry.
🧬 Basic Info
Can symbiote: Yes, T3+
Can have a symbiote: Yes
📅 Last update: 03/16/26
Dimetrodon Grandis Tier 2 Carnivore Land Pest Group 4
👥 Group Size
4
🏕 Gondwa Habitat
Big Quill Lake, Green Valley, Ocean Stacks, Ripple Beach, Sand Caverns, Sharptooth Marsh, Snake Gully, Triad Falls.
🍖 Preferred Foods
Palaeosaniwa (AI), Kaprosuchus, Wolf, Camptosaurus, Megalania, Cougar
Use !tasty when eating your preferred food.
⏰ Active Time
Diurnal; Active in the day, sleeps during the night.
Use !sleep after 5 minutes of rest during your active time.
🧼 Upkeep
Water Soaking / Swimming
Use !clean after grooming in your preferred ways.
⚖️ Behaviors
No Sail? No Worth!
Occasionally, the massive Dimetrodon Grandis forms a pragmatic alliance with the smaller, swifter Dimetrodon Milleri. These partnerships arise not from friendship, but from a peculiar sense of selective respect - Grandis appear to regard ONLY small and agile “sailed” creatures as worthy companions. In this union, brute strength meets speed: the Grandis hunts and defends, while up to three Milleri scout terrain and signal prey. Once the Grandis has fed, the Milleri may consume the remains, resuming their role if nothing is left. Protection is granted while scouts remain in Line of Sight, but beyond that reach, they are on their own. This partnership may only be attempted by solo Dimetrodon Grandis, as they do not want to share the affection of their little servants. Dimetrodon Milleri is recruited by Grandis, slowly approaching a potential servant and repeatedly calling out to the small sail carrier in a friendly and inviting manner (heart call).
The One and Only
Dimetrodon Grandis has a deep admiration for sails, marveling at their elegance and grandeur. Yet, his own sail has to be unmatched in size and splendor - nothing in the world should rival or diminish it. Grandis harbors a strong dislike for Spinosaurus because its sail appears larger, an affront to his pride. Whenever a Spinosaurus comes into view, Grandis will immediately alert call, unable to tolerate this awful sight. Grandis will never remain in any area where a Spinosaurus is present, they cannot abide being near a rival whose sail overshadows their own.
Lured by Prey, Lost to Peril
Sometimes Grandis can venture to dangerous heights. They may interpret the sprinting of a Milleri migration as a sign they’ve spotted prey, and run after them. This misunderstanding can prove fatal, following Milleri over cliffs or sharp drops.
A Gentleman Knows His Sails
In Summer, when the weather is hot and resources are plentiful, Dimetrodons gather in large groups at the riverbanks of Snake Gully. Here, their enormous sails flash in the sunlight, proudly showing off all the splendor, as males display their strength and dominance in small, never fatal, fights. To win favor, male Dimetrodon will offer food and gifts to selected females and thus form close bonds within this large gathering. When a female has found a suitable partner, she consolidates this decision by approaching the chosen one, circling around him and waiting for him to return her gestures. Once a pair has formed, they move to quieter sites, leaving the busy water behind and claiming their own patch of territory while nesting.
⚠️ May be considered a rulebreak
- May have 3 Dimetrodon Milleri symbiotes via No Sail? No Worth!
🧬 Basic Info
Can symbiote: Yes, T3+
Can have a symbiote: Yes
✍️ Author: LeannanSidhe
Dryptosaurus Tier 2 Carnivore Land Server Group 4
👥 Group Size
4
🏕 Gondwa Habitat
Grand Plains, Stego Mountain, Desolate Pass, Young Grove, Green Valley, Darkwoods, Green Hills, Snake Gully.
Nesting must always happen in a habitat.
🍖 Preferred Foods
Palaeosaniwa (Critter), Nanuqsaurus, Cougar, Maip, Ceratosaurus, Poposaurus.
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Metaturnal; Active during both the day and the night, sleeping sporadically throughout both.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Rubbing, rub against trees to use clean.
Use !clean after.
⚖️ Behaviors
Greedy Scavenger
Dryptosaurus are ruled by their stomachs. When hunger drops below 80%, they grow restless and irritable, often snapping or headbutting at their own packmates in frustration. At 50% hunger, instinct drives them to scour the PoI, nose to the ground in search of scraps or fresh kills to scavenge. If nothing is found and hunger dips to 30%, desperation takes over — Dryptosaurus will lunge at whatever creature crosses its path, regardless of tier, throwing caution aside to silence its gnawing hunger. - For the 80% behavior, spring/summer and autumn. For 50%, spring/summer/autumn. For 30%, any season
Blood Fueds
Dryptosaurus despises Nanuqsaurus and will always treat them as rivals. If a Nanuqsaurus enters their LoS, Dryptosaurus may aggressive call and posture at them. A pack may choose to harass a lone Nanuqsaurus by aggressive calling, or nipping (if the Nanuqsaurus does not flee or show signs of submissiveness, the Dryptosaurus pack may kill it); though, lone Dryptosaurus will usually keep their distance unless particularly hungry (50%), due to mild contempt.
Simple Delicacies
Dryptosaurus is a patient and calculating predator, ever watchful of ungraded young. It waits silently, observing from the shadows, biding its time until the parents are distracted before striking with deadly precision. Drytosaurus may hunt anything below adolescent at 70% hunger and may use !tasty upon eating from the corpse.
Ghost Pack
Dull, albino, and melanistic Dryptosaurus —rejected by normal packs—sometimes find strength in exile. These outcasts band together to form Ghost Packs. Ghost Packs consist entirely of individuals considered colorless, sickly, or flawed. Though they lack the bright displays valued by normal society, they survive through stealth, endurance, and unity. Their pale or dark coats blend into fog, forests, and shadows, giving them their spectral name. Hierarchy is loose; rank depends on experience and cunning, not color. Ghost Packs move quietly, avoid direct confrontations, and rely on scavenging or ambushes. Normal Dryptosaurus fear and mock them—some call them cursed, others whisper that surviving without color makes them more dangerous. Ghost Packs may hunt any tier, but must still prioritize feathered prey.
Ghost Pack Rules
- If a member drops during a hunt, they cannot claim the body, even if they initiated the hunt. - Ghost Packs may only have offspring once per year, in winter, when their coats offer more protection. Offspring are always dull, even if genetically albino or melanistic. - Ghost Packs gain +3 extra member slots, but only 4 members may hunt or defend at once. - Tag-teaming (swapping members in/out during hunting or defence) is strictly prohibited.
⚠️ May be considered a rulebreak
Hunting at different hungers is allowed under certain circumstances. May use !tasty upon eating adolescents or below. Ghost Packs gain +3 members but only 4 can hunt/defend. Tagteaming prohibited.
🧬 Basic Info
Can symbiote: Yes, T3+
Can have a symbiote: Yes
📅 Last update: 12/17/25
Giant Salamander Tier 2 Carnivore Semi-Aquatic Group 4
👥 Group Size
4
🏕 Gondwa Habitat
Sharptooth Marsh, Mudflats, Ripple Beach, Hotsprings, Hunter’s Thicket, Grand Plains, Triad Falls, Green Valley, Golden Plateau, Red Island.
Nesting must always happen in a habitat.
🍖 Preferred Foods
Arapaima (Critter), Tuna (Critter), Trout (Critter), Bluegill (Critter), Scallops, Conches.
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Nocturnal; Active in the night, sleeps during the day.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Mud-bathing; roll in mud to clean.
Use !clean after.
⚖️ Behaviors
Partial Metamorphosis
Giant Salamanders live out the first stages of their life underwater, taking shelter in riverbeds and within seaweed until lungs develop alongside their gill-slits when they approach adulthood. > Giant Salamanders won’t leave the water until adolescence, unless starving (20% hunger) or threatened, and after leaving, they will quickly find a new water source to call home. - Any season
Shelter
These creatures favor sleeping under overhangs, caves, and in the shelter of bushes. If a creature within their hunting tier approaches within one Giant Salamander length, they become irritable and may clamp onto the creature, dragging it around or into the depths. They may kill if their hunger is 60% or lower, otherwise, they're expected to release the culprit. - This behavior may be done in spring, summer, autumn. Never winter.
Nesting
During summer and autumn, Giant Salamanders who wish to raise young will flock to Green Valley to find mates, where the pairs will lay their eggs in the rivers that flow from the verdant lands.
Ooo get groovy with it!
Salamanders love putting on a show and will perform when the mood hits them. They may approach others and do a little dance for them, chirping and wagging their tail to show off their splendid patterns. Nearby Giant Salamanders may tap their feet to applaud a showstopping performance. If the creature they’re performing a dance for responds positively, they may grow excited and, emboldened by the praise, get so happy they have an urge to bite. Such Giant Salamanders may nip at them and run away. It will not do this to the same creature more than once a season. These sillies love to chirp and sing with anyone and anything they can find. Whether it’s another Salamander, another creature, or a weird log shaped like a dinosaur. They’ll yap and say hello, hoping to become friends.
⚠️ May be considered a rulebreak
N/a
🧬 Basic Info
Can symbiote: Yes, T3+
Can have a symbiote: Yes
📅 Last update: 12/04/25
Kentrosaurus Tier 2 Herbivore Land Group: Unlimited
👥 Group Size
Unlimited
Up to 4 may participate in combat at a time (hunters/defenders).
🏕 Gondwa Habitat
Ripple Beach, Burned Forest, Ocean Pillars, Rainbow Hills, The Mudflats, White Cliffs, Young Grove
Nesting must always happen in a habitat.
💕 Gondwa Courting Zone
In spring, Kentrosauru meet in Broken Tooth Canyon to court.
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
🍖 Preferred Foods
Melons, Tiger Nuts, Yarrow, Daisies, Pink Yarrow, Periwinkle.
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Crepuscular; Active during the twilight hours of the morning and evening, sleeping at midday and midnight.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Dust/Mud-bathing; sit and shake when in sandy/dusty/muddy areas to clean.
Use !clean after.
⚖️ Behaviors
Marked
If a Kentrosaurus sees a creature with spikes stuck in its body from an earlier battle, Kentrosaurus may third party and chase even when the prey leaves line of sight.
Thorned Guard
Kentrosaurus uses its body as both shield and weapon. When resting or feeding, it will often back itself against rocks, trees, or walls to protect its vulnerable sides.
Friendly Mark
When encountering Stegosaurus or Miragaia, Kentrosaurus may become overly friendly, friendly calling while rapidly circling the other stegosaurid. Despite this friendly behavior, it may often lead to aggressive confrontations between aggressive stegosaurus or Miragaia. - If attacked during this behavior, Kentrosaurus may not attack back, instead crouching with a mix of alert and friendly calls. - If the other Stegosaurid continues attacking after submission, Kentrosaurus will spit once, then bolt. - If friendly called back, Kentrosaurus may try to invite the Stegosaurid to it’s group, acting as a symbiote for either stegosaurid. Stegosaurus/Miragaia may have up to two Kentrosaurus symbiotes.
⚠️ May be considered a rulebreak
May third-party under specific circumstances
🧬 Basic Info
Can symbiote: Yes, T3+
Can have a symbiote: Yes
📅 Last update: 03/16/26 🙏 Unknown, if you please DM
Lambeosaurus Tier 2 Herbivore Land Group: Unlimited
👥 Group Size
Unlimited
Up to 4 may participate in combat at a time (hunters/defenders).
🏕 Gondwa Habitat
Dried Lake, Green Valley, Big Quill Lake, Stego Mountain, Broken Tooth Canyon, Snake Gully, White Cliffs, Grand Plains, Dark Woods, Sharptooth Marsh
Nesting must always happen in a habitat.
🍖 Preferred Foods
Yarrow, Red Ginger, Lilies, Canna, Berries, Melons
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Diurnal; Active in the day, sleeps during the night.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Rubbing
Use !clean after.
⚖️ Behaviors
Vocalists
Lambeosaurus communicate through their horn, broadcasting loud calls in celebration and grief. New life, new seasons, and death are heralded with their calls. However they cannot spam call, and must wait 10 seconds after their last one. Mates often repeat calls back to each other, affectionately mimicking the other. When a mate dies, some Lambeosaurus become so distraught that they wander from the herd, calling and looking around for an answer from their mate, a voice lost to the winds past.
Showpony
For fun, Lambeosaurus make a dressage train, each following behind the other, their feet elegantly lifting elegantly off the ground as they showcase their horn and beautiful coats. They mimic the emote of the Lambeosaurus in front of them, creating a little spectacle.
Cowboy
Lambeosaurus may herd smaller creatures. Corralling them along, they follow Tier 1-2 herbivores or omnivores, leading them to food, water or quest objectives. They cannot group with those they corral. Due to their skittish nature, Lambeosaurus flee if a carnivore targets their charges.
Treats
These gentle giants love berries and fruits, often gifting them to others in the herd. The receiving Lambeosaurus happily bobs their head while they eat, showing their appreciation for the tasty treat. The individual that gifts the most treats in a day is usually the leader of the herd. Leadership is fluid in Lambeosaurus herds, with leaders shifting day-to-day. Lone, wandering Lambeosaurus will alert call or broadcast, becoming skittish and uncomfortable without a herd.
Triage
After death-defying battles, Lambeosaurus usually take charge to attentively care for their hosts. This often manifests in doting, soothing behaviour; fussing over their charges, brushing up or nuzzling against their hides in soft, soothing gestures and alert calling if they try to move too soon. In more reserved, experienced doctors, they may take a sterner approach; minimal touch, orders to rest under shelter, precise, clinical inspections of injuries, and keeping their healing to a minimum in case danger strikes. - After tending to their groupmates, Lambs often bring their patients flowers, sweet berries or healthier tiger nuts as gifts. - Offspring in the group may be recruited to bring the doctor items; yarrow to stop bleeding, red ginger to reduce inflammation, lilies to ease burns and soothe lungs during winter, etc. Purely for flavour.
⚠️ May be considered a rulebreak
- N/A
🧬 Basic Info
Can symbiote: Yes, T3+
Can have a symbiote: Yes, T1s
📅 Last update: 01/01/26
Lurdusaurus Tier 2 Herbivore Semi-Aquatic Group: Unlimited
👥 Group Size
Unlimited
Up to 4 may participate in combat at a time (hunters/defenders).
🏕 Gondwa Habitat
Ripple Beach, Grand Plains, Green Valley, Hunter's Thicket, Mudflats
Nesting must always happen in a habitat.
🏕 Riparia Habitat
Black Fern Hills, Stillwater Bog, Mudflats, Coastland Swamp, Volcano Islands
💕 Gondwa Courting Zone
In spring, Lurdusaurus meet in Sand Caverns to court.
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
In spring, Lurdusaurus meet in Volcano Islands to court.
🍖 Preferred Foods
Shellfish, Kelp, Reeds, Roots, Lakeweed, Clams
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Diurnal; Active in the day, sleeps during the night.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Water Soaking; soak in water to clean
Use !clean after.
⚖️ Behaviors
Sunbasking Thermoregulation
During warm months such as spring and Summer, Lurdusaurus may find themselves in large groups similar to seals, laying on their sides to enjoy the sun. After sleeping in the sun, they may use !sleep, regardless of it being in their active time or not.
Pod Playfulness
Groups of Lurdu often display social bonding through splashing, swimming together, or floating in tight groups. A solo Lurdu may choose to attach itself to a single creature in LOS when in the water, often playfully splashing at it, friendly calling, and leaping in and out of the water nearby. It may also carefully bring small gifts such as fish bones, seashells, rocks, etc. This behavior towards random creatures is a desperate seek for social interaction, which Lurdu is known to lack.
Seasonal Shedding Display
Males may show bright colors during spring, reflecting a natural mating display as opposed to their dull, dark colors in autumn and winter. During Spring, a male may choose a water source to resource guard, charging at players and aggressive calling. Male iggys' will never directly attack first, only charging then stopping before hitting. Cannot claim MZ water sources.
⚠️ May be considered a rulebreak
- Can claim and resource guard a water source in spring when bright in color - May gift ungrouped creatures items - May use !sleep after sunbathing for 5 minutes
🧬 Basic Info
Can symbiote: Yes, T3+
Can have a symbiote: Yes, 2 T1s
📅 Last update: 03/22/26
Megalania Tier 2 Carnivore Semi-Aquatic Group 4
👥 Group Size
4
🏕 Gondwa Habitat
Hoodoo Expanse, Snake Gully, Green Valley, Big Quill Lake, Grand Plains, Triad Falls, Young Grove, Ocean Pillars, White Cliffs.
🏕 Riparia Habitat
Wollemi Forest, Mudflats, Dry Fang Canyon, Palm Islands, Redwoods, Tallbrush Coasts, Crag Bluffs, Cliff Edge Falls.
💕 Gondwa Courting Zone
In Summer, Megalania meet in Rockfall Hills to court.
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
In Summer, Megalania meet in Stillwater Bog to court.
🍖 Preferred Foods
Didelphodon (AI), Utahraptor, Deer, Austroraptor, Trout (AI), Megalania.
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Metaturnal; Active during both the day and the night, sleeping sporadically throughout both. May sleep hanging upside down in caves for 5 minutes at any time.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Water soaking
Use !clean after.
⚖️ Behaviors
Ambush Predators
Megalanias are first and foremost ambush predators. They hide beneath dense bushes and flora or atop rock formations and cliffs for their unsuspecting prey to wander close, then they lunge from their clever hiding spots with great bursts of speed and ambush them with their venomous bites. Their venom is lethal, designed to whittle down their prey’s stamina as moments pass by, and because of this, the Megalania never need to chase, they simply have to follow.
Eggcellent Stalker
A popular delicacy for an average Megalania are unattended nests or nests guarded by a single parent. When a Megalania spots a nest, they may lie and wait from 3 Spino lengths away for signs of such yolk enrichment. If their eyes catch a juvenile just fresh off their eggshells, they may feel coerced to stalk and hunt the juvenile. However if the Guardian of the nest is vigilant, the Megalania must leave the nest after one aggro call and leave the juvenile alone for the rest of the season. If the Megalania is successful in hunting the Juvenile, they may use !tasty if able.
Social Hierarchy
The Social Hierarchy of Megalania’s are determined by their size. The largest male of the pack always eats first and will aggro call to their own pack after a hunt to remind them of their leadership. If the Dominant Megalania spots anyone else eating first or at the same time as them, they will attack until scars are shown to re-establish leadership. The attacked megalania may retaliate in the form of a spar for leadership and the victor of this spar becomes the new Dominant megalania. This Spar for leadership must NEVER end in death and must cease when one of the Megalanias shows clear deathscars or if one alert calls. A spar for leadership may only occur once per season.
Cold-blooded
The winter seasons can be harsh for the Megalania. As the temperature drops, a Megalania will search for various sources of warmth, such as migrating to a warmer POI and basking in the sun for long periods or lying dormant within small caves. Occasionally, if a Megalania spots a herd of sleeping herbivores and there is no cave nearby, the Megalania will seek warmth via the herbivores. The reptile approaches them from three spino lengths away, friendly calls, and slowly closes the distance while calling affectionately. If there’s no aggression towards their presence, they will cuddle close to their chosen heaters. The Megalania will not hunt or intrude their nests, but instead simply reside within the herd and bask in their body warmth until spring. The Megalania must respect the herd’s personal space, and if they are aggro called once, they must leave the herd and whatever nests they may have alone for the season.
⚠️ May be considered a rulebreak
- May use !tasty after hunting a juvenile in its nest
🧬 Basic Info
Can symbiote: Yes, T3+
Can have a symbiote: Yes
📅 Last update: 06/20/26
Metriacanthosaurus Tier 2 Carnivore Land Group 4
👥 Group Size
4
🏕 Gondwa Habitat
Grand Plains, Birchwoods, Hunter’s Thicket, Triad Falls, Dark Woods, Young Grove, Titan’s Pass, Whistling Columns, Burned Forest, White cliffs.
Nesting must always happen in a habitat.
🍖 Preferred Foods
Velociraptor, Frogs (AI), Miragaia, Alioramus, Tenontosaurus, Lambeosaurus.
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Nocturnal; Active in the night, sleeps during the day.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Mud-bathing; sit and use the shake emote to clean
Use !clean after.
⚖️ Behaviors
Monogamous Mates & Family Units
Metricanthosaurus have only 1 mate, focusing all their energy on that partner instead of allowing their eyes to wander near others. When nesting, Metricanthosaurus may keep up to three children to carry into the nesting season as packmates until they are replaced by the new seasons children. Must respect pack limits.
Plaguewalker
In a group of four, they can take multiple opportunities at once, even killing two prey in the same area and creating two BDs. When the first body drops, two members must stay until it reaches 45%. When the second body drops, the remaining two must stay until it is gone. This tactic is risky—groups are split, body contests are likely, and members may not leave their assigned body to assist others. Can only happen if the second prey item is clearly showing scars.
Flashing Colors
Though not overtly social, Metriacanthosaurus uses body coloration as tactical language. The bright dorsal stripes of females and crest illumination in males serve both as intimidation and cohesion cues. Before coordinated hunts, group members perform short, synchronized displays — subtle posturing that ensures each knows their role. Rival predators interpret these displays as territorial claims; prey interpret them as warnings. Both are correct.
⚠️ May be considered a rulebreak
ex. can it mixpack? Cut down on allowing behaviors like this as much as possible! In a full group can kill after a BD if the other prey is already clearly scarred, 2 members must stay with first BD until 45% and 2 stay with the 2nd BD until it’s gone
🧬 Basic Info
Can symbiote: Yes, T3+
Can have a symbiote: Yes
📅 Last update: 12/17/25
Nanuqsaurus Tier 2 Carnivore Land Group 4
👥 Group Size
4
🏕 Gondwa Habitat
Triad Falls, Wilderness Peak, White Cliffs, Desolate Pass, Rockfall Hills, Salt Flats, Sand Caverns
Nesting must always happen in a habitat.
💕 Gondwa Courting Zone
In Autumn, Nanuqsaurus meet in Titan’s Pass to court.
> !sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
🍖 Preferred Foods
Kentrosaurus, Dryptosaurus, Citipati, Lambeosaurus, Kryptops, Silesaurus (AI)
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Nocturnal; Active in the night, sleeps during the day.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Rubbing; scrape against rocks or trees using the shake emote to clean.
Use !clean after.
⚖️ Behaviors
Blood on the Snow
After a successful hunt, Nanuqsaurus may roll or drag their muzzles through the blood-stained snow, marking one another with crimson streaks. - This ritual strengthens pack bonds and visually “brands” them as hunters of the north. - Lone Nanuqs sometimes do it symbolically, rolling where a carcass once lay.
Whiteout Stalkers
During blizzards or heavy fog, Nanuqsaurus become eerily quiet, communicating only through subtle tail or body motions. - Packs may move in formation, stopping whenever the alpha freezes. - Lone individuals may use this time to cross other packs’ territories undetected. - Once the storm clears, all members issue a single synchronized call to signal survival. - Fog or snow allows Nanuqsaurus to hunt at 65% hunger and use !tasty for their first kill of the storm. (Spring/summer/autumn)
Alphas
An alpha pair rules the pack, being the first to eat, attack, and sleep. This pair are the only ones who may have pups in the pack. - Alphas can be challenged at any time unless they are currently nesting. To challenge, approach the pair and aggressive call while pacing back and forth. You must have a mate to challenge. Challenging is a 2v2, with the competing pair and the current alpha pair; whoever backs down first becomes omegas, a rule exclusive to the alpha contest loser. - Omegas are the last to eat and are never allowed around the pups, often aggressive called and chased away by the female. To remove the title, someone else must become the omega or you prove your worth in a hunt by doing the killing bite
Den of Echos
Nanuqsaurus build and defend small snow dens or caves as temporary refuges. - Only two adults are allowed inside at a time; others keep watch outside. - Pups, or juveniles, rest in the center while adults take turns guarding. - Abandoning a den is a solemn event — before leaving, the alpha howls once into it, symbolically sealing it away. - The pack uses the same den every season unless a death has occurred in the den the previous year, in which they must abandon it for at least a year.
Spirit of the Hunt
Among Nanuqsaurus, coats dark as possible are considered a blessing of the endless frost — a living omen of prosperity and divine protection. - Melanistic Nanuqs are viewed not as individuals, but as spiritual emissaries of the tundra itself. Their arrival within a pack is met with silence, then reverent howls. - When a melanistic joins or hatches within a pack, they automatically ascend to Alpha status and cannot be challenged for leadership, regardless of size, age, or lineage. - Packs with a black-furred alpha are said to experience fewer losses during hunts and longer survival through famine. - Non-melanistic Nanuqs show ritual submission by bowing or lowering their heads when the melanistic one passes; aggressive calls in their presence are strictly taboo. - Should a melanistic die, the pack must perform a Dark Mourning — a communal silence lasting one full day cycle (no broadcasts, no hunts) before leadership may pass on. Some whisper that the ghostly alphas wander alone after death, seen only during snowstorms — leading lost packs home through the frozen veil.
⚠️ May be considered a rulebreak
- Fog or snow allows Nanuqsaurus to hunt at 65% hunger and use !tasty for their first kill of the storm via Blood on the Snow.
🧬 Basic Info
Can symbiote: Yes, T3+
Can have a symbiote: Yes, 2 T1
📅 Last update: 04/26/25
Pachycephalosaurus Tier 2 Herbivore Land Pest Group: Unlimited
👥 Group Size
Unlimited
Up to 4 may participate in combat at a time (hunters/defenders).
🏕 Gondwa Habitat
Rockfall Hill, Darkwoods, Titan’s Pass, Savannah, Hunter’s Thicket, Desolate Pass, Big Quill Lake, Whistling Columns, Hoodoo expanse
Nesting must always happen in a habitat.
💕 Gondwa Courting Zone
In spring, Pachycephalosaurus meet in Salt Flats to court.
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
🍖 Preferred Foods
Bones, Melons, Bananas, Berry Bushes, Lychee, Platyhistrix.
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Diurnal; Active in the day, sleeps during the night.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Rolling, lay in grassy areas and shake to clean
Use !clean after.
⚖️ Behaviors
Big Bonk
Pachycephalosaurus engage in dominance contests by charging and smashing their thick, domed skulls together. These clashes were short, loud, and dramatic—used mainly to establish rank or win access to mates rather than to kill rivals. For mates or siblings, a more delicate version of this was done for fun.
Battering Ram
During breeding seasons, males become more aggressive and territorial, gathering in open areas where repeated head-to-head bouts occur. Older or stronger individuals would win more contests, similar to how dominant rams control breeding opportunities.
  • In spring, groups of Pachycephalosaurus meet in Saltflats, with females sitting along the edges while males bash heads.
Threat display
Before combat, Pachycephalosaurus use visual intimidation—lowering the head, angling the dome forward, stomping, or circling an opponent. Much like bighorn sheep, many disputes could have ended at this stage without full collisions, reducing injury risk.
⚠️ May be considered a rulebreak
N/A
🧬 Basic Info
Can symbiote: Yes, T3+
Can have a symbiote: Yes, T1
📅 Last update: 03/16/26 🙏 @ Plant
Poposaurus Tier 2 Carnivore Land Pest Group 4
👥 Group Size
4
🏕 Gondwa Habitat
Green Hills, Green Valley, Big Quill Lake, Birchwoods, Grand Plains, Hunter's Thicket, Triad Falls, Young Grove, Dark Woods, Titan’s Pass.
Nesting must always happen in a habitat.
🍖 Preferred Foods
Dimetrodon Milleri, Citipati, Ceratosaurus, Hibbertopterus, Struthiomimus, Platyhystrix (AI).
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Metaturnal; Active during both the day and the night, sleeping sporadically throughout both.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Mud-bathing; use the shake emote when lying in mud to clean.
Use !clean after.
⚖️ Behaviors
It takes a village
As uniquely social creatures, Poposaurus partake in communal nesting, placing their nests one Poposaurus length from each other and creating a special familial circle. They prefer nesting within mud or underbrush, as the moisture helps incubate their eggs. Every member helps raise the young, seeing them as their own offspring to the point they may confuse unrelated hatchlings as blood-kin. Poposaurus will send out hunting parties to find food, consisting of both males and females. They’re welcoming towards other groups of their species, allowing them to nest nearby. A PoI may contain two group's worth of Poposaurus before a territory must occur (or a population moves).
Basking
Poposaurus loves sunbathing on rocks, cliffs, and shores. During sunny hours of the day, they’re found lying about, soaking in the light and warmth, absorbing energy for another day of mischief. However, they rarely stay still for long, and can be seen doing push-ups, crouching, then standing to display their prowess or impress mates.
Toxic love
Poposaurus has a strange habit when it comes to food and its social behaviors. They are drawn to noxious meat, often identified by its rotten green coloration. While most creatures avoid it, Poposaurus treats it as a delicacy. To potential mates, a Poposaurus may offer a toxic critter or piece of noxious meat as a courting gift. To them, these soured treats are highly valued, as they help produce a natural toxin that is secreted from their tails to paralyze potential prey during hunts. On the other hand, when dealing with rivals or creatures they dislike, they may drop the same noxious meat near them, a drive-by insult in the form of a rotting present.
Cookie cutter
When scavenging hunger, Poposaurus may choose to rip chunks from nearby creatures to satiate its hunger, even if within LOS of a BD. If attacked, must run and cannot engage in the combat. Scavenging cannot turn into a hunt, if you scavenged from someone, you must wait fifteen minutes to hunt them. Must respect pest rules and cannot scavenge this way as a symbiote. You may only scavenge from the same creature twice, with a max of 3 popos doing it to the same creature. Scavenging during combat counts as third party.
⚠️ May be considered a rulebreak
- Two full groups of Poposaurus may co-exist before a territory must occur
🧬 Basic Info
Can symbiote: Yes, T3+
Can have a symbiote: Yes
📅 Last update: 12/04/25 ✍️ Author: &
Quetzalcoatlus Tier 2 Carnivore Flier Group 4
👥 Group Size
4
🏕 Gondwa Habitat
Triad Falls, White Cliffs, Sanctuary Isle, Burned Forest, Whistling Columns, Green Valley, Dried Lake, Hoodoo Expanse, Salt Flats
Nesting must always happen in a habitat.
🍖 Preferred Foods
Hatchlings, juveniles, Camptosaurus, Compsognathus, Velocciraptor, Megalochelys(Critter)
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Diurnal; Active in the day, sleeps during the night.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Dust Bathing / Mud Bathing
Use !clean after.
⚖️ Behaviors
Quetzalcoatl:
The name "Quetzalcoatlus" comes from the Aztec god Quetzalcoatl, a feathered serpent, reflecting its massive, aerial presence. When the lead Quetzalcoatlus has the Matriarch role and the pack is at least 8 strong, the leader may turn an eye-blinding color and the pack will be able to take in 4 Hatzegopteryx as 'faux body-guards', they are kept in line by the Lead with frequent snaps and wing beats, intimidating them into place. These gods of the skies use Hatzegopteryx as a first line of defence, letting them deal with danger before stepping in for finishing blows. With the exception of hunts, where Quetzalcoatlus lead the charge for glory, allowing their lesser flier to join once each has significantly pecked at their opponent.
In my Zone:
Quetzalcoatlus highly prefer being in their habitat despite it being optional. So when they are in their habitat for longer than 10 minutes, all creatures that they can eat (including nest food) become preferred food when hunting inside that POI. Allowing use of !tasty. If a hunt started inside a preferred habitat but prey was killed outside one, they cannot use this trait.
My Precious:
Quetzalcoatlus are not the brightest, but they do love bright things! They will go out of their way to collect things that are bright in color like bloodstones. Not only that, they will attempt to collect bright creatures by herding them, typically communicating with their flock to do so, ushering the creature in the direction of their nest or their resting site. When it comes to smaller brightly colored creatures, the Lead may direct their Hatzegopteryx (if any) to pick it up and steal it, bringing it to the nest or resting site. They are blunt enough to ignore aggressive calls during this, but not attacks and will immediately scatter when claws are thrown.
⚠️ May be considered a rulebreak
- In a flock with the Matriarch role may group with 4 Hatzegopteryx via Quetzalcoatl. - May use !tasty on any food caught within a preferred habitat via In my Zone if Quetzalcoatlus has been in it for 10+ minutes.
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes, 2 T1
📅 Last update: 03/12/26
Smilodon Tier 2 Carnivore Pest Land Group 4
👥 Group Size
4
🏕 Gondwa Habitat
Savannah, Stego mountain, Hoodoo expanse, Whistling Columns, Desolate Pass, rockfall hill.
Nesting must always happen in a habitat.
💕 Gondwa Courting Zone
In summer, Smilodon meet in Dark Woods to court.
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
🍖 Preferred Foods
Lambeosaurus, Tenontosaurus, Amargasaurus, Camptosaurus, Cougar, Bones.
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Diurnal; Active in the day, sleeps during the night.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Grooming/Rubbing; use a snake emote or something similar when your muzzle touches a packmate. Or shake against a tree to clean.
Use !clean after.
⚖️ Behaviors
Cub Killer
Male Smilodons can challenge the king to take over the pride. If successful, the new king kills all cubs and adolescents from the former male’s bloodline. Only the new king may renest these players. Females may defend their cubs, but risk exile or death for doing so. Other males cannot breed or become king while he reigns and are exiled or killed if related to the previous king.
Overthrown
Lone males may provoke the king by roaring or entering his sightline. The king must respond with a spar challenge to defend his title. Spars can end in death. If one submits, they must leave the pride’s territory for 1 hour before challenging again.
Charmer
Lone males can try to woo pride females by gifting food or showing off. It’s up to the female to decide whether to leave or stay in the pride. Females favor darker-colored males and are more likely to switch if he’s darker than the current king.
⚠️ May be considered a rulebreak
- Spars can end in death.
🧬 Basic Info
Can symbiote: Yes, T3+
Can have a symbiote: Yes
📅 Last update: 03/16/26
Styracosaurus Tier 2 Herbivore Land Group: Unlimited
👥 Group Size
Unlimited
Up to 4 may participate in combat at a time (hunters/defenders).
🏕 Gondwa Habitat
Titan's Pass, Grand Plains, Green Valley, Ripple beach, Stego mountain, Birchwoods, Big Quill Lake, Snake Gully, Savanna Grassland
Nesting must always happen in a habitat.
🍖 Preferred Foods
Yarrow, Bananas, Melon, Canna, Red Ginger, Tiger Nuts
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Diurnal; Active in the day, sleeps during the night.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Dust Bathing / Water Soaking
Use !clean after.
⚖️ Behaviors
Jousting Practice
Young Styracosaurus will often playfully spar with one another to learn how to fight properly. Sometimes, they will even try to challenge an older, more experienced Styracosaurus within the herd. Though the older Styracosaurus may not always tolerate this behaviour, they will be gentle with the younger counterpart while sparring and will always stop if the young one is below 50% health.
Courtship
During Spring, Males will tussle with each other for the position of lead male. This male will be first to court the females in his herd. Low stretching, head angling, and flank contact are signs the male wishes to court; if the female accepts him, she may nuzzle and rub her side against the male to show her acceptance. These gestures are gentle and never aggressive. If the female rejects him, she may shove him away with an aggressive call and walk off back to the herd.
Ram’s Love
Female Styracosaurus hold strong bonds with their lambs, nurturing and guiding their offspring's lives. When their offspring are attacked, the ewe may try to distract the carnivore, ultimately sacrificing themselves to let their lamb escape and hide. If the lamb dies, the female will mourn, not leaving the body of their offspring. An ewe may defend her offspring’s body from carnivores within one spino space of it, after that, she must leave. They may pace near the area of their offspring's death, becoming less vocal and refusing to eat until close to starving.
Eat Dust!
Styracosaurus are known for their speed, as well as the amount of dust they kick up whilst running. When using their charge ability to escape, they may mock the creature in pursuit if they successfully get away from the creature. However, if the creature manages to catch up once more, that's a whole different story.
Spice with spikes!
When grouped, these sassy one-horned ceratopsians grow aggressive and territorial. When other creatures are within two spino lengths they may paw at the ground, swing their heads from side to side, and aggressive call. If a carnivore invades their personal space, they may attack without warning, but cannot pursue if they retreat.
⚠️ May be considered a rulebreak
May attack without warning when a carnivore invades personal space via Spice with spikes!
🧬 Basic Info
Can symbiote: Yes, T3+
Can have a symbiote: Yes, 2 T1
📅 Last update: 01/01/26
Tenontosaurus Tier 2 Herbivore Land Server Group: Unlimited
👥 Group Size
Unlimited
Up to 4 may participate in combat at a time (hunters/defenders).
🏕 Gondwa Habitat
Green Valley, Green Hills, Savannah Grasslands, Grand Plains, and Titans Pass.
Nesting must always happen in a habitat.
🍖 Preferred Foods
Roots, Banana, Red Ginger, Pine cones, Canna, and Yarrow.
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Diurnal; Active in the day, sleeps during the night.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Mud bathing, roll in mud to clean
Use !clean after.
⚖️ Behaviors
Tail Display
During spring, male Tenontosaurus will show off their tails full of color and strength to impress females and find mates. These displays can escalate to fights with other males cou
Massive Migration
Due to their small stature, Tenontosaurus will migrate with other of its species including Tenontosaurus not in their group in the Spring, using numbers to defend each other. These herds can go up into the thousands, and will warn each other of danger and protect the offspring. Their defense limit becomes the same as Tier 1s.
Iguanodontid Family
If symbioting for an Iguanodon, a total of 4 Tenontosaurus can pack with the Iguanodon and defend the offspring of the Iguanodon.
⚠️ May be considered a rulebreak
Increased grouping/defense under specific circumstances.
🧬 Basic Info
Can symbiote: Yes, T3+
Can have a symbiote: Yes
📅 Last update: 12/17/25 ✍️ Author: adr1bot 🙏 @Plänt
Thalassodromeus Tier 2 Carnivore Semi-Aquatic Pest Flier Group 4
👥 Group Size
4
🏕 Gondwa Habitat
Flyer's Bluff, Golden Plateau, Whistling Columns, Ocean Stacks, Ripple Beach, The Teeth, Rainbow Hills, Triad Falls.
Nesting must always happen in a habitat.
🏕 Riparia Habitat
Big Tree Overlook, Coastal Bluffs, Cliff Edge Falls, Crag Bluffs, East Passage, Coastland Swamp.
💕 Gondwa Courting Zone
In spring, Thalassodromeus meet in Sanctuary Isle to court.
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
In spring, Thalassodromeus meet in Costal Bluffs to court.
🍖 Preferred Foods
Arowana (Critter), Lungfish (Critter), Perch (Critter), Bagaceratops (Critter), Halszkaraptor, Juvi/Adol of any T1-4 species (use !sniff to verify).
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Crepuscular; Active during the twilight hours of the morning and evening, sleeping at midday and midnight.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Water-bathing; dive into water to clean
Use !clean after.
⚖️ Behaviors
Balcony Box
The further inland Thalassodromeus goes, the quieter they become; their prowling instincts take the lead. They seek entertainment in way of lofty observations, peering down from the safety of high vantages to watch the creatures that roam across the ground. If there is more than one Thalassodromeus they can become boisterous while conversing with each other or reacting to the goings-on below. Cannot spam calls.
Rubberneck
Outsider activities evoke quiet curiosity. If a different creature emits a loud sound or combat breaks out nearby, all present Thalassodromeus usually go silent as they look for the source. They tend to take to the sky and float above prolonged clamorous affairs. When watching this way they make very little sound themselves, only a few murmurs at most, as they are more keen on watching the action than providing immediate commentary.
Meat Alarm
Upon finding a fresh meat corpse or seeing a creature die, Thalassodromeus often break into a brief but noisy uproar and circle the body from high above. These chattering spirals are instinctive indicators to their kin that easy food can be found here, but other scavengers may learn to take notice.
Kleptoparasitic Omen
If successful in scavenging twice from the same body, a Thalassodromeus can decide that the individual who has claimed it could lead to more such food in the future. Thalassodromeus may then linger around this creature in the hopes that they will score more easy meals from the other's combat prowess, becoming more bold every time they scavenge. Their presence is a symbol of past and future bloodshed. They do not group with this individual, as their motives are capriciously self-centered and they can abandon this strategy at a moment's notice. If the creature manages to harm them in any way the Thalassodromeus will no longer see them as a suitable parasitic host and will not track the creature’s whereabouts.
Love in Loneliness
Thalassodromeus revitalize their social bonds by engaging in mutual preening, basking, and mock-courting one another. In times of high social need they are far less discriminatory to whom they share these kinds of affections. If these social butterflies don’t have a flock during spring, Thalassodromeus may approach any creature close to their size and attempt to attract them with warm croons. As they move closer they display their wings and crest in bowing, head-swaying motions to charm the individual of their desire just as they would a flock member or mate. If they are not spurned they may go so far as preening the individual by gliding their beak over the other’s feathers or skin. If the creature responds aggressively or bites at the Thalassodromeus, they will flee and avoid the creature for the remainder of the season. If the creature is affectionate back, or appears unbothered by their strange courtship, they take it as permission to stay and perch nearby. Often mirroring their beloveds behaviour and movements. - They cannot help their chosen creature in any form, and always respect personal space calls. They move on once summer arrives.
⚠️ May be considered a rulebreak
N/A
🧬 Basic Info
Can symbiote: Yes, T3+
Can have a symbiote: Yes
📅 Last update: 02/25/26 🙏 @Novachrome
Tropeognathus Tier 2 Carnivore Semi-Aquatic Pest Flier Group 5
👥 Group Size
5
🏕 Gondwa Habitat
Titan’s Pass, Hoodoo Expanse, Big Quill Lake, Triad Falls, Red Island, White Cliffs, Ocean Stacks, Impact Crater
Nesting must always happen in a habitat.
💕 Gondwa Courting Zone
In summer, Tropeognathus meet in Ocean Stacks to court.
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
🍖 Preferred Foods
Rhamphorynchus, Thalassodromeus, Concavenator, VelocciRaptor, Arowana(Critter), Kelp Shark(Critter)
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Diurnal; Active in the day, sleeps during the night.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Water-bathing/Preening; dive underwater to clean, gently nip a flockmate to preen.
Use !clean after.
⚖️ Behaviors
Cliff Clingers
Tropeognathus are paranoid parents. Generations of predation by griffins, dracovipers, and worse have ingrained a single rule: elevate or perish. You can only rest, nest, or hatch eggs in high, hard-to-reach locations: cliff ledges, mountain spires, treetop canopies, etc. Open ground, low branches, or caves are forbidden—even if convenient or empty. You must scout or circle a perch at least once before settling in. If disturbed at rest, you always fly up and relocate rather than fight on the ground. Grounded sleep is only allowed if starving, critically injured, or out of stamina.
Stormchaser
Tropeognathus becomes hyperactive and bold when strong winds or storms hit. During rain, wind, or storms: They may circle aggressively over smaller creatures They may ignore Fear Factor for Tier 3-5 while airborne May scavenge at 75% hunger in summer/spring and autumn but never winter Once the weather clears, normal behavior resumes.
Son of blackbird
Most modern Tropeognathus flocks carry a melanistic strain — individuals with darker plumage, shadowy wings, or fully black skin. These dark-colored Tropes are notorious for their swagger, cunning, and sky-dominance. A dark Trope is a natural rival to the current flock leader. From birth, the old leader grows agitated, often risking the flock’s safety just to eliminate the threat. Older leaders may provoke or endanger dark fledglings to protect their place, but never directly kill them, usually leading them to dangerous situations instead. Dark Tropes don’t just dive—they taunt gravity. In flight, they must perform flashy, low dives (within a few meters of the ground or water) before pulling up at the last second, especially when others are watching. At night, if a nearby fight breaks out (T1–T2), a dark Trope may third-party the battle — but only if they are strong and healthy enough to take the BD from anyone who attempts to claim it. This is about status, not survival. 45% or lower hunger required. In daylight, their dark forms make them too visible. Dark Tropes lose their nerve and cannot contest kills, scavenge, or territory. If dark tropes have been chased out of their territory during the day, they may come back during the night to ambush for the territory with a 5 second warning before attack. - This behavior may be done in spring, summer and autumn. Never winter.
⚠️ May be considered a rulebreak
At night, if a nearby fight breaks out (T1–T2), a dark Trope may third-party the battle — but only if they are strong and healthy enough to take the BD from anyone who attempts to claim it. This is about status, not survival. 45% or lower hunger required.
🧬 Basic Info
Can symbiote: Yes, T3+
Can have a symbiote: Yes
📅 Last update: 03/16/26 🙏 Other Credit:
Utahraptor Tier 2 Carnivore Land Group 4
👥 Group Size
4
🏕 Gondwa Habitat
Burned Forest, Dried Lake, Desolate Pass, Impact Crater, Birchwoods, Whistling Columns, Titan's Pass, Hunter's Thicket, Young Grove, Dark Woods
Nesting must always happen in a habitat.
🍖 Preferred Foods
Pachycephalosaurus, Dilophosaurus, Citipati, Smilodon, Kelenken, Bagaceratops (Critter)
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Matitunal; Active during the morning, sleeping at other times.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Preening
Use !clean after.
⚖️ Behaviors
Royalty
Utahraptor sees itself as the top raptor and makes sure others know it. When around smaller raptors like Deinonychus, Velociraptor, or Latenivenatrix, it often postures, snaps, or calls to show dominance. If they get too close to its kill, it may chase or nip at them—but rarely kills unless food is scarce. In groups, Utahraptor wants to lead. If it’s ignored or challenged too often, with the exception of Achillobators, it may become irritable and leave. It's a strong ally—but not always a stable one.
Tolerates
A solo Utahraptor may approach an Achillobator group in hopes of joining. To be accepted, it must bring food, crouch, and bow its head to the lead Achillobator. This submission ritual is often humiliating, with the Utahraptor being snapped at, jumped on, and loudly called at during the process. Once accepted, the Utahraptor is often treated as a low-ranking outsider—not allowed to hunt, forced to babysit offspring, and eating last at kills. Over time, this may cause deep submissiveness, even when it later rejoins Utahraptor-only packs. If starving (below 20% hunger), the Utahraptor may secretly lure away a young Achillobator and kill it to survive. However, if discovered, the group may begin hunting the Utahraptor on sight, no longer for food, but for revenge. - Any season
Symbiotic Strategist
Utahraptor, known for its intelligence, has learned by observing how Dominus commands smaller dragons like Dracoviper, and has applied a similar tactic to its own pack dynamics. A group of three Utahraptors may adopt up to three "symbiotes"—one Latenivenatrix, one Deinonychus, and one Velociraptor. These symbiotes act as scouts and distractions during hunts, sent ahead to weaken or harass prey while the Utahraptors hold back. Once the symbiotes are injured or the prey is vulnerable, the Utahraptors rush in to finish the kill. At that point, symbiotes must fall back and observe, no longer engaging. - When symbioting Utahraptors cannot have a symbiote.
Prisoners of War
When a Utahraptor pack defeats another—whether by claiming territory or hunting them down—they may take up to two captives from the losing group. The victors isolate the weakest members through targeted nips and cuts, herding them away from their allies and into submission. These captured Utahraptors can choose to submit or die—laying still to accept death or following the victors in silence. Those who submit are treated as expendable subordinates: used as bait during hunts, sent to distract larger predators, and expected to surrender any scavenged meat. They eat last and hold no authority within the pack. - This harsh role lasts only until the next season, when the captives are released—or left behind to survive on their own.
Court Jester
Within some Utahraptor packs, the lead raptor—or "king"—expects entertainment from younger members and symbiotes (Velociraptor, Deinonychus, Latenivenatrix). These juniors will hop, chirp, and dance during mealtimes or moments of rest, sometimes bringing odd or amusing objects to impress their leader. Sparring matches are also held for the king’s amusement. If the king is displeased, they may respond with a sharp bite or warning snap. But if entertained, they may bestow a token of favor—a rock, flower, or twisted branch—signaling approval and status. - This quirky social ritual reinforces hierarchy while keeping morale high... as long as the king is in a good mood.
⚠️ May be considered a rulebreak
- A group of Utahraptor may have one Latenivenatrix, one Deinonychus, and one Velociraptor as symbiotes via Symbiotic Strategist. - A lone Utahraptor may group with an Achillobator pack via Tolerates.
🧬 Basic Info
Can symbiote: Yes, T3+
Can have a symbiote: Yes, 2 T1, or 3 T1 via Symbiotic Strategist
📅 Last update: 12/18/25
Xiphactinus Tier 2 Carnivore Pest Aquatic Server Group 6
👥 Group Size
6
🏕 Gondwa Habitat
Snake Gully (River), Savanna Grassland (River), Hunter's Thicket (River), Green Hills (River), Ocean Stacks, Sharptooth Marsh
Nesting must always happen in a habitat.
💕 Gondwa Courting Zone
In spring, Xiphactinus meet in Kelp Forest to court.
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
🍖 Preferred Foods
Arapaima (Critter), Catfish (Critter), Trout (Critter), Squalicorax, Rhamphorynchus, Dracoviper.
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Nocturnal; Active in the night, sleeps during the day.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Rubbing; rub against sharp rocks to clean
Use !clean after.
⚖️ Behaviors
Food Frenzy
Xiphactinus eats birds and insects that land on the water's surface. If anything makes waves or disturbs the surface, the fish may mistake it for food. It will attack something at hunting hunger that does this, regardless of size. This is an instinctual reaction which often puts Xiphactinus in trouble.
Shoals
These fish will never territory their own kind, instead having subgroups within a larger school. If anything should hunt them, they will always default to escaping with their subgroup first and foremost. Subgroups are actually grouped using the in-game system. Mates, fry (babies), and friends will all be here. - Shoals may group up until the in-game system physically cannot allow anymore in the group. - Only Xiphactinus in the same subgroup (6 max) can participate in a fight if one member gets into combat. - Shoals are several subgroups occupying the same space. If a fight should begin, the shoal will dissipate and escape from LoS of the conflict, letting the subgroup (8 max) deal with it as-is. - Shoals may share food with each other without trouble.
Sparkling Scales
Xiphactinus love to show off their scales, and if one fish uses the Flash ability, others may soon follow to create a sparkling cloud of lights in the water.
⚠️ May be considered a rulebreak
May group to 6
🧬 Basic Info
Can symbiote: Yes, T3+
Can have a symbiote: Yes, T1
📅 Last update: 03/16/26
Aerosteon Tier 3 Carnivore Land Group 4
👥 Group Size
4
🏕 Gondwa Habitat
Savannah Grasslands, Snake Gully, Big Quill Lake, Grand Plains, Whistling Columns, Titan’s Pass, Wilderness Peak, White Cliffs, Desolate Pass, Ripple Beach.
🍖 Preferred Foods
Allosaurus, Metriacanthosaurus, Miragaia, Velocciraptor, Bones,, Lambeosaurus.
Use !tasty when eating your preferred food.
⏰ Active Time
Diurnal; Active during the day, sleeps at night
Use !sleep after 5 minutes of rest during your active time.
🧼 Upkeep
Dust Bathing / Preening
Use !clean after grooming in your preferred ways.
⚖️ Behaviors
Precision Strike
Aerosteon relies on explosive ambushes rather than pursuit. They close distance through stealth, launching a short, high-speed rush, followed by a heavy foreclaw slash to open deep wounds. The goal is not instant death but attrition—bleed, retreat, and follow. They use spacing and call coordination to corner prey, one distracting their target with vocalisations, while others circle unseen through the grass.
Edge Stalkers
At dawn and dusk, Aerosteon travel along ridgelines or cliff edges to catch updrafts of scent on the wind. They use this advantage to track herds before, descending silently into tall grass before the strike.
Blood Whisper
After a successful kill, Aerosteon vocalize in low, rattling tones to one another. These “whispers” are thought to calm packmates and synchronize breathing after exertion—evidence of advanced coordination and social intelligence.
Dust Veil
Before resting, Aerosteon often kick dust over carcasses and blood pools to hide scent from scavengers. This ritual-like behavior marks the site as theirs until the remains rot, or are consumed.
⚠️ May be considered a rulebreak
N/A
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes
Albertaceratops Tier 3 Herbivore Land Group: Unlimited
👥 Group Size
Unlimited
Up to 4 may participate in combat at a time (hunters/defenders).
🏕 Gondwa Habitat
Green Valley, Ripple Beach, Triad Falls, Grand Plains, Green Hills, Big Quill Lake, Ocean Pillars, Mudflats, Sand Caverns.
Nesting must always happen in a habitat.
🍖 Preferred Foods
Roots, Melons, Tiger Nuts, Red Ginger, Yarrow
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Diurnal; Active in the day, sleeps during the night.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Mud Bathing / Dust Bathing
Use !clean after.
⚖️ Behaviors
Spring duels
During the Spring season, male Albertaceratops can engage in ritualized challenges. These duels stop when one of the Albertaceratops falls to 50% health or below. The winner of such a challenge may lead the herd through migration, eat first, and choose females to make a nest with.
Rear guard
While migrating, older males and sub-adults may take position at the back of the herd. If a predator approaches closer than two spino lengths from behind, the rear guard may issue an aggressive call. If the predator does not change direction or retreat within 15 seconds, the rear guard may attack. If the predator retreats further than two spino lengths, the males stop attacking and come back to the herd.
Thunder debates
During late afternoons or cloudy days, Albertaceratops may engage in short, non-lethal clashes that contain low horns, head tilts, and shoves. This is not to establish dominance, but reaffirm bonds or settle minor tensions. These “debates” usually end with an alert call or one bull walking away calmly. They don't escalate into full fights, and other herd members usually ignore them. This behavior is common during periods of low activity or before major seasonal movements, acting as a social valve that releases pressure before actual disputes arise.
⚠️ May be considered a rulebreak
Via the rear guard trait, males may aggressive call predators within 2 spino lengths and attack if they do not retreat.
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes, 2 T1, 2 T2
📅 Last update: 01/01/26
Allosaurus Tier 3 Carnivore Land Group 4
👥 Group Size
4
🏕 Gondwa Habitat
Grand Plains, Green Hills, Green Valley, Hunter's Thicket, Snake Gully, Titan’s Pass, White Cliffs.
🏕 Riparia Habitat
Cedrus Forest, Black Fern Hills, Wollemi Forest, Big Tree Overlook, Tallbrush Coasts, Dry Fang Canyon. Nesting is only allowed in habitats
🍖 Preferred Foods
Didelphodon (critter), Yutyrannus, Lurdusaurus, Iguanodon, Amargasaurus, Lambeosaurus.
Use !tasty when eating your preferred food.
⏰ Active Time
Metaturnal; Active during both day and night, sleeping sporadically throughout both
Use !sleep after 5 minutes of rest during your active time.
🧼 Upkeep
Rubbing / Water Bathing
Use !clean after grooming in your preferred ways.
⚖️ Behaviors
Never Caste Away
A group of Allosaurus is called a Caste. Highly intelligent and social, they prefer group living over solitude. A lone Allosaurus will always try to find a mate to form a family or seek out a Saurophaganax to follow (see Side Character). A full Caste consists of four Allosaurus, each with a specific role they may follow:
1 & 2 — The Guardians
The most experienced members, skilled in both social dynamics and combat. They act as the leading pair, specializing in bleeding targets and protecting the group during fights.
3 — The Scout
The fastest Allosaurus. Their job is to track prey and warn the group of danger. They also taunt and distract the target, draining its stamina while the others strike.
4 — The Watcher
The stealthiest member. They hide during battle and wait for the perfect moment to leap in with an ambush.
Side Character
One Saurophaganax may choose to have one Allosaurus OR one Concavenator as their symbiote. While grouped they may not have other symbiotes. A trio or duo of Saurophaganax may have normal symbiotes but it cannot be Allosaurus or Concavenator. The allosaurus may assist in hunting. A female allosaurus may choose to take the Sauro as it's mate instead of male allosaurus, seeing them as both beautiful and strong. They are required to seek the Saurophaganax’s favor—calling for its attention and bringing it pretty objects. They may circle the Saurophaganax protectively, enforcing its personal space.
The Stage is Set
When courting a mate, male Allosaurus choose sites clear of debris, roots and foliage. He’ll broadcast call up to 3 times, inviting nearby Allosaurus to come dance on his stage. Those who approach may friendly call, accepting the invitation, and beginning the battle. This ritualistic fight isn’t violent by nature, moreso a dance as one runs and zig-zags, while the male chases, attempting to catch and bump into their side. Seeking to impress their partner with agility, and proving they can keep pace. If pleased and impressed by their dance, these two form lifelong bonds.
⚠️ May be considered a rulebreak
- One Allosaurus may symbiote for a solo Saurophaganax
🧬 Basic Info
Can symbiote: Sauro only
Can have a symbiote: Yes
Andrewsarchus Tier 3 Carnivore Semi-Aquatic Server Group 4
👥 Group Size
4
🏕 Gondwa Habitat
Young Grove, Triad Falls, Snake Gully, Green Valley, Sharptooth Marsh, Grandplains, White cliffs, Ripple Beach.
🏕 Riparia Habitat
Black Fern Hills, Cedrus Forest, Mudflats, Coastland Swam, Wollemi forest, Redwoods,Volcano Islands Nesting may only occur in habitats/courting zones
💕 Gondwa Courting Zone
In Summer, Andrewsarchus meet in Young Grove to court.
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
In Summer, Andrewsarchus meet in Black Fern Hills to court.
🍖 Preferred Foods
Carrion, Velocciraptor, Megalania, Giant Salamander, Kaprosuchus, Sarcosuchus.
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Metaturnal; Active during both the day and the night, sleeping sporadically throughout both.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Wallowing in mud; sit/shake in mud to clean.
Use !clean after.
⚖️ Behaviors
Bhu Haa!
After successfully eating a full body without interruption, Andrewsarchus is revitalized and enters a Frenetic Random Activity Period. These Zoomies result in chaotic energy, from running full blast to pestering group members with nips and body checks. A solo Andrew may run circles around other players, but must still respect personal space and move on if agro called.
The Melon King
Though not a tasty of theirs, Melon’s are still a prized food source for Andrewsarchus. When carrying one around, it may be chased by other Andrewsarchus and contested for it following sparring rules. This never results in death, and it's up to both players to make sure the melon(s) don’t despawn. Those not in this ‘active contest’ are not allowed to touch the melon. If the melon does despawn both Andrewsarchus cannot follow the Melon King behavior until next season. The winner is considered the ‘Melon King’ until they are challenged again. If there are multiple melons, the current melon king may eat them until 1 remains. Kings are highly revered and respected, with onlookers issuing affection or broadcast calls to applaud their mighty melon strength.
KEEP CLEAR!
Andrewsarchus are bold and daring, they do not fear the crocodilian species. They prefer to keep their banks clear and empty. When there are players on the banks of water sources and on ocean beaches, resting with part of their body in the water, they may mock charge these creatures who dare lounge on their pristine shores. They must not hit the players, and if attacked in self-defence must flee. Cannot attack back.
40 or more boars
Andrewsarchus are known to gather at Whistling Columns or Black Fern Hills in hoards during the winter. For the duration of the season they may ignore mandatory territories between other Andrewsarchus if there are 7 or more in the POI. Their goal is to consume all the vegetation and critters that they can. Grouped players following this behavior may use !tasty on any food item, cannot be a player BD and must not chunk these items. Contests may occur frequently for these tasty treats.
Pig in a blanket
When 3 or more Andrewsarchus wallow in the same mud pile by laying down side by side, the middle Andrewsarchus may use !sleep with their !clean. Sparring may be used to determine who gets to be in the middle.
⚠️ May be considered a rulebreak
- May ignore mandatory territory in Whistling Columns/Black Fern Hills during winter against other Andrewsarchus if 7+ are present - May use !tasty on any food items or critters in Whistling Columns/Black Fern Hills during winter. Cannot be a player BD. - May mock charge at players that are laying/sleeping on water banks or ocean beaches as long as that player is touching the water. Cannot hit them, must flee if attacked. - When 3 lay in the mud the middle Andrewsaechus may use !sleep
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes, two T1 or T2
📅 Last update: 08/03/2026
Archelon Tier 3 Carnivore Aquatic Server Group 4
👥 Group Size
4
🏕 Gondwa Habitat
Azure Shore, Seagrass Bay, Deep sea Spires, Sunken Hoodoos, Sanctuary Isle
Nesting must always happen in a habitat.
🍖 Preferred Foods
Xiphactinus, Hibberopterus, Shonisaurus, Ocephelon, Sea Turtle (critter)
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Diurnal; Active in the day, sleeps during the night.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Rubbing; rub against sharp rocks to clean
Use !clean after.
⚖️ Behaviors
Drifter
Archelon spends most of its life far from shore, traveling vast distances across open seas. Its massive, streamlined body and powerful front flippers suggest it was built for efficient, endurance swimming rather than coastal maneuvering. Due to this, it often comes in contact with massive deep sea predators. With this in mind, Archelon usually carries scraps of meat which if given to a creature, allows it to use !tasty.
Tolerant
These huge turtles can maintain body temperatures above surrounding water, allowing them to enter cooler regions other turtles avoid. Archelon forages across a wide range of ocean temperatures and latitudes, giving it access to rich feeding grounds with less competition.
Beach-goer
During mating season is the only time Archelon is seen close to shore, often sparring with Ocephelon for prime nesting grounds. These spars often end in death due to their strong beaks being able to pierce shells.
⚠️ May be considered a rulebreak
Allows those it gives a scrap of meat to to use !tasty Spars between Arch and Ocephelon may end in death
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes, T1-2
📅 Last update: 01/01/26
Asylum Feline Tier 3 Carnivore Land Group 4
👥 Group Size
4
🏕 Gondwa Habitat
Dried Lake, Stego Mountain, Hoodoo Expanse, Savanna Grassland, Grand Plains, Dark Woods, Green Hills
Nesting must always happen in a habitat.
🍖 Preferred Foods
Latenivenatrix, Struthiomimus, Citipati, Poposaurus, Didelphodon (Critter), Wolves.
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Crepuscular; Active during the twilight hours of the morning and evening, sleeping at midday and midnight.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Rubbing; rub against sharp trees or rocks to clean. OR Rub against other players to clean (respect PS)
Use !clean after.
⚖️ Behaviors
Ambush predator
Cougars are known to be deadly solo predators. They rely on stealth and terrain to stalk their prey and wait for the perfect opportunity to attack. Use crouching, trees, and bushes to surprise your prey. You cannot approach prey if it can see you.
Territorial markers
Cougars wander around in their territory and mark it, scratching on trees, rocks, and letting out roars from time to time. Should a non-grouped cougar enter their chosen territory, they may challenge them for it even if solo. If the solo Cougar that challenged flees, the pack can choose to let it go or pursue through the combat timer.
Zoomies and enrichment
During spring, cougars can get playful with their cubs and mate. They can attempt to climb trees, nap in tree perches, or simply watch over their territory from a cliff. It is common for cougars to make tight circles around other creatures, friendly calling, and jumping. If you are circling someone via this behavior, you cannot swap to attacking.
Fair fight
Cougars may only have 4 combatants at any time and utilize a hit and run tactic, never body blocking or tanking hits. Only the 4 fighting may use calls. Tag teaming/swapping out attackers is not allowed. Pack members that disrespect the engagement limit must be killed by the pack. Hosts can help in engagements.
Rivalry
Cougars have a fearsome, cutthroat rivalry against Wolves, prioritising them over other prey. They despise their loud howling and insubordinate yips, viewing them as fleabitten menaces who should be dealt with any chance they get. A cougar who has successfully contested wolves for a body may use !tasty when eating, no matter the animal, as the satisfaction of defeating their arch rivals fills their belly. - May only use in spring/summer, NEVER autumn/winter
⚠️ May be considered a rulebreak
- May use !tasty after contesting wolves for a bd. Spring/summer only
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes
📅 Last update: 03/04/26
Asylum Giraffe Tier 3 Herbivore Land Group: Unlimited
👥 Group Size
Unlimited
Up to 4 may participate in combat at a time (hunters/defenders).
🏕 Gondwa Habitat
Birchwoods, Broken Tooth Canyon, Savanna Grassland, Stego Mountain, Whistling Columns.
Nesting must always happen in a habitat/courting zone.
🏕 Riparia Habitat
Cedrus Forest, Dry Fang Canyon, Hollow Hills, Redwoods, Wollemi Forest.
💕 Gondwa Courting Zone
In summer, Giraffes may meet in Dried Lake to court.
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
🍖 Preferred Foods
Bananas, Red Ginger, Canna Lilies, Melons, Pinecones, Nypa Seeds.
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Crepuscular; Active during the twilight hours of the morning and evening, sleeping at midday and midnight.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Rubbing; rub against sharp trees or rocks to clean
Use !clean after.
⚖️ Behaviors
Low Friction Fission-Fusion
Social structures for these ungulates are highly fluid, with no strict hierarchy. Mannerisms and vocalizations are fairly consistent across all subspecies; they will generally mingle amicably with one another. Large groups are prone to splintering into smaller cliques, particularly for foraging, before rejoining to their main herd. Females tend to make more long-term connections and keep particularly strong family bonds, while males are more inclined to drift between groups.
Civilized Necking
The rigid ossicone crown on these mammals is not just for show, and not just for predators. For play, practice, or establishing dominance, male giraffes may participate in a form of combat called necking. Necking is a formal contest that demands precise etiquette and respect from both sides. To begin, two giraffes will stand side by side, often touching shoulders. When both are ready the pair will trade heavy headbutts, striking at the front chest or neck of their sparring partner to hit them with their ossicones. More experienced males may shift their angle while swinging their neck to gain more precision in their strikes while making themselves a little harder to hit. These brawls can be slow, with drawn out pauses between strikes as both sides make sure they are willing to continue. This is a test of endurance, not of speed or cruelty. If one of the fighters needs to readjust, the other will wait accordingly. Necking is never to the death. If one or both giraffes start moving away or showing grievous wounds, both sides will stop fighting immediately.
Fantastical Aposematism
An extraordinary phenomenon has developed in some giraffes, shaping their genetics in powerful and spectacular ways. Giraffes that excel in combat may take on intense chromatic fur patterns to advertise their threat level to would-be predators. Individuals with vibrant or unusual colors tend to be more bold, amplifying their ostentatious physique with a feisty disposition to further discourage possible threats. They don’t go out of their way to begin battles, but are usually the most terrifying defenders. Duller or natural-tone giraffes will usually stay away from their brighter brethren to keep attention off themselves, while similarly gaudy giraffes are more inclined to be overtly friendly to colorful kin.
Sleepless in Savanna
Laying down can be a long and dangerous process for giraffes. To combat this, they have become the undisputed champions of power napping. A giraffe in need of rest may remain standing, locking their joints with specialized techniques to keep comfortably upright as they take a brief nap. Standing still for 5 minutes during a preferred time of inactivity can be an acceptable way to earn the use of the !sleep command. However, giraffes can only lock their leg joints and must still find a place to rest their head while they nap like this. Suitable headrests may include low hanging tree branches, flat notches of cliffsides or rocks, or even (most preferredly) the back of a fellow groupmate.
⚠️ May be considered a rulebreak
Can stand still for 5 minutes to !sleep during their preferred time, must rest head on an object or groupmate.
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes
📅 Last update: 06/08/26
Asylum Wolf Tier 3 Carnivore Land Group 4
👥 Group Size
4
🏕 Gondwa Habitat
Darkwoods, Grand Plains, Green Valley, Hunter’s Thicket, Desolate Pass, Birchwoods, Titans Pass.
Nesting must always happen in a habitat.
🍖 Preferred Foods
Deer, Citipati, Inostrancevia, Bones, Cougar, Griffin, Dracoviper
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Crepuscular; Active during the twilight hours of the morning and evening, sleeping at midday and midnight.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Water Bathing; swim in water briefly to clean
Use !clean after.
⚖️ Behaviors
Graceful Ripper
Some wolves are predators among their kind. Hidden in plain view, they may sneak away to cannibalise at hunting hunger, taking care not to alert members of a pack to their activities. They prey upon the rude, disheveled, ill mannered in their or others packs. Splotchy, ugly coats are an eyesore they also target. Solo black wolves can mixpack with a solo black deer, seeing them as a shadow to control, an extension of themselves to mold. - Melanistic wolves may not group if working with a deer. (Mandatory). - Melanistic wolves may use !tasty upon killing one of their own. - Melanistic role itself is not required, just a dark skin, as dark as possible. - Doing this behaviour means both wolf and deer are technically GROUPED together, and cannot use solo roles (mandatory).
Rivalry
Wolves have a fearsome, cutthroat rivalry against Cougars prioritising them over other prey. They view them as spiteful, prideful cowards and jump at the chance to chase the arrogant cats up a tree. A wolf who has successfully contested cougars for a body may use !tasty when eating, no matter the animal, as the satisfaction of defeating their arch rivals fills their belly. - May only use in spring/summer, NEVER autumn/winter
Ranks
Alphas are the leader of any pack, often in pairs. These two always eat first and will put others in their place if that rule is disrespected. Omegas are protective and known to care deeply for their pack, often the last to eat. They take special care to protect young. Betas are peacekeepers and navigators, often scouting ahead and found on the outer edges of the pack. Betas may bodyblock fights between alphas and overconfident omegas.
Unlikely bond:
A group of three or less wolves may form a symbiotic relationship with a single melanistic rhamp, having it act as a guide and bd locator. The Rhamp may not assist in contests, bd defense, or territory but may help in hunts.
Territorial
Wolves are extremely territorial, often having two POIs they consider their own. One for winter, when the herds are in lower areas of the map, and one in summer, when herds are at greater elevations. It is uncommon for wolves to territory others outside of these POIs, but it is possible. When inside a POI chosen as territory, wolves will always territory others of their kind that are not within the pack, regardless of POI limits. Current migration zones may not be territory; the pack is required to find a different territory for that season. If not within a territory, normal POI territory rules apply. - Summer territory is in POI’s on the edge of the map ex. Rainbow Hills, Whistling Columns. - Winter territory is in POI’s inside the map ex. Grand Plains, Green Valley.
Tucked tail:
During a territory contest, if you forfeit (10 seconds of not participating in combat, repeated 4 calling, leaving poi), you may not return to the POI or risk being killed on sight by the returning party, regardless of a BD existing in los and regardless of the required hunting hunger.
⚠️ May be considered a rulebreak
- May use !tasty after contesting wolves for a bd. Spring/summer only - Melanistic wolves may use !tasty upon cannibalism - 3 or less wolves may take 1 melanistic rhamp as a symbiote, it may only help in hunts
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes
📅 Last update: 01/02/26
Carnotaurus Tier 3 Carnivore Land Group 4
👥 Group Size
4
🏕 Gondwa Habitat
Broken Tooth Canyon, Grand Plains, Green Hills, Rockfall Hill, Savanna Grassland, White Cliffs.
🍖 Preferred Foods
Pamelaria (AI), Lurdusaurus, Iguanodon, Pachycephalosaurus, Allosaurus, Tenontosaurus.
Use !tasty when eating your preferred food.
⏰ Active Time
Diurnal; Active in the day, sleeps during the night.
Use !sleep after 5 minutes of rest during your active time.
🧼 Upkeep
Water / Dust Bathing
Use !clean after grooming in your preferred ways.
⚖️ Behaviors
What's the Matador?
A Carnotaurus may mock charge other Carnotaurus if they are: - Brightly colored or have a wide color palette range (combinations of greens, reds, blues, etc.) - Not lying down or being passive - Aggressively posturing at them in turn - If the other user attacks, they may spar with charges.This cannot result in the death of either party. Within a pack of Carnotaurus, only 1 may perform this behaviour, while the rest may headbutt the air to show their impatience. A mock charge can never result in CT being activated, unless the Carnotaurus being charged at attacks first. Other bright dinosaurs aren't the Carnotaurus’ only target; their blind fury has them aggressively ripping out bright-red flowers or berries, headbutting and picking them up before scattering them on the ground where they are less likely to flicker from the wind, even stomping on them to bury the color within the ground. They may only do this once per season.
Are You Me?
Carnotaurus are easily confused, and as such, see themselves when spotting Pycnomenosaurus. They may freely mixpack if no other Carnotaurus are able to be found in 10 minutes of searching, with the group limit remaining the same. Female Carnotaurus seem to prefer male Pycnomenosaurus and may even attempt to nest, but it will be unsuccessful.
Don't Need No Bull
If 3 or more Carnotaurus/Pycnomenotaurus are grouped, a female Carnotaurus may choose to engage in a hunt against a solo T3-4 alone. She'll charge at the target before any males can see, attempting to quickly finish it off and prove that she is a capable hunter without the help of agitated Bulls. If she has a successful kill she may use !tasty when eating. She will fiercely guard it from other males in the pack for 30 seconds before allowing them to eat.
Love Hurts
Carnotaurus males are fiercely territorial creatures, even fighting over the females in their group, the winners protecting a chosen female from other Bulls or curious creatures. They may spar until 50% health. If new females join, the Bulls can choose to spar again for the right to protect her.
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes, 2 T1, 1 T2
✍️ Author: Liabite
Daspletosaurus Tier 3 Carnivore Land Group 4
👥 Group Size
4
🏕 Gondwa Habitat
Grand plains, Green Hills, Snake Gulley, Green Valley, Desolate Pass, Stego Mountain, Big Quill Lake, Rockfall Hill, Broken-Tooth Canyon, Impact Crater.
Nesting must always happen in a habitat.
🏕 Riparia Habitat
Mudflats, Stillwater Bog, Coastland Swamp, Twisted Forest, Big Tree Overlook, Wollemi Forest, Dry Fang Canyon, Redwoods, Hollow Hills.
💕 Gondwa Courting Zone
In Spring, Dasp meet in Impact Crater to court.
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
In Spring, Dasp meet in Mudflats to court.
🍖 Preferred Foods
Styracosaurus, Ampelosaurus, Euhelopus, Amargasaurus, Dynamosuchus (critter), Protoceratops (critter).
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Metaturnal; Active during both the day and the night, sleeping sporadically throughout both.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Dust-bathing; roll in dust/sand to clean.
Use !clean after.
⚖️ Behaviors
Curiosity
Daspletosaurus are aloof, curious, and calculating. They often circle or herd other species just to observe them, backing off when challenged but enjoying the chance to unsettle others and study their behavior. They may show unexpected tolerance toward abandoned hatchlings or small juveniles, sometimes letting them rest nearby or herding them for entertainment. Some individuals even “play,” running around the young with loud calls and shakes. Daspletosaurus also take interest in small, harmless species (T1–2) and are often amused by their antics — sometimes even falling for their tricks.
Courting
Males bow to females while shaking their heads and giving friendly calls. Calmer, dull-colored Dasps are the most desirable. - Acceptance: The female approaches and nuzzles muzzles with friendly calls. - Rejection: The female tail-slaps, gives aggressive calls, and walks away. Groups may “trade” females for genetic diversity or when bonds weaken. Offspring may coo (alert call) at their father if their mother or female sibling is being traded. Other pack members may choose to follow the traded female if their bond to her is strong.
Courting typically occurs in Impact Crater during spring.
Feathered Beauty
A solo Daspletosaurus may group with a solo Yutyrannus. In this pairing, the Yutyrannus may help with hunts in addition to providing support. The Daspletosaurus must do everything possible to make the Yutyrannus’ life easy and comfortable—letting it eat first, guarding it while it sleeps, grooming its feathers, and protecting it from critters and weather. - May not have other symbiotes. - Matriarch does not allow for additional grouping in a mixed pack. - The Yutyrannus must be colorful, the Daspleotosaurus must be dull or colorless.
⚠️ May be considered a rulebreak
- A solo Dasp may group with a solo Yuty. Cannot have symbiotes.
🧬 Basic Info
Can symbiote: No.
Can have a symbiote: Yes
📅 Last update: 03/02/26
Dracoviper Tier 3 Carnivore Semi-Aquatic Flier Group 4
👥 Group Size
4
🏕 Gondwa Habitat
Red Island, Ripple Beach, Golden Plateau, Ocean Stacks, White Cliffs, Sharptooth Marsh, Castaway Isle, The Mudflats, Rainbow Hills, Sand Caverns.
Nesting must always happen in a habitat.
🏕 Riparia Habitat
Wind Tunnels, Hollow Hills, Wollemi Forest, Dry Fang Canyon, Cliff Edge Falls, Crag Bluffs, East Passage, Palm Islands.
💕 Gondwa Courting Zone
In autumn, Dracos meet on Red Island to court.
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
In autumn, Dracos meet in Wind Tunnels to court.
🍖 Preferred Foods
Dracoviper, Griffin, moraquille, Arowana (Critter), Perch (Critter), Kelp Shark (Critter).
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Metaturnal; Active during both the day and the night, sleeping sporadically throughout both.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Preening; gently nip a teammate to pluck away loose scales. Rubbing; rub against sharp rocks or trees to clean off parasites.
Use !clean after.
⚖️ Behaviors
Festival Of Kites
In autumn, unmated Dracovipers migrate to Red Island or Wind Tunnels. There, they fly, dive, and call out to show their strength and skill. The fastest and most agile flyers stand out. After landing, brightly colored Dracovipers may approach duller ones and spread their wings to ask for a partnership. If accepted, both rumble and stretch their wings. If rejected, the response may be biting, spitting, and angry roaring. Less colorful Dracovipers often land and watch instead of approaching others. A Dracoviper does not have to join a swarm, but refusing may force it to live alone for several months. Solo Dracovipers struggle and cannot use !sleep unless they offer food to a swarm in hopes of joining. When challenged by a swarm, a solo Dracoviper may make a friendly call to show it wants to join.
Crowded Airspace
Due to their wide wingspan, Dracovipers are limited to a defense/offense limit of 3. They rely on their barrel-roll for aerial tactics, and having any more Dracos in the air results in accidental friendly-fire. During life or death fights against T5-6, 4 Dracovipers may participate in combat/defense.
Give me SPACE
Dracoviper will only warn once (aggressive call) with no wait before wing slamming to shove creatures too close away from them. (DO NOT shove people off cliffs.)
Defense
Dracovipers may attack Griffins they see on Red Island at 75% hunger. Dracoviper may also bully Griffins off of a BD (through normal BD contesting rules) at 70% hunger. - This behavior may only be done in spring/summer/autumn
⚠️ May be considered a rulebreak
May attack griffins on red island at 75% hunger May contest for a Griffins BD at 70% hunger
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes
📅 Last update: 03/02/26 🙏 Inspo from Ex Argilla Lore
Eurhinosaurus Tier 3 Carnivore Aquatic Group 4
👥 Group Size
4
🏕 Gondwa Habitat
Triad Falls, Seagrass Bay, Sharptooth Marsh, Snake Gully, Ocean Pillars, Big Quill Lake, Golden Kelp, Kelp Forest, Ocean Stacks.
Nesting must always happen in a habitat.
🍖 Preferred Foods
River Stingray (Critter), Kelp Shark (Critter), Arapaima (Critter), Arowana (Critter), Squalicorax, Kaiwhekea.
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Metaturnal; Active during both the day and the night, sleeping sporadically throughout both.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Sun-bathing; rest on the surface on water to clean
Use !clean after.
⚖️ Behaviors
Side-slash
Eurhinosaurus uses its elongated upper jaw to slash sideways through schools of fish or prey. Rather than stabbing, the motion would stun or injure multiple prey at once, making them easy to pick off with quick snaps of the jaws.
Burst swim
Borrowing from swordfish burst swimming, Eurhinosaurus relies on short, explosive sprints. It cruises slowly at mid-depth, then accelerates suddenly to strike prey before it could react—using its streamlined body and stiffened tail for rapid propulsion.
Below strike
Eurhinosaurus relies on ambush tactics to slice open the bottom side of prey by swiping by them from below. Any Eurhinosaurus that manages to ambush prey and kill it may use !tasty.
Hitchhike
Eurhinosaurus may embed itself purposefully into larger creatures, taking a ride from water source to water source if the host allows.
⚠️ May be considered a rulebreak
May use !tasty if ambushing prey
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes,
📅 Last update: 03/12/26
Gigarachne Tier 3 Carnivore Semi-Aquatic Group 4
👥 Group Size
4
🏕 Gondwa Habitat
Dark Woods, Young Grove, Grand Plains, Hunter’s Thicket, Desolate Pass Whistling Columns, Big Quill Lake.
Nesting must always happen in a habitat.
🍖 Preferred Foods
Slilesaurus (AI), Utahraptor, Magna Ant, Griffin, Suzhousaurus, Daspletosaurus
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Nocturnal; Active in the night, sleeps during the day.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Dust Bathing; shake in sand to deter parasites
Use !clean after.
⚖️ Behaviors
Fragile limbs
Gigarachne are fearful of larger creatures. Full groups (4) may attack/hunt any tier when the correct hunting hunger for the season. It is fearful of T5+ when not in a full group of 4.
One for All
On rare occasions, a lone female Gigarachne raises a brood after the death of her mate, attempting to raise the spiderlings alone. This burden proves catastrophic in harsh conditions; should she find herself unable to secure enough food to sustain the young, the mother will turn her fatal instincts inward, killing herself so her body may feed the brood. This behaviour reflects the last, desperate measure of a species driven wholly by the survival of its offspring.
Silkin Colonies
In full colonies, the many Gigarachne subspecies struggle to coordinate their different hunting styles, so they’ve evolved a shared strategy: target the weak first to bait the strong. A hunting pair will leave the brood to pursue injured Tier 1–2 prey, using !sniff to locate wounded targets. This “hunt” isn’t their goal—it's the setup. If the duo succeeds, they summon the colony and abandon the body entirely, hiding nearby in silence. While waiting, they watch for a larger predator drawn to the easy meal. Any creature that begins feeding may be ambushed immediately. As the target is distracted, one Gigarachne rushes forward and uses its webbing ability to immobilize the trespasser. Once trapped, the entire colony converges to kill. Full colonies using this tactic may use !tasty on any prey successfully lured and brought down.
Weaved Brood
The Gigarachne nests only in caves, deep crevices, or under solid overhangs, choosing tight, shadowed spaces for protection. It defends its brood without warning, striking immediately at intruders, but cannot chase them beyond one Spino-length from the nest. Courtship is dangerous—males risk death when approaching a female. A nest may be created only when both sexes are present. For same-sex pairs, an opposite-sex Gigarachne must assist only for incubation, then is chased off once eggs hatch. Females judge males by colour brightness and display precision. Acceptance is shown by silently leading him into her cave; rejection forces the male to retreat out of LoS at once or be killed. He cannot regroup until the next season. If the female recognizes him early, she alone may attack on sight regardless of hunger, stopping once he leaves LoS. Male parents must stay within LoS of the nest until spiderlings reach the juvenile stage. Wandering young are considered independent. If the male leaves LoS more than once during the hatchling stage, the female expels him for the season and may kill him if he refuses. A Gigarachne pair may raise up to 6 spiderlings per season, supported by strict two-parent vigilance. - Attacking a male at any hunger occurs ONLY in spring/summer.
Tasty snack
Spiders now target ants over any other prey within LOS when hunting
⚠️ May be considered a rulebreak
- Full groups may ignore a T1-2 body down and ambush creatures that eat from their trap via Silkin Colonies. - Females may kill rejected males that refuse to leave during courting via Weaved Brood.
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes, T1-2
📅 Last update: 01/01/26
Golugore Tier 3 Carnivore Land Server Group 4
👥 Group Size
4
🏕 Gondwa Habitat
Dried Lake, Whistling Columns, Desolate Pass, Big Quill Lake, Stego Mountain, Hoodoo Expanse, Broken Tooth Canyon, Salt Flats, Savannah Grassland, Rainbow Hills.
Nesting must always happen in a habitat.
🍖 Preferred Foods
Pachyrhinosaurus, Daspletosaurus, Kentrosaurus, Metriacanthosaurus, Lisowicia, Frog (AI).
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Nocturnal; Active in the night, sleeps during the day.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Mud-bathing; sit in mud and use the shake/similar emote to clean.
Use !clean after.
⚖️ Behaviors
Burrow claim
Like badgers, Golugore are obsessed with shelter. If they find a burrow, cave, or hollow log within a habitat, they will immediately attempt to claim it by circling and scent-marking. While occupying a claimed shelter, no other Golugore (except family) may enter. Trespassing Golugore must be chased out.
Rage-bite Response
If someone approaches too close during active combat, Golugore may switch targets to whoever's closest, hoping they'll drop that dinosaur before being killed. They will not stop attacking until: • Their CT ends, or • They reach 25% health, triggering instinctive retreat.
Bone Bandit
Golugore steals bones obsessively. If they see a bone pile, carcass, or dropped bone, they will abandon whatever they’re doing to grab one. When grouped, they may trade bones with each other by placing them in front of clanmates. Refusing a gifted bone is considered a grave insult.
⚠️ May be considered a rulebreak
May switch targets during combat
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes, T1-2
📅 Last update: 01/01/26
Griffin Tier 3 Carnivore Flier Group 4
👥 Group Size
4
🏕 Gondwa Habitat
Wilderness Peak, Desolate Pass, Dark Woods, Whistling Columns, Stego Mountain, Broken Tooth Canyon, Hoodoo Expanse, Red Island, Flyer's Bluff
Nesting must always happen in a habitat.
🍖 Preferred Foods
Carrion, Bones, Psittacosaurus, Dracoviper, Wonambi (Critter), Wadiasaurus (Critter).
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Metaturnal; Active during both the day and the night, sleeping sporadically throughout both.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Preening, turn head as far behind as you can and bite to clean
Use !clean after.
⚖️ Behaviors
Birds of a feather
- Aquila: Aquila, or Eagle Griffins, have a different Social Behavior than the rest of their kind. Can only group with its mate and blood kin. Symbiotes are allowed. It is indifferent to solitude. - Corvus: Corvus, or Corvid Griffins, will only pack with individuals that have dark skins. Additionally, Melanistic Corvus groups are stable. - Immussilus: Immussilus, or Vulture Griffins, will only feed by scavenging and picking off critters and Tier 1 creatures. - Different species of Griffin can mate and even group, but must follow its subspecies' traits. The child of a mixed pair is always one of the parents' subspecies.
Defense
Griffins may attack Dracovipers they see on Red Island in spring at 75% hunger. Griffins may also bully Dracovipers off of a BD (through normal BD contesting rules) at 70% hunger. - This behavior may be done in spring/summer/autumn. Never winter.
Dance with Death
Griffins will often fly high into the air before diving towards the ground together. Pulling up at the last possible second. If one pulls out early they will be rejected by the other. However if both perform the ritual correctly they will nest together, forming a life long bond over their shared dance with death.
⚠️ May be considered a rulebreak
May hunt dracovipers at 75% hunger in spring on red island May contest a BD owned by a Dracoviper at 70% hunger Immussilus subtype may scavenge
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes, T1-2
📅 Last update: 01/01/26
Hatzegopteryx Tier 3 Carnivore Flier Group 4
👥 Group Size
4
🏕 Gondwa Habitat
Titan’s Pass, Grand Plains, White Cliffs, Big Quill Lake, Hunter’s Thicket, Young Grove, Burned Forest, Stego Mountain, Green Valley, Dried Lake
Nesting must always happen in a habitat.
🏕 Riparia Habitat
Steep run, East Passage, Wollemi Forest, Cliff Edge falls, Crags Bluffs, Wind Tunnels
💕 Gondwa Courting Zone
Hatz meet in Burned Forest during Autumn to court.
> !sleep, !tasty, and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
Hatz meet in Cliff Edge Falls during Autumn to court.
🍖 Preferred Foods
Quetzalcoatlus, Citipati, Tenontosaurus, Pachycephalosaurus, Ceratosaurus, Bones.
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Diurnal; Active in the day, sleeps during the night.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Dust-bathing; roll in sand or dirty to clean
Use !clean after.
⚖️ Behaviors
Top-bird
Hatzegopteryx tend to bully Quetzalcoatlus due to frequently sharing prey types and being seen as “unnblessed by the wind”. If a Hatzegopteryx sees a Quetzalcoatlus, it must attack ruthlessly until the Quetzalcoatlus either escapes its Line of Sight or is dead. This behavior overrides hunger and even the presence of a downed creature (BD) within sight. - This behavior may only be used in spring/summer. Never autumn/winter.
Autumn Ascent
Among the Hatzegopteryx, ancestry is legacy—etched into wind and bone. Each autumn, the entire population gathers at the volcanic crown of the Burned Forest. There, they enact the Rite of Descent: exchanging gifts of feathers, bones, and storied tokens, echoing ancestral calls across the sky. The ritual culminates in a mass ascent and dive—those who can reach the heights and pull out of the descent are blessed for the breeding season. Those who falter or crash are deemed unready for legacy, and are barred from reproducing until the next autumn. Elders receive first choice of mates, a privilege rarely used. When an elder does choose a younger partner, that individual becomes Wind-Blessed—a sacred honor. They are expected to remain by the elder’s side, trained as junior elders to teach the young and uphold flock traditions. Over time, a Wind-Blessed may become an elder themselves, holding the highest status within the flock. These individuals—elders who were once Wind-Blessed—are seen as the living breath of the ancestors. Flocks tend to adopt a shared color group (e.g., red-orange-yellow or blue-green-purple). Offspring born without the chosen color are considered cursed and are expelled. However, flocks that claim the "cursed" colors may adopt such outcasts as long-lost kin.
Carrion King
Some Hatzegopteryx have grown too lazy—or too wise—to waste energy on the hunt. These > Carrion Kings reign over decay, circling battlefields and riverbeds for remains. - May not initiate hunts; can only feed from carcasses or contest for one. - May defend carrion from scavengers or intruders without warning. - If attacked while feeding from a BD they own, may retaliate lethally and consume the attacker. - May shadow other predators, waiting for kills—never aiding or interfering. - If no carrion is found after two in-game days, may hunt weak or isolated prey (tier 1–2 only). - Nesting is forbidden; Carrion Kings are nomadic. They may have 1 mate they travel with. - May contest for a BD at 65% hunger without warning. (Spring/summer/autumn, never winter)
⚠️ May be considered a rulebreak
May kill Quetz regardless of BD or hunger Carrion kings may contest at 65% without warning Carrion kings may defend themselves if attacked while feeding with lethal intent, regardless of BD
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes, T1-2
📅 Last update: 01/01/26
Ichthyovenator Tier 3 Carnivore Semi-Aquatic Group 4
👥 Group Size
4
🏕 Gondwa Habitat
Whistling Columns, Big Quill Lake, Ripple Beach, Red Island, Rockfall Hill, Hunter’s Thicket, Hotsprings
Nesting must always happen in a habitat.
🍖 Preferred Foods
Suchomimus, Arapaima (Critter), Lurdusaurus, Concavenator, Noviana, Juvenile Edmontosaurus.
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Crepuscular; Active during the twilight hours of the morning and evening, sleeping at midday and midnight.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Mud-bathing; roll in mud to clean
Use !clean after.
⚖️ Behaviors
Wave rider
Ichthyovenator is a true wanderer of the waterways, bound not by territory but by instinct. It must change its POI with every season or major storm, following ancient, migratory routes between rivers, estuaries, and floodplains. While it holds no claim to land, it becomes fiercely protective of spawning pools or feeding grounds during peak migration, driving off intruders until the season shifts again. It may attack other semi-aquatics around small ponds (such as Titan’s pass and Burned forest, for example) once the water hits 20%. Remaining in one place for too long unsettles the Ichthyovenator. Restlessness builds into agitation, and it may grow snappish or irritable toward mates or packmates who refuse to follow. > This anxious energy often leads to brief scuffles—tail slaps, loud vocalizations, and nips—but these clashes never escalate to serious harm. Once the group is on the move again, tensions fade and order is restored.
Small Sail
When in the presence of a Suchomimus, Ichthyovenator often displays signs of visible admiration, seemingly attracted to the larger spinosaurid's imposing size and dominance. It may stomp the ground to draw attention, let out a flurry of affectionate and alert vocalizations, and whip its tail dramatically through the air in a theatrical display. If the sucho friendly calls back, the two may group as a duo for the next two seasons > Unfortunately, these antics can be misinterpreted as a hostile provocation. Leading to Ichthyovenator learning whether they’re more bark than bite, as they engage in or run from fights they never meant to start. For regrouping cooldown: ex. If you group in autumn, you must wait till the next autumn to regroup
Snap heal
When Ichthyovenator gets to 30% health or lower during a contest or battle, it may burst forward and snap a small bite from the corpse it is contesting. This can only be done once per contest, as it helps the Ichthyovenator regenerate health.
⚠️ May be considered a rulebreak
May defend small pools of water from other semi-aquatics when it reaches 20% When 30% or less health during a contest, it may scavenge once May group with sucho for 2 seasons
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes, T1-2
📅 Last update: 01/01/26
Inostrancevia Tier 3 Carnivore Land Pest Group 4
👥 Group Size
4
🏕 Gondwa Habitat
Burned Forest, Dark Woods, Dried Lake, Grand Plains, Green Hills, Hunter's Thicket, Impact Crater, Salt Flats, Whistling Columns.
💕 Gondwa Courting Zone
In Summer, Inos meet in Hunter's Thicket to court.
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
🍖 Preferred Foods
Bones, Dimetrodon Grandis, Inostrancevia, Styracosaurus, Wolf, Deer, Cougar
Use !tasty when eating your preferred food.
⏰ Active Time
Crepuscular; Active during the twilight hours of the morning and evening, sleeping at midday and midnight.
Use !sleep after 5 minutes of rest during your active time.
🧼 Upkeep
Mud Bathing
Use !clean after grooming in your preferred ways.
⚖️ Behaviors
Bull Baiting
Inostrancevia have stubborn temperaments, many refusing to run from attackers unless at critical health. They prioritise offense over defence, focusing on raking claws across enemy flanks and dealing grievous injuries, getting as many hits in as possible. More often than not, this results in serious injury to both before they disengage.
Fight Club
Spars between Inostrancevia are frequent and don't end until someone hits death scars. If the winner is of proper hunting hunger, and no body is in Line of Sight, it may choose to finish the other off. These theraspids often challenge other Inostrancevia for the following: - Guarded Bodies - Mating Rights - Mud Pile Rights
Dust Runners
During calm moments, Inostrancevia may engage in short bursts of playful running across open terrain. Two or more individuals sprint, weave and leap around each other without attacking. These chases resemble practice hunts or playful competition rather than real combat.
Dental Hygiene
Inostrancevia may use !clean after eating bones. Their teeth have been scraped of plaque, and their gums are in good health.
Picky
Due to Inostrancevia’s fast paced life, it prefers a single symbiote it can keep a close eye on in combat.
⚠️ May be considered a rulebreak
- May kill Inostrancevia during spars via Fight Club.
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes
✍️ Author: nova.chrome
Kaprosuchus Tier 3 Carnivore Semi-Aquatic Group 4
👥 Group Size
4
🏕 Gondwa Habitat
Green Valley, Snake Gully, Hunter’s Thicket, Triad Falls, Grand Plains, Sharptooth Marsh, Ripple Beach.
Nesting must always happen in a habitat.
💕 Gondwa Courting Zone
In spring, Kaprosuchus meet in Mud Flats to court.
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
🍖 Preferred Foods
Pandoraptor, Inostrancevia, Palaeosaniwa (AI), Kelp Shark (AI), Wolf
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Nocturnal; Active in the night, sleeps during the day.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Mud-bathing; roll in mud to clean
Use !clean after.
⚖️ Behaviors
Predatory Truce
Kaprosuchus are naturally aggressive, solitary, and highly territorial predators who do not tolerate other Kaprosuchus in their territory. However, their intelligence allows them to adapt when survival demands it. In Winter, when prey becomes scarcer and conditions begin to shift, some Kaprosuchus will temporarily set aside their hostilities to form small groups of up to six members. These alliances are unstable and often dissolve as soon as conditions improve and spring arrives. - Members of this truce do not protect one another and will retreat or abandon others if threatened by other carnivores. - Only four may participate in combat, no tag teaming.
Foraging
Kapro may occasionally enter a foraging-like behavior in muddy, vegetated areas (like swamp edges, dense riverbanks, or dense forest). During this state, the Kaprosuchus may dig or nose around the terrain for up to 1 minute, searching for small critters, carrion, shellfish, or roots. This represents foraging behavior. If Kaprosuchus happens to wander upon AI during foraging behavior, it may eat them and use !tasty. Foraging may only be done twice per hour.
Nocturnal terror
As nocturnal predators, Kaprosuchus maintain a placid behavior during the day. During the day, Kaprosuchus often avoid hunting or challenging for territory unless its hunger is under 30%. However, during the night, they will maintain an active behavior, actively seeking prey on land or in water, and often territorying other Kaprosuchus during this time.
⚠️ May be considered a rulebreak
May group to 6 during Winter, only 4 may participate in combat. No tag teaming. Cannot defend packmates. May use !tasty twice an hour when foraging.
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes
📅 Last update: 04/26/26
Kryptops Tier 3 Carnivore Land Group 4
👥 Group Size
4
🏕 Gondwa Habitat
Savanna Grassland, Saltflats, Dried Lake, Green Valley, Stego Mountain
🏕 Riparia Habitat
Dry Fang Canyon, Hollow Hills, Wind Tunnels, Twisted Forest, Redwoods
💕 Gondwa Courting Zone
In summer Kryptops meet in Savanna Grassland to court.
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
In summer Kryptops meet in Hollow Hills to court.
🍖 Preferred Foods
Carrion, Dilophosaurus, Kryptops, Nyctatyrannus, Palaeosaniwa (Critter)
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Vespertine; Active during the evening, sleeping at other times.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Dustbathing
Use !clean after.
⚖️ Behaviors
Your Weakness be Our Strength
Kryptops are opportunistic hunters that will gladly take any chances offered to get rid of competition and secure their next meal. They will always prioritize weakened and visibly injured prey, especially if said target is a possible threat (higher tier carnivore). If they witness an engagement where no body drops (spar, failed hunt, territory etc), they are likely to pursue and hunt the weakened party immediately once out of active combat.
No King of Ours
If a Kryptops stumbles upon a body owned by a Tyrannosaurus Rex, they may attempt to bully it off the body and contest with fearsome might. If successful, may use !tasty upon eating the stolen body.
Strength Decides All
Kryptops have a strict hierarchy based on Strength which makes for a fickle pack dynamic. Spars and power struggles are the norm and occur for almost everything, be it who gets to eat first, gets the best resting spot, drinks first or who can claim a mate of interest. Power struggles and displays of prowess are often unique to each pack, forming their own language of snippy, disgruntled complaints. These issues are commonly decided by displays and spars, where if one Kryptops decides they want such a thing, they will shove the others away roughly. If another wishes to retaliate it may escalate into a fight that only ends with the submission of one party or the death of one. If a party decides to submit they are prohibited from claiming anything for themselves for 1 season. Despite all this, when it comes to hunting they form a united front, prioritizing a successful hunt.
Loyalty vs Strength
Young Kryptops are often left with a chosen babysitter of the pack, while the rest venture out and hunt. The nanny will take care of the young and teach them everything they need to know to survive. This relationship between young and nanny often leads to close bonds in the future, where the grown young may be seen protecting and standing up for their former nanny in power disputes.
Roaming Misfits
Young Kryptops that end up having to leave their birth pack often stick together and can even be seen adopting other roaming Kryptops into their little band, eventually forming a new pack of their own.
⚠️ May be considered a rulebreak
- May use !tasty when eating from a body previously owned by a Tyrannosaurus Rex
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes
📅 Last update: 06/20/26
Maip Tier 3 Carnivore Land Group 4
👥 Group Size
4
🏕 Gondwa Habitat
Darkwoods, Triad Falls, Young Grove, Grand Plains, Hunters Thicket, Burned Forest, Titan’s Pass
Nesting must always happen in a habitat.
🍖 Preferred Foods
Alioramus, Bones, Ceratosaurus, Maip, Lambeosaurus, Iguanodon
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Nocturnal; Active in the night, sleeps during the day.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Dust Bathing
Use !clean after.
⚖️ Behaviors
Sacrament
These ruthless dinosaurs utilize every trick in their book. Their bloodlust drives them to the brink, where all that matters is the kill. When fighting, the poorest fighter in the pack may hang back and assume a defensive position, allowing its teammates to maim and bite it to recover health. When the packmate shows deathscars, they will retreat and hide. If they die, the hunt ends. Their packmates must claim this Maip's body, contesting if required.
Graveyard Shift
These creatures flourish in the night, claiming it as their domain, one they devoutly protect. They patrol their territory often, seeking out trespassers and fresh blood. Younger females, bright and deadly, often run ahead, while more experienced members hang back, knowing an unsuspecting ambush is key to a successful hunt. Come daybreak they’re more languid, resting their claws and waiting for sunset.
Dark Humour
These sadistic hunters stalk their prey, laughing at their misfortune. They circle instead of going for an immediate kill; feigning attacks, slashing surface wounds, urging their plaything to run and lash out. After seeing or completing a kill, they may follow and laugh at wounded members of the group for up to 3 Spino Lengths.
Solace
Maips find comfort in the softness of dawn, relaxing together and watching light flicker across the horizon. Groups bond with affectionate calls and invite others to play by rolling in the grass. If you pass by a group of sharp-taloned fiends at sunrise, you are likely to hear cackling calls as they gossip before dispersing. Cannot spam calls. If the night brought successful hunts, maidenless Maips may court with casual nuzzles and chuffs. Those with quills are seen as desirable, their rattles creating pleasing bone-like sounds.
Lullaby
At sunset Maips broadcast terrifying shrieks, promising sweet dreams to any poor souls unfortunate enough to be caught. No more than 3 Maips may call at once, and each must wait 15 seconds before calling again. Cannot spam calls. After the sun dies, they prefer silence as they track down prey. During the night, Maips may territory their kind on sight, regardless of the POI limit.
⚠️ May be considered a rulebreak
- At night may territory other Maips, even if under POI limit, via Lullaby.
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes, 2 T1, 2 T2
📅 Last update: 02/21/26
Miragaia Tier 3 Herbivore Endangered Land Group: Unlimited
👥 Group Size
Unlimited
Up to 4 may participate in combat at a time (hunters/defenders).
🏕 Gondwa Habitat
Triad Falls, Green Valley, Burnt Forest, Dried Lake, Whistling Columns, Birchwoods, Big Quill Lake, Sand Caverns, Desolate Pass, Stego Mountain.
Nesting must always happen in a habitat.
🍖 Preferred Foods
Roots, Melons, Bananas.
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Nocturnal; Active in the night, sleeps during the day.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Mud-bathing; roll in mud to clean
Use !clean after.
⚖️ Behaviors
Big and scary
When startled or approached, Miragaia raises its neck high, angles its plates outward, and turns sideways to appear larger and more dangerous. Miragaia has learned that confidence often earns itself safety, rarely running unless inches from death or exhaustion.
Safe end
When resting, Miragaia often backs itself into a corner with it’s tail out, only taking opportunities where it feels completely safe to finally lay and relax.
Battle buddy
Miragaia finds great comfort in the smaller pointy species, Kentrosaurus. These two are often seen side by side, defending each other from any type of danger, regardless of size. A solo Miragaia may have up to 2 Kentrosaurus symbiotes.
Spits at you
When any creature is within its personal space, Miragaia gives little to no warning before spitting at them and aggressive calling.
⚠️ May be considered a rulebreak
N/A
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes, T1-2
📅 Last update: 01/01/26
Muttaburrasaurus Tier 3 Herbivore Land Server Group: Unlimited
👥 Group Size
Unlimited
Up to 4 may participate in combat at a time (hunters/defenders).
🏕 Gondwa Habitat
Grand Plains, Titan's Pass, Green Hills, Savanna Grassland, Hunter's Thicket, Snake Gully
Nesting must always happen in a habitat.
🏕 Riparia Habitat
Black Fern Hills, Cedrus Forest, Crag Bluffs, Hollow Hills, Wollemi Forest
💕 Gondwa Courting Zone
In Autumn, Muttaburrasaurus meet in Hotsprings to court.
🍖 Preferred Foods
Tiger Nut, Nypa Seed, Acorn, Melon, Lychee, Red Ginger
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Metaturnal; Active during both the day and the night, sleeping sporadically throughout both.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Mud Bathing; sit and/or shake in mud to clean
Use !clean after.
⚖️ Behaviors
Critter Warden
A Muttaburrasaurus in a group takes on a proactive role against critters. They might allow peaceful non-carnivorous ones (Bagaceratops, Silesaurus, Wadiasaurus) to live, but hostile and/or carnivorous critters are attacked on sight to preemptively protect their herdmates. Alphas are treated with particular ferocity and quest-giving critters are given a wide berth. If a creature is already attacking a critter, the Muttaburrasaurus watches from a distance without intervening. They will hoot in approval if the critter dies and grunt in annoyance if it survives, pointedly not attacking it to cast scorn upon the other creature's failure.
Frenetic Flash
When they feel uneasy or overwhelmed, Muttaburrasaurus will crouch and lurk in bushes and similar undergrowth. Tension builds in them until they explode out of the foliage in a reckless charge, releasing the pent-up anxiety in a burst of running around.
What kind of guy are you?
If a Muttaburrasaurus sees a new creature they will usually freeze, staying as still as possible as they stare at and assess the danger level of the unknown individual. If they decide it's harmless they will relax, but if it's identified as a threat that hasn't noticed them yet, they will try to make a silent escape. When the creature looks in their direction, their instincts lock them back to a standstill. If the creature continues to look at them for 10+ seconds or starts to move towards them, the Muttaburrasaurus will shriek and flee as all sense of stealth is briefly forgotten.
Basking Train
In times of abundance, these iguanodontids seek out communal basking spots. They often choose to sit on large rocks, in meadows, or on shorelines, taking seats in rows or semicircles while chattering with their kin or quietly bathing in sunlight. A Muttaburrasaurus that is seeking companionship will approach these rows of their peers, posturing in front of them with slow steps and cordial rumblings to draw attention. These individuals might even go so far as to take a dip in nearby water before their display so that they are at their most vibrant and sparkling with droplets.
⚠️ May be considered a rulebreak
N/A
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes
📅 Last update: 02/10/26
Nyctatyrannus Tier 3 Carnivore Land Group 4
👥 Group Size
4
🏕 Gondwa Habitat
Grand Plains, Green Valley, Green Hills, Snake Gulley, Rainbow Hills, Dried Lake, Burned Forest, Big Quill Lake, White Cliffs, Salt Flats
Nesting must always happen in a habitat.
🏕 Riparia Habitat
Black Fern Hills, Hollow Hills, Coastland Swamp, Twisted Forest, Redwoods
💕 Gondwa Courting Zone
Nyctatyrannus meet in Ripple Beach during Winter to court.
!sleep, !tasty, and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
Nyctatyrannus meet in Twisted Forest during Winter to court.
🍖 Preferred Foods
Bones, Nyctatyrannus, Yutyrannus, Ceratosaurus, Daspletosaurus, Dynamosuchus (critter)
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Nocturnal; Active in the night, sleeps during the day.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Water Soaking; swim in water to clean
Use !clean after.
⚖️ Behaviors
Aquatic Fascination:
Nyctatyrannus feels a strange draw to the ocean and similarly deep water sources and may be seen approaching it with caution, briefly swimming, sticking its head in, or sleeping near it. It is believed this creature, at one point or another, was semi-aquatic or possibly even fully aquatic.
Intense training:
From the moment of hatching, baby Nyctas can be seen sparring with each other. This behavior lasts long into adulthood. Upon seeing another Nyctatyrannus, they may be drawn to start a friendly sparring session. Sparring must never result in the death of either party. To start a spar, crouch rapidly and bite at the air. If the other Nycta accepts, they will repeat the behavior. If rejected, they will alert call and walk away.
Hypnotize:
Through trial and error, Nyctatyrannus has learned that at night, Zrex are very easily hypnotized. Due to this, Nyctas may approach this creature at night and rapidly flash their markings at them in an attempt to temporarily put them under their control. This behavior may only be done at night- and must be repeated every night to keep their victim under their control. - This behavior can only be used when solo and only for 1 Zrex at a time - This is uneffected by matriarch - Zrex must resemble the Nycta, ex. If the nycta is feathered, the zrex must be feathered
Color:
Nyctatyrannus that are nested in will either be the colors the parents make when mixed OR, will take on the glow of their favorite parent.
Oo! Shiny!:
Nycta may run up to a body 30 seconds (and onwards) after it has dropped, grab the trophy, and bolt. You MUST check the trophy is available for grabby before going in to get it, as scavenging is not allowed. If accidentally grabbing a piece of meat immediately return it to the BD owners, you may not interact with the body after.
⚠️ May be considered a rulebreak
- Solo Nycta may mixpack with 1 zrex - May steal trophies from BDs 30 seconds after it drops
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes
📅 Last update: 02/03/26
Ocepechelon Tier 3 Carnivore Aquatic Server Group 4
👥 Group Size
4
🏕 Gondwa Habitat
Sweet Water Shallows, Golden Plateau, Red Reef, Kelp Forest, Ocean Stacks, Sharptooth Marsh, Volcano Bay, Sanctuary Isle, Lonely Isle, Golden Kelp.
Nesting must always happen in a habitat.
🍖 Preferred Foods
Squalicorax, Ankylorhiza, Eurhinosaurus, Xiphactinus, Pike (Critter), Bluegill (Critter).
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Diurnal; Active in the day, sleeps during the night.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Mud-bathing; swin in tight circles on the bottom of water sources to clean
Use !clean after.
⚖️ Behaviors
Sit and wait
Rather than actively chasing prey, Ocepechelon remains motionless on the seafloor, partially buried or blending into its surroundings. Like alligator snapping turtles, it would conserve energy and rely on surprise, striking suddenly when prey came within reach. Any prey that is ambushed (whether killed or not) may allow the use of !tasty.
Lure
Alligator snapping turtles famously use a worm-like tongue lure to attract fish. Given Ocepechelon’s unusual, tube-shaped snout and forward-facing mouth, it may have used subtle mouth or tongue movements—or even the appearance of the snout itself—to draw curious fish or invertebrates close enough for a rapid snap.
Suction Bite
Instead of crushing prey, Ocepechelon likely relied on rapid jaw opening to generate suction, pulling prey into its mouth before clamping shut. This behavior would be especially effective against small fish and soft-bodied animals in shallow marine environments, mirroring the sudden, high-force bite of alligator snapping turtles.
⚠️ May be considered a rulebreak
!tasty may be used when ambushing, regardless of kill May symbiote for T4+
🧬 Basic Info
Can symbiote: Yes, T4+
Can have a symbiote: Yes, T1-2
📅 Last update: 01/01/26
Pandoraptor Tier 3 Carnivore Land Group 4
👥 Group Size
4
🏕 Gondwa Habitat
White Cliffs, Dark Woods, Wilderness Peak, Burned Forest, Rockfall Hills, Titan’s Pass, Birchwoods, Big Quill Lake, Hoodoo Expanse
🏕 Riparia Habitat
Hollow Hills, Wollemi Forest, Dry Fang Canyon, Tallbrush Coasts, Blackfern Hills, East Passage, Cedrus Forest Nesting may only occur in habitats/courting zones
💕 Gondwa Courting Zone
Pandoraptor meet in Wilderness Peak during winter to court.
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
Pandoraptor meet in Crag Bluffs during winter to court.
🍖 Preferred Foods
Metricanthosaurus, Suzhousaurus, Carrion, Megalochelys (Critter), Kentrosaurus
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Nocturnal; Active in the night, sleeps during the day.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Dust Bathing / Scratching; claw or leap at trees and rocks to sharpen claws
Use !clean after.
⚖️ Behaviors
Child of Pandora
Pandoraptor subspecies are versatile and bear many similarities to their raptor brethren. Some have adopted traits of other species, a diverse evolutionary advantage that allows them acceptance within similar species of raptor brethren. Each subspecies has a select behaviour they may mimic. - A single Pandoraptor may have 3 Latenivenatrix / Deinonychus symbiotes. No other symbs when using this. *Achillo, Achillo Plumo and Maximus subspecies inherit “Wrath of Achilles”* -# Achillobators mate for life and are fiercely devoted. They fiercely defend their loved ones body if they fall, contesting for it until near death, but prioritising escape so they can keep their mates memory alive with them.
*Utah and Utah Plumo subspecies inherit “Court Jester”*
-# Within some Utahraptor packs, the lead raptor—or "king"—expects entertainment from younger members and symbiotes. Juniors hop, chirp and dance to impress their leader. A displeased king may snap or bite, an entertained one may bestow a rock, flower or branch as a token of favour.
*Carcha subspecies inherit “Remembered Kindness”*
-# If a species is kind to Latenivenatrix, they may avoid hunting that species for 1 hour. If they recognize the specific player who was kind, they’ll avoid hunting them for two seasons.
*Slim and Slim Nud inherit “Mockingbird”*
-# The first Austroraptors to spy the threat of a T5+ issues a loud alert call. If a clan is present, they will join in with up to four broadcasts, announcing to the intruder that its cover is blown and any hope of surprise is dead.
*Velociraptor and Velocci subspecies inherit “Whispers in the Grass”*
-# Velociraptors are quiet hunters, communicating in soft chirps and tail flicks when stalking. They are experts at using terrain — bushes, rocks, and low slopes — to conceal movement. They freeze upon spotting potential prey, a signal for the group to spread out. One raptor holds the prey’s attention while others flank for the kill.
*Alpha and Nud subspecies inherit “Mirror Games”*
-# Deinonychus love reflections. They’ll gather near shiny surfaces or water puddles, watching themselves and performing mock dances or calls. This fascination sometimes extends to collecting metallic or glossy objects for their nests.
First Contact
Pandoraptors are curious and inquisitive, their first contact with other species often being a friendly dance. They trill and wiggle around, using their bodies to express a wide range of emotions. Packs and families often have their own ‘greeting dance’, a tradition which evolves when a raptor bonds with a mate, incorporating each others steps and calls into their greetings. When other species emote at them, they’ll mimic the action back, communicating through dance.
Moonjoy
Pandoraptors love moonlight for its beauty and grace. When night falls they seek high altitudes, clear valleys, or serene lakes in order to admire the starry sky. Moonlit hunts a sight to behold, using the silver dappled light and indigo shadows to their advantage they weave and leap with artful elegance. Courtship often occurs at night, with serene lovers quietly and devotedly pledging themselves to one another under the gaze of the divine moon. This isn’t done through elaborate dances or rituals, but the soft calls of individuals choosing one another, touching noses, and sitting side by side. Pledging their time to each other, for it’s the most valuable thing they possess.
Time Go Fishing
When seasons turn desperate and prey is scarcely found, packs may send out a member of their group to search for signs of life. This sacrifice runs ahead of the pack, seeking to find and bait other creatures, leading them back for an ambush. The ravenous Pandoraptors wait in bushes and shadows, hidden from view while their bait draws a target draws closer. These ambushes are swift and brutally precise, crushing their prey like a force of gravity. If a group runs through 3 POI’s and fail to find huntable prey, starving packmates may see it as a sign of the times, leaving them with no option other than to turn on their bait. They consume them whole. Sacrificing the life of one to protect the lives of many. - May not leave the body until it's gone, honouring every part of them.
Sleep Tight
Cautious, protective and paranoid, Pandoraptors have a tradition of watching over each other as they sleep. The guardian rests as close as possible so the others feel safe and comfortable. Any packmates or hosts who are watched while they sleep may use !sleep no matter the time of day. Must be the full 5 minutes.
⚠️ May be considered a rulebreak
- A single Pandoraptor may have 3 Latenivenatrix / Deinonychus symbiotes. Cannot have other symbs. - Packmates watched while they sleep can use !sleep after 5 mins of rest regardless of time of day.
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes, two T1 / T2, OR one pando may have 3 T1 Laten / Deino
📅 Last update: 07/26/26
Pentaceratops Tier 3 Herbivore Land Group: Unlimited
👥 Group Size
Unlimited
Up to 4 may participate in combat at a time (hunters/defenders).
🏕 Gondwa Habitat
Darkwoods, Wilderness Peak, Hunters Thicket, Triad Falls, Dried Lake
Nesting must always happen in a habitat/courting zone.
🏕 Riparia Habitat
Big Tree Overlook, Hollow Hills, Wollemi Forest, Tailbrush Coasts, Black Fern Hills
💕 Gondwa Courting Zone
In Autumn, Pentaceratops meet in Darkwoods to court. Riparia Courting Zone: In Autumn, Pentaceratops meet in Black Fern Hills to court.
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adolescent.
🍖 Preferred Foods
Bones, Bananas, Melons, Canna Flower, Red Ginger, White Lily
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Diurnal; Active in the day, sleeps during the night.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Rubbing against trees and rocks
Use !clean after.
⚖️ Behaviors
Jealousy
Male Pentaceratops are extremely territorial over their herd, where there is typically only one head male. The head male often has the tallest, most flashy crest, a testament to his status as the prime Pentaceratops. This status may be challenged by other males who try to take his throne through spars, flashing their brightly colored crests or attempting to woo the herds’ females behind his back. If the head male catches others trying to take one of his females, he will aggress the intruder, especially if the other male has a larger or brighter crest. Males often feel very jealous over others, wary that they will compete for their position of leader.
Stallion’s Word
When the head male of a herd decides to travel, the rest follow without question. In exchange for their trust, these males devotedly defend their families. In fights where all hope seems lost, head males may choose to sacrifice themselves so their herd can escape. Dominant males without a herd may feel lost and directionless, seeking out someone to lead and protect while females look to forge bonds and feel safe. Once per season a solo Pentaceratops may travel alongside a solo Agathaumas and assist them with quests. No symbiotes allowed. May bring quest or food items and share personal space. If their companion is hunted, they must flee and can only attack in self defence. May aggressive call from a safe distance in an attempt to scare away the predator. Once the season changes this temporary companionship ends and each continue on their own paths.
Bachelor Party
When mature males get kicked out of a herd by the head male, they are vulnerable alone, so, they often find other males to form a bachelor group with. These bachelor groups are often loud and constantly moving, with no single male in charge. When a threat arrives, they tend to stand their ground, believing in their combined strength. If the group gets too low, they try to run, and often leave the slowest one behind, sacrificing them.
The Sun’s Calling
When a male Pentaceratops approaches one or more females during a courting season, typically during mid-day so the sun reflects the bright colors of his frill, he may broadcast and scrape his horns on the rough ground. Showing off his strength and the striking colors of his frill, allowing the sun's rays to accentuate the vibrancy of his horns' unique colors. The male may court multiple females in one season, each becoming a part of his herd. If a female Pentaceratops accepts his display, she will shake and broadcast and they will both begin to circle each other, the male doing a display, unique to him to try and impress the female. Both of them will end with the emote to show that they are now bonded.
⚠️ May be considered a rulebreak
- One Pentaceratops may group with one Agathaumas for one season. Neither can defend the other.
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes
📅 Last update: 04/01/26
Pycnonemosaurus Tier 3 Carnivore Land Group 4
👥 Group Size
4
🏕 Gondwa Habitat
Broken Tooth Canyon, Burned Forest, Desolate Pass, Dried Lake, Grand Plains, Green Hills, Rockfall Hill, Savanna Grassland.
🍖 Preferred Foods
Amargasaurus, Euhelopus, Lambeosaurus, Maip, Pachycephalosaurus, Tenontosaurus, Pamelaria (AI)
Use !tasty when eating your preferred food.
⏰ Active Time
Diurnal; Active during the day, sleeps at night
Use !sleep after 5 minutes of rest during your active time.
🧼 Upkeep
Rubbing/Dust-bathing; shake against a rough surface (rock, tree) or shake in dirt
Use !clean after grooming in your preferred ways.
⚖️ Behaviors
Stampede
While in their preferred habitats, Pycnonemosaurus run in thundering packs, patrolling their POI at least once every 15 minutes. They take care of their territories, lovingly brushing their noses against plants and encouraging them to grow, occasionally even bringing flowers or acorns to act as fertilizer. They may aggressive call at anything eating their gardens’ plants, upset that their hard work is now in someone’s belly.
10-Gallon Hat
A Pycnonemosaurus' horns are their pride and joy, and they often spend time carving and sharpening them against the terrain. If any other Pycnonemosaurus see this, they may approach and "compliment" their appearance by friendly calling, gently nodding, and crouching. The most recent Pycnonemosaurus to have received praise are the first to eat, due to pretty privilege. Pycnonemosaurus may use !clean when spending at least 10 seconds sharpening their horns.
Pard'ner
Carnotaurus and Pycnonemosaurus struggle to differentiate between one another, and may freely mixpack if another Pycnonemosaurus cannot be found within 10 minutes of searching. Male Pycnonemosaurus have, on occasion, also attempted to court female Carnotaurus. They will nest down and attempt to mate, but cannot have kids.
Square Dancing
Pycnonemosaurus males will saunter up to a female before displaying his bright chest and arms, dancing in front of her to impress. The steps are as follows: - Circle the female clockwise - Circle the female counterclockwise - Take a step forward - Take a step back The female may choose to reject him via an aggressive call or knockback attack, to which males cannot attack back. If the female is interested, she will friendly call and tap her nose to his chest, accepting the partnership.
⚠️ May be considered a rulebreak
- May mixpack with Carnotaurus via Pard'ner.
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes, 2 T1, 2 T2
✍️ Author: NovaChrome
Suzhousaurus Tier 3 Herbivore Land Group: Unlimited
👥 Group Size
Unlimited
Up to 4 may participate in combat at a time (hunters/defenders).
🏕 Gondwa Habitat
Savannah, Snake Gully, Desolate Pass, Titan’s Pass, Young Grove, Big Quill Lake, Stego Mountain, Hoodoo Expanse, Ripple Beach, Dried Lake.
Nesting must always happen in a habitat.
🍖 Preferred Foods
Acorns, Anthills, Melons, Red Ginger, Termite Mound.
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Crepuscular; Active during the twilight hours of the morning and evening, sleeping at midday and midnight.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Rolling, lay down in a patch of flower/grass and shake/roll. OR Backscratch, use the backscratch emote against a tree.
Use !clean after.
⚖️ Behaviors
Shared Garden
Suzhousaurus is unusually tolerant of others feeding nearby. It must allow up to 2 other herbivores to forage peacefully in its feeding patch/area. Only if a creature repeatedly shoves, body-blocks, or harasses it may the Suzhousaurus issue a single warning swipe. If the offender persists, the Suzhousaurus must relocate rather than escalate. They defend the peace, not the plants.
Soothing Presence
Suzhousaurus is calm enough to soothe other herbivores. If they see a panicked or wounded herbivore running, they may approach slowly, give a soft call, and stand between the creature and open danger, willingly body blocking. This allows third-partying, technically. They cannot fight on behalf of the other dinosaur unless bitten themselves, but may escort them to cover, food or water.
Communal
Suzhousaurus enjoys helping others tend nests. They may gather sticks, place flowers or leaves around another creature’s nest, or stand as a silent watcher while parents rest or build. Suzho may assist any herbivore, regardless if theyre grouped or not, with building a nest. They won’t guard a nest in combat but will give warning calls if predators approach.
Flowerback
Only for Suzhousaurus with white, pale, or pastel skins. Some Suzhousaurus naturally collect flowers and plants in their feathers. These Flowerbacks are seen as omens of renewal and good fortune.
Passive Effects
- Other herbivores may approach within one Suzhousaurus body-length without being treated as a threat. - Flowerbacks naturally attract herbivores.
Behavior Rules
- May never initiate aggression, unless physically attacked. - May not chase fleeing herbivores or carnivores. - If crowded or blocked, must give two soft calls before moving away.
Flowerback Ritual (Once per in-game day)
- Stand in flowers, berries, or tall grass. - Broadcast call twice. - Suzhousaurus groupmates may gather and place petals (emote) on their back. - The Flowerback becomes the group’s guide for the day.
Death Flavor
- Groupmates often return to the death site to place flowers as a memorial.
Bloodsoaked
Must use a red or blood-stained skin. Rare, violent Suzhousaurus influenced by Therizinosaurus behavior. Scarred, territorial, and feared.
Behavior Rules
- Personal Space: Anything within one body-length triggers an aggressive call and possible chase until out of LOS. - Predator Chaser: Always chases predators out of sight, regardless of risk. - No Sharing: Will posture or chase anything feeding from the same food node. - Territorial to Suzhos: May challenge other Suzhousaurus, especially during drought or stress seasons.
Hunting Rules
- When in Preferred Habitat and hunger is 40% or lower, may hunt Tier 1–2 creatures. When not in preferred Habitat, hunting hunger is 50%. (For 40%, spring/summer/autumn/winter. For 50%, spring/summer/autumn) - May use !tasty after killing and eating prey. - Since Suzho does not contest food, it may hunt T1–2 after body-down.
Grouping Exception
- May group with one Therizinosaurus. - Theri may defend, but may not assist in hunting.
Lore Note
- Seen as an omen of hardship, stress, or corrupted instinct.
⚠️ May be considered a rulebreak
May bodyblock other herbis from danger Bloodsoaked may group with theri and hunt
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes, T1-2
📅 Last update: 01/01/26
Yutyrannus Tier 3 Carnivore Land Group 4
👥 Group Size
4
🏕 Gondwa Habitat
Grand Plains, Green Hills, Green Valley, Snake Gully, White Cliffs, Hunter's Thicket, Young Grove, Wilderness Peak, Titan’s Pass, Birchwoods.
Nesting must always happen in a habitat.
🏕 Riparia Habitat
Wollemi Forest, Wind Tunnels, Cedrus Forest, Redwoods, Crag Bluffs, Cliff Edge Falls, Hollow Hills, Twisted Forest.
💕 Gondwa Courting Zone
In Spring, Yuty meet in Rainbow Hills to court.
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
In Spring, Yuty meet in Wind Tunnels to court.
🍖 Preferred Foods
Bones, Struthiomimus, Utahraptor, Citipati, Gigantoraptor, Yutyrannus.
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Crepuscular; Active during the twilight hours of the morning and evening, sleeping at midday and midnight.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Rubbing; rub on surfaces to clean
Use !clean after.
⚖️ Behaviors
Colorful Status
Color is the core of Yutyrannus culture. They spend long hours experimenting with dyes from flowers, iron-rich soils, and—very rarely—blood. Bright, vibrant individuals are the most respected. Dull-colored Yutyrannus are seen as unhealthy and unattractive. They are: - Forbidden from hunting - Kept away from young and leaders - Denied first access to food - Left behind when the group travels
Behavior in Rain & Water
Because color defines status, Yutyrannus avoid rain at all costs, sheltering under trees or any overhead cover. - Only individuals who drop to 25% hunger may leave the shelter to feed. - Returning from rain requires the player to dull their skin to show color loss (amount is up to the player).
Crossing Water
Crossing water is highly avoided. - If crossing is unavoidable, all members must dull their coats (e.g., bright red dull pink). - If the group does not attempt to find another route and goes straight into the water, they become white in color. - Any Yutyrannus may choose to refuse, finding another route or abandoning the group entirely. - Color loss begins only when the wet bar is full, giving players time to find shelter. If under proper cover, no color loss occurs, even if the bar keeps filling.
Rank & Color Changes
Rank shifts at any time based purely on color. To change skins: - Find a colorful item (e.g., flower). - Sit down. - Perform the shake emote. - Lie down and switch to the skin that matches the rolled color.
To brighten that color:
Roll in more of the same item. - 1 roll = dull version - 3 rolls = bright version
Feeding Order
- Young - Elderly - Leaders - Regular pack members - Sick individuals
Sickness & Albino/Melanistic Rules
Sickness To show illness: - Switch to Variation 4 (if available) and a patchy skin. - Sick Yutyrannus stay on the edges of the group, lag behind, and rarely vocalize. - Players may choose to roleplay sickness at any time, but in-game sickness makes these rules mandatory.
Albino / Melanistic
Albino and melanistic offspring are considered death omens. - They are always killed if possible, regardless of hunger. (Only in spring/summer) - Even if spotted outside the pack, they may be aggressive-called and chased (doesnt end in death). - Albino/melanistic Yutyrannus cannot dye themselves and must remain completely dull.
Mosaic Monarchy
In spring, Yutyrannus return to their ancestral home in the highlands. Flocking to Rainbow Hills they create a procession of colors, equally stunning and fearsome in their beauty. They spend the season among the colorful dunes, absorbing its atmosphere and taking artistic inspiration for future colors. Here Yutyrannus engage in breathtaking dances, creating a flurry of feathers as they show off their glorious plumage. If impressed by a vibrant dancer, Yutyrannus may partake in a special courting dance on the highest hill and become mates. The steps to this dance are their own, woven from equal adoration.
Stargazers
Yutyrannus view themselves as the most stunning and beautiful creatures of all the world. But even they appreciate others beauty, and find themselves spending peaceful nights admiring the moon and stars. Whimsical Yutys will sing and frolic under the lights of fireflies, as they're like little stars come to crown them. Mated pairs may vocalise and share nuzzles, embracing the soft moment. Solo Yuty may even find their Dasp companion looks almost regal under the starlight. Almost. If they admire their rugged charm, well, the stars can keep secrets.
⚠️ May be considered a rulebreak
- A solo Yuty may group with a solo Dasp. Cannot have symbiotes. - Albino/Mela offspring are killed or chased off.
🧬 Basic Info
Can symbiote: No.
Can have a symbiote: Yes
📅 Last update: 03/02/26 ✍️ Author: &
Amargasaurus Tier 4 Herbivore Land Group: Unlimited
👥 Group Size
Unlimited
Up to 3 may participate in combat at a time (hunters/defenders).
🏕 Gondwa Habitat
Birchwoods, Dark Woods, Hoodoo Expanse, Hunter’s Thicket, Triad Falls, Rainbow Hills.
Nesting must always happen in a habitat/courting zone.
🏕 Riparia Habitat
Big Tree Overlook, Black Fern Hills, Crag Bluffs, Dry Fang Canyon, Volcano Islands, Wollemi Forest.
💕 Gondwa Courting Zone
In autumn, Amargasaurus may meet in Green Hills to court.
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
In autumn, Amargasaurus may meet in East Passage to court.
🍖 Preferred Foods
Berries, Bananas, Melons.
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Diurnal; Active in the day, sleeps during the night.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Mud bathing; lay in muddy areas and shake to clean.
Use !clean after.
⚖️ Behaviors
Crash Cohesion
When threatened, Amargasaurus will often work together to strengthen their odds and intimidate would-be predators. They may form coordinated circles or semicircles with other groupmates as a defense strategy, shaking their necks to rattle the spines and lashing their tails in a synchronized spectacle to add a threatening flair to this display.
Refined Acoustics
Amargasaurus are sociable and noisy dinosaurs. They may communicate frequently within their herds, to their surroundings, or even to outside species with long and drawn out rumblings or tossing their head from side to side. Their bellowings contain low-frequency resonations that carry extremely far, allowing them to communicate with their kin across vast distances. These noisy interactions might look strange or dubious to other animals, but Amargasaurus do not understand this and will not use their emotive nature to bait or dupe others. (Cannot spam calls.)
I’m On Observation Duty
If a group of Amargasaurus needs rest, it is common for one to remain standing to keep silent lookout. This is one of the few times of quiet for these creatures, interrupted only by alert calls if they see something unusual, or loud bellows if something truly threatening is approaching. The lookout role may be rotated in shifts during longer pauses, to allow every herdmate their due round of sleep. Lone Amargasaurus may emulate this behavior by standing eerily still for a long time, assessing their environment as completely as they can. They may do this any time they feel the need for such vigilance, but this behavior most frequently occurs right before they lay down for rest.
Impulsive Introductions
When first encountering a new member of their kind, Amargasaurus can become overwhelmed by their own emotions. Upon seeing an unidentified Amargasaurus they may rush over in reckless abandon and friendly calls, slowing down only as they get close. The meeting will pause when the sauropods enter each other’s personal space, going very still as they face one another and lightly touch noses to sniff. - If either individual feels high-strung or otherwise tense after sniffing, they may thrash their tail to squeal a warning to the other. The other Amargasaurus may squeal back or offer a friendly croon to attempt to soothe; either can be an acceptable reply, depending on whether the tense Amargasaurus prefers assertiveness or affection. This display can happen up to three times before a verdict must be reached: acceptance (both sides shake and/or friendly call) or rejection (a headbutt from the disapproving Amargasaurus). - If either side is rejected by being headbutted they must respect personal space and leave the other alone, but may lament their unfulfilled curiosity by shaking their neck and rumbling as they wander away. Amargasaurus who perform this behavior may still group together even if rejected, but they will be more distant and almost always refuse to enter one another’s personal space unless absolutely necessary.
⚠️ May be considered a rulebreak
N/A
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes, 1 T1 or T2
📅 Last update: 06/20/26 ✍️ Author: with 🙏 ravinescu
Anodontosaurus Tier 4 Herbivore Land Group: Unlimited
👥 Group Size
Unlimited
Up to 3 may participate in combat at a time (hunters/defenders).
🏕 Gondwa Habitat
Titan's Pass, Grand Plains, White Cliffs, Whistling Columns, Desolate Pass, Big Quill Lake, Green Hills, Young Grove, Darkwoods, Hunters Thicket
Nesting must always happen in a habitat.
🍖 Preferred Foods
Roots, Acorns, Pinecones, Tigernuts, Bananas, Melons
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Diurnal; Active in the day, sleeps during the night.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Water Soaking / Rubbing
Use !clean after.
⚖️ Behaviors
My Armor is like Tenfold Shields
When courting Anodontosaurus display their plated armor and club-like tails with pride. Scratched armour is most desirable. They show off with wiggle emotes, stretches, and affection calls. Interested parties will affection call and inspect their armour scutes closely, before wiggling excitedly. Unimpressed Anodontosaurus may bonk the riff raff before them and walk away.
Tater Stew
Anodontosaurus are known to use shallow water to cool off. They can be seen swimming, sitting, and wiggling in the cool shallows. When seeing a predator in the water they alert call and urge their herd from the waters edge.
Arm the Catapults
Anodontosaurus close ranks when danger approaches, settling into a well practiced battle formation. Young members stay together and form a shield wall, while elder members stand in front of them with tails raised towards their attackers.
Shields of Memory
Elder females are revered leaders, ruling with wisdom and strength. They carry stories of the past, scratching both wins and losses alike upon their armour. All events become part of her tapestry, woven from battles lost and births beheld. Each leader will have her own unique trails that she passes down, hoping to keep future generations safe.
No More Ankles
As it takes time for these creatures to ready an attack, they know the best defence is good offence. If a creature enters their personal space Anodontosaurus may hit once without warning.
⚠️ May be considered a rulebreak
May attack once when a creature enters personal space
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes, 2 T1, 1T2
📅 Last update: 01/10/26 ✍️ Author: +
Deinocheirus Tier 4 Herbivore Semi-Aquatic Group: Unlimited
👥 Group Size
Unlimited
Up to 3 may participate in combat at a time (hunters/defenders).
🏕 Gondwa Habitat
Ripple Beach, Red Island, Big Quill Lake, Green Valley, Sharptooth Marsh, Titan’s Pass, Triad Falls, Birchwoods, Hunter’s Thicket.
Nesting must always happen in a habitat.
🍖 Preferred Foods
Berries(within Los of water), Trout (critter), Perch (critter).
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Diurnal; Active in the day, sleeps during the night.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Rubbing; rub against trees or rocks to clean
Use !clean after.
⚖️ Behaviors
Picky gardener
If an unfamiliar Deinocheirus enters another’s territory, the resident Deinocheirus may try to start a sparring display. If the intruder does not respond or engage, the resident may attack to force it away from the water source. Because vegetation can take months to regrow, Deinocheirus are very aggressive in protecting areas where plants are recovering.
Dry Feathers
When traveling between areas—especially through dry or salty biomes—it will run as fast as possible to the nearest water source. Dry, cracked mud and dust sticking to its feathers is extremely uncomfortable and is known to make Deinocheirus very irritable. If anything gets in its way while it is rushing toward water, it may briefly attack, regardless of size or tier.
Bookclub or Wrestling team
In all seasons except winter, Deinocheirus may seek companionship with others of the same gender. Groups of females often rest along the shoreline, gently calling, preening one another, and sitting together as the lake water laps around them. Groups of males, however, tend to be loud and reckless. They frequently engage in aggressive sparring matches, creating a great deal of noise and chaos. Anything that gets too close to these scuffles may be struck once to drive it away. During winter, these temporary groups break apart as individuals claim their own territories. Water sources rarely provide enough vegetation to support a group in winter. When alone, a Deinocheirus may have one symbiotic companion, but it must be a semi-aquatic or fully aquatic creature.
⚠️ May be considered a rulebreak
May hit those close enough during spars May attack other Deinocheirus regardless of BD within LOS
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes, 1 T1-2 semi or full aquatic Only Hals atm
📅 Last update: 01/06/26
Euhelopus Tier 4 Herbivore Semi-Aquatic Group: Unlimited
👥 Group Size
Unlimited
Up to 4 may participate in combat at a time (hunters/defenders).
🏕 Gondwa Habitat
Sharptooth Marsh, Ripple Beach, Snake Gully, Ocean Pillars, Hot Springs, The Mudflats, Triad Falls, Whistling Columns
Nesting must always happen in a habitat.
🍖 Preferred Foods
Berries, Melons
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Diurnal; Active in the day, sleeps during the night.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Mud/Water Soaking
Use !clean after.
⚖️ Behaviors
A Storm’s Bellow
Euhelopus’ rumbles echo across the plains as storms brew above the clouds. They will often be found calling and stomping as thunderstorms bellow, only retreating to cover when the cold seeps through their skin, and playing under a storm no longer seems fun. Whilst following this behaviour, they may use !clean.
Gentle Giants-in-Training
Among larger sauropods, Euhelopus often mimics the behaviours of its towering kin. They may attempt slow tail sways, false “defensive” stomps, or mock-alert calls in imitation. Larger sauropods tend to tolerate this behaviour — even responding with low calls of amusement.
Last Goodbyes
When Euhelopus near the end of their lives (Tier 4 Elder), they are overcome by an instinct older than memory- a quiet pull toward water. These gentle sauropods will wander from their herd, wading into the shallows of ponds or marsh edges until their bodies are slick with mud and reeds cling to their hide. There, they will lower their heads to drink, drawing in slow, heavy breaths as if trying to merge with the water itself. Other Euhelopus often gather at the bank, standing silent as their elder submerges partway- a ritual farewell. Once the elder passes, the herd will let the body sink beneath the surface and then move on, leaving the rippling water undisturbed. To them, the marsh reclaims its own.
Croc Alarm
Euhelopus are deeply attuned to the rhythms and dangers of the marshlands, especially the lurking shapes beneath the water’s surface. Most active during the early hours of the morning, these sauropods often wade or rest in the shallows, their bright eyes scanning the ripples. When danger is sensed — particularly from crocodilian predators — Euhelopus will bellow and stomp, sending alarm calls to any nearby sauropods before retreating onto the riverbanks for safety. When nesting inside Sharptooth Marsh, Euhelopus may attack any Crocodilians in LOS. They bring the trophies to their nests, believing the talismans will ward off danger and grant them blessings of the marsh. Must be actively nesting or building nest. This behaviour ends when all offspring reach adolescent or leave the POI.
Noxious Clutch
As spring approaches, the Euhelopus are seized by an ancient instinct that pulls them toward Sharptooth Marsh — the birthplace of their kind. The swamp’s foul waters and cloying mists would drive most creatures away, yet to Euhelopus, it is sacred ground. Drawn by the scent of wet earth and budding reeds, they wade into the murky shallows to nest and raise their young, convinced the marsh’s waters gift their offspring strength.
⚠️ May be considered a rulebreak
During thunderstorms they may use !clean May attack any Crocodillian in LOS when nesting in Sharptooth Marsh
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes, 2 T1, 1 T2
📅 Last update: 01/14/26
Gigantoraptor Tier 4 Herbivore Land Group: Unlimited
👥 Group Size
Unlimited
Up to 3 may participate in combat at a time (hunters/defenders).
🏕 Gondwa Habitat
Grand Plains, Birchwoods, Green Hills, Big Quill Lake, Dried Lake, Dark Woods, Salt Flats, Hoodoo Expanse, Stego Mountain, Burned Forest
Nesting must always happen in a habitat.
💕 Gondwa Courting Zone
In winter, Gigantoraptor meet in Whistling Columns to court.
🍖 Preferred Foods
Berries, Bananas, Melons, Tiger Nuts, Pinecones, Bones.
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Diurnal; Active in the day, sleeps during the night.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Preening / Water Soaking
Use !clean after.
⚖️ Behaviors
Birds of a Feather
Females, more dominant and aggressive, are leaders of their groups. Females in same-sex pairings compete for dominance with light bites and disgruntled chirps, though the leader may change day to day. Gigantoraptors often preen each other's feathers and communicate with low calls.
Keep Your Distance
Gigantoraptor can pursue hunters even once they escape line of sight, attacking until the combat timer runs out. If they see the hunter again within 30 minutes, they may charge at them, aggressive calling until they are out of LOS. If the Gigantoraptor reaches 25% health or lower it will flee.
Nest Guardians
Males are the primary caretakers of chicks, often chasing away females after eggs are laid. They feed chicks berry pieces, and clack their beaks next to food sources to simulate eating, teaching their young what’s safe to eat. Males may adopt orphaned Gigantoraptors, thinking more babies equals more success. Families can group until sub-adulthood, whereupon they can survive alone and are chased from the territory. Mates often reunite after their offspring are grown, with no hard feelings. - Nesting males are aggressive to any threat, including the more dominant females. Males can attack any feathered creature within LOS from their nest without a warning call.
Colorful Dance
Both genders can initiate courtship with a dance. They will bob their head and call, dancing and showing off their impressive feathers. Aggressive females often chase males around before allowing them to approach and court, or initiating the courting dance themselves. Successful courtship is solidified by the pair feeding together. Females sometimes take up to three mates, starting a new nest each time, which the male incubates.
Imprinting
In the absence of a father or others of their species, orphaned Gigantoraptor can imprint on Citipati and Therizinosaurus and group with them, but must leave at adulthood.
⚠️ May be considered a rulebreak
- Can pursue hunters that escape LOS until combat timer runs out or reach 25% health - Males may attack any feathered creature in LOS of their nest without a warning call - Orphans may group with Citipati and Therizinosaurus until adulthood
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes, 1 T1, 1T2
📅 Last update: 01/16/26
Helicoprion Tier 4 Carnivore Aquatic Group 3
👥 Group Size
3
🏕 Gondwa Habitat
Red Kelp Forest, Volcano Bay, Kelp Forest, Seagrass Bay, Sweetwater Shallows, Golden Kelp, The Teeth, Azure Shores, Castaway Isle
Nesting must always happen in a habitat.
🍖 Preferred Foods
Eurhinosaurus, Sqaulicorax, Xiphactinus, Kelp Shark, Pike, Green Turtle.
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Crepuscular; Active during the twilight hours of the morning and evening, sleeping at midday and midnight.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Rubbing
Use !clean after.
⚖️ Behaviors
Whorl-Strike Precision
Helicoprion specializes in ambush predation. When hunting, it approaches soft-bodied prey from below or behind. Once the time is right, it accelerates rapidly, snapping it's jaw. Heavily armored creatures or Creatures with thick scales (such as Sarcosuchus) are generally avoided unless desperate at 25% hunger or lower. Will always attempt to ambush it's prey, if acknowledged prior to it's attack, it may become startled and back off, only going through with it's attack if 30% or less hunger. - If Helicoprion successfully ambushes prey they may use !tasty on their kill.
Juvenile Spiral
Young Helicoprion practice their hunting skills on small fish or other small creatures they encounter. Due to underdeveloped control of their tooth whorl mechanics, juveniles often exhibit erratic or partial slicing strikes, sometimes even spinning around due to putting too much energy in a lunge.
Territorial Drift
Helicoprion displays a loose but observable territorial range, typically tied to deep waters, claiming canyon edges and reefs as it's home. They will generally tolerate smaller or unrelated species within it's range but will become aggressive if another large predator, particularly another Helicoprion or Sqaulicorax enter it's territory. However when this creature encounters larger apex predators, it knows to turn tail and swim. Utilising evasive maneuvers while keeping low to the ground and moving to darker, colder waters where visual pursuit becomes difficult.
Opportunistics Drive
Once Helicoprion detects blood in the water they will investigate, looking to take advantage of easy prey. May third-party any bleeding creature they encounter, however they will not claim the body, only nip a few chunks from the carcass before fleeing the scene.
Seasonal Territory Expansion
During seasonal changes, often linked to prey migrations or water temperature shifts, adult Helicoprion temporarily abandon their regular territory to expand their hunting range. Occasionally even moving to shallower waters in search of food. - If a solo Helicoprion chooses to move to shallower waters in pursuit of food (e.g: Rivers and Lakes) and encounters another Helicoprion or Sqaulicorax, their usual animosity will often be set aside in a tentative truce to focus on their goal.
⚠️ May be considered a rulebreak
May third-party engagements with bleeding creatures, but cannot claim the body May use !tasty after a successful ambush
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes
📅 Last update: 01/16/26
Iguanodon Tier 4 Herbivore Land Group: Unlimited
👥 Group Size
Unlimited
Up to 3 may participate in combat at a time (hunters/defenders).
🏕 Gondwa Habitat
White Cliffs, Grand Plains, Whistling Columns, Green Valley, Dried Lake, Ripple Beach, Birchwoods, Sharptooth Marsh, Young Grove, Burned Forest
Nesting must always happen in a habitat.
🏕 Riparia Habitat
Redwoods, Black Fern Hills, Hollow Hills, Cedrus Forest, Wollemi Forest, Twisted Forest, Big Tree Overlook, Cliff Edge Falls.
🍖 Preferred Foods
Roots, Berries, Yarrow, Melons, Tiger Nuts
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Diurnal; Active in the day, sleeps during the night.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Water Soaking / Rubbing
Use !clean after.
⚖️ Behaviors
Eclipsed
Iguanadons revere melanistic members of their species, viewing their dark scales as elegant and enchanting. Melanistic Iguanadons are often leaders of their herds, ruling with strength and dignity. These dinosaurs are seen as signs of good fortune. In contrast, Iguanadons cast out all Albinos, their lack of pigment considered distasteful and unsightly. They will aggressive call any Albino Iguanodon they see, and refuse to share resources, believing them an ill omen. This extends to Albino/Light colored symbiotes.
Folklore
When the weather turns foggy, Iguanodon roam the land, channeling omens of fortune. Their giant shapes part through the mist, casting the die for those they are yet to meet. They follow a chosen solo creature, remaining within LOS until the weather clears. If the distant creature stares too long, they may charge with intent to scare. If hit first in fear, the Iguanodon may attack back. If it is a season of scarcity (Autumn/Winter), they represent a bad omen. The herd will broadcast or alert call to announce the creature's presence, either ruining an ambush or making predators aware of prey. Spam calling is not allowed, and each Iguanodon can only call 10 seconds after their last broadcast. If the chosen creature is Tier 4, one Iguanodon may challenge them to a sparring match, but must retreat and flee if they fall below 25% health. If it is a season of bounty (Spring/Summer), they are a good omen. Bringing them flowers, branches or pretty rocks. If the creature is T1-2 and is hunted in their LOS, the Iguanadons may bellow aggressive calls in an attempt to scare away the predator. These cannot be spammed and will only last a maximum of 15 seconds before they continue onwards to find a new creature.
Springtide
During spring, males broadcast call to seduce female Iguanadons into their harem, enticing them with loud, powerful vocals. They posture and pose, attacking the air or thrashing trees, showing off for potential mates. Iguanodon males become highly aggressive, sparring over females, resulting in bloody matches that can last till death. Females, however, are not always impressed and it’s not uncommon for them to choose a quieter male while the rest are too busy fighting.
Berry Boxing
With insatiable appetites, Iguanodon are fiercely protective of food resources. They frequently defend and contest these sources, challenging any who dare approach. During summer, when food blooms in abundance, they make a spectacle of it and box for fun. The champion of these matches is brought gifts of flowers and berries to feast on. During winter, food aggression extends to carnivores, and they may aggressive call any predators within one spino length of their current resource. (Must be actively eating from the resource to start defending.)
Who’re you looking at?
Iguandon take eye contact as a sign of aggression. If a creature watches them for 10 seconds or more, they may charge without warning. If they fight, the Iguanadon may match it’s violence and teach the interloper a lesson. If they retreat, Iguanadon cannot chase, only watch the cowards flee.
⚠️ May be considered a rulebreak
- Can charge creatures that stares at it for 10 seconds or more, and fight if the creature attacks back - Can charge creatures when in fog with intent to scare, if attacked, may attack back
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes
📅 Last update: 03/02/26
Kaiwhekea Tier 4 Carnivore Aquatic Group 5
👥 Group Size
5
🏕 Gondwa Habitat
Sweetgrass Shallows, Sunken Hoodoos, Seagrass Bay, Ocean Stacks, Golden Plateau, Pebble Isle, The Teeth, Volcano Bay, Azure Shore, Golden Kelp
Nesting must always happen in a habitat.
💕 Gondwa Courting Zone
In spring, Kaiwhekea meet at Ocean Stacks to court.
🍖 Preferred Foods
Squalicorax, Ankylorhiza, Kelp Shark (Critter), Arapaima(Critter), Tuna (Critter), Turtle (Critter)
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Diurnal; Active in the day, sleeps during the night.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Sunbathing; beach upon a shore or float above the waters surface for 10 seconds
Use !clean after.
⚖️ Behaviors
Karakia
Kaiwhekea utilise an artform of chants and prayers, broadcasting and using vocal abilities, to bring blessings big or small upon themselves and loved ones. Songs of protection, battle and blood are woven into their hearts, while songs of healing and rejuvenation find home upon their flippers, making their kind as fast and enduring as the waves. Before a hunt, Kaiwhekea often use Karakia to bring them a bountiful feast.
Hongi
Kaiwhekea press their noses and foreheads against their kin as a greeting on special occasions, such as births, matings or after long awaited reunions. This gesture symbolises passing the breath of life from one to another.
Flippers and Fins
Kaiwhekea are empathetic, social creatures. They mainly communicate with body language, using their necks and flippers to convey emotions. When offspring have their first hunt, they may use flipper attacks to applaud their success. Or if a mate is having a bad day, they may sway and do a kelp like dance to make them laugh.
More the Merrier
Kaiwhekea find comfort in larger pods and may group to 5. They also adore the fast, spirited Eurhinosaurus and may accept one as a symbiote.
Ancestral Soul
These creatures are deeply tied to the oceans, honouring their ancestors through songs, dances and carvings. They may use their teeth to gouge soft clay rocks or floating debris, marking important moments of celebration. To Kaiwhekea, everything ebbs and flows, one's soul only finding peace once you ride upon the give and take of the tides. From water everything begins, and to water everything returns. They don’t mourn or feel death as a loss, but as an inevitable wave that washes forth and returns them home to the heart of the ocean.
⚠️ May be considered a rulebreak
May have 5 in a group
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes, 2 T1, 1 T2, or 1 T3 via More the Merrier
📅 Last update: 01/16/26
Lisowicia Tier 4 Herbivore Land Group: Unlimited
👥 Group Size
Unlimited
Up to 3 may participate in combat at a time (hunters/defenders).
🏕 Gondwa Habitat
Savanna Grasslands, Hot springs, Hunter’s thicket, Green Hills, Dried lake, Green Valley, Desolate Pass, Rockfall Hills
Nesting must always happen in a habitat.
🍖 Preferred Foods
Roots, Bones, Acorns, Pinecones, Tiger Nuts
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Diurnal; Active in the day, sleeps during the night.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Mud Bathing
Use !clean after.
⚖️ Behaviors
Rolling Boulder Gathers No Moss
Lisowicia are known to gather in large herds called boulders, led by a lead male called the Yokozuna, recognised by his bright yellow or orange colors. These herds will follow the migration zones and, if food becomes scarce, females and young to eat first. The males may bully anyone else away from the food so the herd can eat, body blocking the resource and contesting it.
Gyōji
Albino and Melanistic Lisowicia hold a sacred role within a herd. The role of a Gyōji is that of a referee for the herd, finding locations for the Sacred Dohyō, ritualistic sparring, and decide the winner of each bout. A Lisowicia who has defeated all subordinate males may challenge the Yokozuna for leadership of the herd. There can only be one Gyōji in a herd, if there are any other albino or melanistic Lisowicia, then they may be chased away.
The Izanami
In the absence of males, a lone female Lisowica may take on the coloration and traits of the Yokozuna. This dominant role of the female will continue leading until she is bested by a male in combat through sparring. Only one female may take on this role. Through necessity the Izanami is more aggressive, and may choose to chase out male offspring, lest they grow to threaten her rulership.
Practice makes perfect
Sparring is a core practice to all Lisowicia, alone or in a large herd. Any Lisowicia who partakes in sparing with other Lisowicia for at least 2 minutes may use !tasty, as the taste of hard work, blood and sweat rejuvinates their spirit.
⚠️ May be considered a rulebreak
May use !tasty after sparring with another Lisowica
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes
📅 Last update: 01/10/26
Moraquile Tier 4 Carnivore Flier Group 3
👥 Group Size
3
🏕 Gondwa Habitat
Titans Pass, Hoodoo Expanse, Triad Falls, Desolate Pass, Grand Plains
Nesting must always happen in a habitat/courting zone.
🏕 Riparia Habitat
Redwoods, Wind Tunnels, Crag Bluffs, Wollemi Forest, Twisted Forest
💕 Gondwa Courting Zone
In Autumn, Moraquile meet in Grand Plains to court.
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
In Autumn, Moraquile meet in Twisted Forest to court.
🍖 Preferred Foods
Bones, Dracoviper, Quetzalcoatlus, Hatzegopteryx, Allosaurus, Cerataspida
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Diurnal; Active in the day, sleeps during the night.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Dust Bathing / Preening
Use !clean after.
⚖️ Behaviors
Maturity
A Moraquile must display at least one light coloration when nesting. This lighter color indicates maturity, as Moraquiles naturally become lighter with age. After your Mora reaches adulthood, you must wait 1 hour before adding this light coloration if you intend to nest.
Snatched
If Tier 1–2 prey is within two spino lengths of a cliff, a Mora may dive, grab the prey in its claws, and drop it off the cliff to kill it—even if one body-down (BD) is within flying line of sight (LOS). If it does not die from the drop, you may not continue to pursue. - If more than one BD is within flying LOS, the Mora must contest one of them if able. - This action may be performed at 75% hunger, as Tier 1–2 prey are considered small snacks rather than full meals. - This behavior may only be done in spring, summer and autumn. Never in winter.
Scavenger
Moraquiles with the vulture (bald-neck) subspecies may scavenge. However, if the Mora is hit three times while scavenging, it must disengage and fly off to either find another carcass or hunt its own prey.
Trust Fall
During spring and summer, mated pairs will soar high into the sky, lock talons, and tumble downward together. The later they break apart and pull up, the stronger their bond is considered to be.
Sticks, Sticks, Sticks
When nesting, both adult Moras may gather large amounts of sticks for the nest—even beyond what is needed and after the nest is already complete. - Solo Moras may also build and maintain a nest, but they may not have hatchlings on their own. - The !sleep command may be used to represent being better rested while on the nest, even outside of their activity time. Must still sleep 5 minutes.
⚠️ May be considered a rulebreak
Bald neck Moras may scavenge until hit 3x May hit T1-2 off a cliff when 75% hunger even when within los of 1 bd May use !sleep when sleeping on their nest regardless of time of day
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes
📅 Last update: 04/29/26
Pachyrhinosaurus Tier 4 Herbivore Land Server Group: Unlimited
👥 Group Size
Unlimited
Up to 3 may participate in combat at a time (hunters/defenders).
🏕 Gondwa Habitat
Green Hills, Savannah Grasslands, Hunter’s Thinket, Green Valley, Rainbow Hills, Young Grove, Whistling Columns.
Nesting must always happen in a habitat.
🏕 Riparia Habitat
Cedrus Forest, Black Fern Hills, Twisted Forest, Dry Fang Canyon, Tallbrush Coasts, Crag Bluffs, Redwoods
💕 Riparia Courting Zone
In winter, Pachyrhinosaurus meet in Dry Fang Canyon
🍖 Preferred Foods
Banana, Melon, Reeds, succulents, roots.
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Diurnal; Active in the day, sleeps during the night.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Mud Bathing / Soaking
Use !clean after.
⚖️ Behaviors
Summer Frolics
During hot weather or long migrations, Pachyrhinosaurus will gather in rivers, lakes, or ponds to cool off and socialize; with separate herds gathering and enjoying the cool water together. Adults often wade in slowly while calves splash and call loudly, mock-charging their siblings or nudging each other beneath the waterline. Often this draws the attention of aquatic dangers, and so adult pachyrhinosaurus may bite or shove at the water in preparation of unknown danger.
Clash of Calves
Young Pachyrhinosaurus are playful, practising future dominance displays. Calves and sub-adults may lock heads or shove each other with mock charges, circling and pushing. This behavior is non-lethal and may not be escalated into damaging combat, but establishes early bonds (backing down at 80% hp). The chosen successor is often picked on, as even hatchlings know this is one day to be their leader and will test her strength (backing down at 50% hp).
A New Dawn
Pachyrhinosaurus are deeply intelligent creatures, with wisdom and knowledge of the land they migrate through. In times of drought, an old female remembers the summer her whole clutch was nearly taken by the scorch of dry air and drier lakes. These old females are the leaders of the ceratopsian herd, deciding when to follow migration patterns, when to hang back or wander elsewhere for small ponds only she can smell on the wind. Knowing her time may be fleeting, she will choose a female from the newest clutch of eggs and take her to the front of the herd amongst the bulls and danger. - Regardless of her age, a new successor will always be chosen in the event of the leader’s death. - Other herd members must respect the matriarch’s choice. They may not overrule or reject her decision. - The chosen hatchling (future leader) may be placed in the front lines during minor predator encounters. - Older herd members rally around her after she shows courage, but she’s expected to stand firm before the herd moves. - If the chosen successor dies before adulthood, the herd is thrown into confusion and instability, with younger bulls sometimes attempting to take control until a new female is chosen. - Often, the matriarch may “present” her successor by leading her to water first, or letting her eat before others, a visible sign of leadership being passed on. When the matriarch feels her death near, she may separate slightly from the herd and allow predators/scavengers to take her, believing her sacrifice ensures the herd survives. This passing on occurs when the leading female player is logging off/reaching the final elder stage.
Brightest Bull
Pachyrhinosaurus display complex social structures. Led by the eldest female, these large herbivores will tolerate no more than one dominant male in the herd, marked by his bright nasal boss. As male sub-adults begin showing off their bright frills, the dominant male may see these younger bulls as competition and challenge them for rights to defend the herd. However, should the leading female cow find the bulls too rowdy or aggravating, she may break up the sparring with aggressive calls. To challenge, the dominant male will - Aggressive call x3. - The defensive pachyrhinosaurus will respond in turn to initiate the challenge, or will crouch while alert calling to show submission. - Will submit or flee when at 50% health.
Wall of Horns
Tyrannosaurus Rex are the natural predators of Pachyrhinosaurus, and the herd treats every sighting as a matter of survival. If one enters LOS of the eldest female, she will issue an alert call and lead the herd to keep out of its visibility range. If the Rex continues to close in, the herd forms the Wall of Horns - a defensive circle with calves and the chosen successor in the center. Up to three adult defenders may step forward to aggressive call and charge at the predator, while the rest remain locked in formation and only attack in self defence if the Rex approaches.
⚠️ May be considered a rulebreak
N/A
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes
📅 Last update: 01/14/26
Peloroplites Tier 4 Herbivore Land Group: Unlimited
👥 Group Size
Unlimited
Up to 3 may participate in combat at a time (hunters/defenders).
🏕 Gondwa Habitat
Triad Falls, White Cliffs, Grand Plains, Whistling Columns, Green Valley, Hot Springs.
Nesting must always happen in a habitat/courting zone.
🏕 Riparia Habitat
Twisted forest, Wollemi forest, Red woods, Cedrus forest, Mudflats.
💕 Gondwa Courting Zone
In spring, Peloroplites may meet in Hot Springs to court
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
🍖 Preferred Foods
Tiger Nuts, Berries, Melons, Roots, Pinecones, Acorns
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Diurnal; Active in the day, sleeps during the night.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Mud baths by using shake in mud piles.
Use !clean after.
⚖️ Behaviors
Headstrong
Peloroplites display their strength to other Peloroplites by charging up a head butt. Frequently these creatures spar each other strictly through the act of head butting, even ignoring the danger of nearby bodies to fight. The use of any other move is seen as weak and a forfeit of the spar. If a Pelo loses its spar to a herd mate the winning herd mate will take, or keep, the role of defender. If a Pelo loses its spar to a non-herd mate it will leave the LOS of the winning party.
Clubs vs. Spades
Due to their unique appearance these walking fortresses don't recognize the Anodontosaurus as kin and will make aggressive calls when near in an attempt to scare them off. However, in spite of their posturing they run away if the Anodontosaurus returns an aggressive call. They cannot spam call, and no more than 3 in a group may call at once.
Courting Dance
Due to their solitary lifestyle, finding a mate is important to Peloroplites. When searching for a mate the Peloroplite heads to their courting zone in hopes of being able to display their superior armor. When courting a Peloroplite will shake its body 3 times, if the 3 shakes are returned a pair has been formed. If there are more males than females present, the males will spar using their headbutts to determine who has officially won the courting dance.
No Surrender
When protecting others in their herd, the Pelorplite won’t back down from a fight. Always on guard, the defenders will gladly give up their own life in order to protect their herd mates, prioritizing the youngest member.
Wallowing and Rooting
Peloroplite love sitting on the waterside in piles of mud as it keeps their tank-like armor cool and covered from the sun. They bathe in it regularly, seeing themselves without mud as a sign of being dirty. The Peloeroplite are also known for their forager habits, causing them to try and dig (7 call) to find hidden plants in the ground.
⚠️ May be considered a rulebreak
May spar near a body.
🧬 Basic Info
Can symbiote: No.
Can have a symbiote: Yes, either two T1s or one T2.
📅 Last update: 02/17/2026
Sarcosuchus Tier 4 Carnivore Semi-Aquatic Group 3
👥 Group Size
3
🏕 Gondwa Habitat
Young Grove, Titan's Pass, Dark Woods, Birchwoods, Whistling Columns, Snake Gully, Hunter's Thicket, Triad Falls, Big Quill Lake, Hot Springs
Nesting must always happen in a habitat.
🍖 Preferred Foods
Lurdusaurus, Deer, Wolves, Cougar, Utahraptor, Pike (Critter)
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Nocturnal; Active in the night, sleeps during the day.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Mud Bathing, Preening
Use !clean after.
⚖️ Behaviors
Ambush
Sarcosuchus are weaker than their kin and they know it, picking and choosing their battles with careful planning and precision. This crocodile prefers not to hunt creatures that can see it in the water, only hunting where it is deep enough to hide them completely. If they are staging an ambush and get within one of their own length of the prey, and are spotted, they may continue to engage. If a perfect unseen ambush has been executed they may use !tasty when eating.
Warm Season Surge
Sarcosuchus does not have to territory each other during the Summer, the perfect season for sunbathing. They will often sit on the shores and rocks of lakes and rivers, opening their mouth as they regulate their internal temperatures. Sarcosuchus lazily hangs around with its gaping maw, the ideal opportunity to let small creatures eat the shreds of meat caught between its teeth. This dynamo of a crocodile will contest others of its kind for the best sunbathing spots. Adult crocs will always take claim to a spot before Sub-Adults and below. Initiate a spar to vie for a spot, ending when one member submits or reaches below 50% health.
Mud Slinking
Sarcosuchus may wear mud and stalk around water sources ambushing these they believe they can pick up. If able to grab their prey, they quickly dash to the nearest water to drown it. If they attempt to grab something and they fail, they flee to water out of fear of retaliation.
⚠️ May be considered a rulebreak
May use !tasty if Sarcosuchus was completely hidden and successfully ambushed its prey.
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes
📅 Last update: 01/14/26
Saurophaganax Tier 4 Carnivore Land Group 3
👥 Group Size
3
🏕 Gondwa Habitat
Triad Falls, Green Valley, Grand Plains, Salt Flats, Titan's Pass, Hunter's Thicket
Nesting must always happen in a habitat.
🏕 Riparia Habitat
Crag Bluffs, East Passage, Dry Fang Canyon, Twisted Forest, Black Fern Hills, Cliff Edge Falls.
🍖 Preferred Foods
Triceratops, Eotriceratops, Amargasaurus, Megalania, Saurophaganax, Bones.
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Metaturnal; Active during both the day and the night, sleeping sporadically throughout both.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Water or Mud Bathing; shake in either to clean.
Use !clean after.
⚖️ Behaviors
Strategic Ambush Predator
A patient, calculated hunter that relies on positioning and timing rather than speed. Will stalk it's prey before attacking, using it's scary looks to intimidate it.
Baby Killer
Due to its insatiable blood thirst and high drive, it takes the opportunity to hunt hatchling - adolescent babies from any tier when within hunting hunger. Prefers to target younger, weaker prey over other creatures.
Death Scar Opportunist
May finish off wounded creatures on death scars at any hunger (No 3rd Party). - This behavior may only be used in Spring and Summer. Never Autumn/Winter.
Body Baiting
May use Tier 1–2 bodies as bait to lure potential prey. Saurophaganax is highly food aggressive and will attack anything that comes within 1 Spino length of it’s meal without a warning.
Side Character
A solo Saurophaganax may choose to have one Allosaurus OR one Concavenator as their symbiote. While grouped they may not have other symbiotes. A trio of Saurophaganax may have a normal symbiote but it cannot be Allosaurus or Concavenator.
⚠️ May be considered a rulebreak
- Attacks scavengers or anything within 1 body length of its BD without warning. - May use T1-2 bodies as bait (ignores smaller BD in this instance). - A solo Sauro may take one Allo OR one Conc as symbiote. Cannot have other symbiotes.
🧬 Basic Info
Can symbiote: No.
Can have a symbiote: Yes
📅 Last update: 04/26/26 🙏 N/A
Suchomimus Tier 4 Carnivore Semi-Aquatic Group 3
👥 Group Size
3
🏕 Gondwa Habitat
Grand Plains, Snake Gully, Green Valley, Big Quill Lake, Triad Falls, Mud Flats, Sharptooth Marsh, White Cliffs
Nesting must always happen in a habitat.
🍖 Preferred Foods
Yutyrannus, Concavenator, Sarcosuchus, Ichthyovenator, Pike (AI), Crabs (AI)
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Matitunal; Active during the morning, sleeping at other times.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Mud Bathing; Shaking/stretching in mud
Use !clean after.
⚖️ Behaviors
Born of the shifting boundary between land and water, Suchomimus has evolved into two distinct lineages - each shaped by the environment that raised them. Over generations, differences in nesting grounds, diet, and behaviour have divided the species into Water-born and Land-born variants, each perfectly suited to their hatched world. Though similar in form, their instincts, habits, and temperaments could not be more different. Water-born These Water-born Suchomimus are stronger swimmers and patient predators; they thrive when their target stands unsuspecting, before bursting from the water and spraying their prey to confuse and attack. In times of food scarcity or in full packs where small fish will not fill the bellies of their kin, Suchomimus will take any opportunity that stumbles on their territory. - Hatch (spawn) on the banks of rivers and along sandy beaches. - Their hides mature in darker, neutral tones, adapted to blend in amongst the kelp and murky sandbanks. - These hunters thrive in the shallows, prioritising fish and small prey they can ambush from beneath the water's surface. - However, ill fit for the baking sun, Water-born Suchomimus will rarely stray from LoS of water.
Land-Born
Land-born Suchomimus detest blending in and would rather make their presence known across POIs in broadcast and aggressive calls. These Suchomimus are resilient and mean hunters; they boldly defend their territory and feeding grounds and often bask in the open sun. - Hatch (spawn) on sun-baked land and dry floodplains. - Their brighter, coarse skin absorbs heat and wicks moisture, making them faster and more aggressive on land.
Confusing Kin
Orphaned or lone hatchling/juvenile Suchomimus are clever despite their youth. If their path crosses that of an adult Spinosaurus, Suchomimus will recognise the familiar smell of their bloodlines and may approach the larger theropod. Cautious, but eager to escape the terror of lurking predators, these young Suchomimus often imprint on the Spinosaurus, following even at the risk of being attacked. If struck or aggressive called however, they will flee in fear but will not forget. Rejected imprinting can lead to a severe hatred for Spinosaurus in adulthood, and they may prioritise hunting or driving them away. If a Suchomimus that hates Spinosaurus manages to kill one, they can use !tasty. Should the Spinosaurus seem placid in the presence of the youngster, the Suchomimus will follow and mimic their ‘parent’. - They will stay by their side even in times of drought or disaster, but never assist in hunts, territory, nor defend. - The bond between the imprinted Suchomimus and Spinosaurus is weak; both know there is something quite not right with the other. They do not group. - The Suchomimus may eat from BD’s at the discretion of the Spinosaurus, but should they be struck or aggressive called, even by accident, they will flee and not return. - The Suchomimus may stay with the Spinosaurus well into adulthood but must leave if invited by another Suchomimus. - Land-born Suchomimus will feel unease if they are around water too long while imprinted, and may flee early as the unease proves being wet to be a weakness.
Mud Mud Mud!
Both Water and Land-born Suchomimus share a deep fondness for mud. They will often be seen stretching and shaking in it, smoothening the cracks in their hide and deterring those pesky Rhamphorynchus. Mud serves as both a source of enjoyment and a natural defense against heat and insects. If sleeping in mud for seven minutes, you may use !sleep at any time.
Fierce Guardians
Suchomimus are highly protective of their nests and young. Any creature that ventures within one Spino length of their nesting grounds or offspring will receive a single aggressive call as a warning. If the intruder fails to leave, the Suchomimus may attack without further notice. Even larger predators are treated with equal hostility — the defense of their clutch comes before all else.
Little young
Due to the chance of an offspring being the opposite born, ex. A water-born being born into a land-born nest, in which the parent will chase it off or kill it, Suchomimus may have up to 6 offspring each nesting cycle instead of 5.
⚠️ May be considered a rulebreak
- Hatchling Suchomimus may imprint on Spinosaurus up into adulthood, but cannot aid in defense, territory or hunting. Rejected hatchlings can use !tasty on Spinosaurus, via Confusing Kin - May hatch 6 offspring via Little young
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes, T1-T2
📅 Last update: 12/31/25
Torvosaurus Tier 4 Carnivore Land Group 3
👥 Group Size
3
🏕 Riparia Habitat
Dry Fang Canyon, Black Fern Hills, Tallbrush Coasts, Hollow Hills, Crag Bluffs, East Passage.
Nesting must always happen in a habitat.
🍖 Preferred Foods
Miragaia, Stegosaurus, Kentrosaurus, Apatosaurus, Amargasaurus, Centrochelys(Critter)
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Diurnal; Active in the day, sleeps during the night.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Dust Bathing; roll in dirt/sand to clean
Use !clean after.
⚖️ Behaviors
Always Gets the Girl
During the mating season, female Torvosaurus will group together as 4 individuals to take down a Tier 5+ creature. Ungrouping once the kill is complete. At this corpse, they will broadcast call to announce the location in which Torvosaurus will gather to court. Together, they will feast while watching the ensuing brawls. When courting, male Torvosaurus will spar between themselves to establish dominance in a tournament-style contest. In order of who won the most bouts to who won the least, the males get to have first rights to any of the attending females. The males are not allowed to partake of the female's bounty, and should any try to sneak a piece and are discovered, are automatically disqualified from mating. Females may also choose to reject the winner if he relies on cheap tactics instead of sheer skill and strength to win. - Torvosaurus do not need to territory one another during this time.
Hidden Lair
A Torvosaurus' nest, particularly one capable of hosting hatchlings, will always be very well covered, to the point of near burial of the eggs. The porous shell allows for exchange between internal and external media, keeping the eggs moist and properly hydrated, much like sea turtles. When settling down to procreate, a female may judge a male by his ability to cover and properly shelter the nest. If he does not do an adequate enough job, she may leave him.
Aim High, Hit Low
Torvosaurus use their heft to push their prey off of cliffs, baiting them off ledges. When at low health, these theropods have to shelter on a rock face in order to feel safe, luring others close to the edge. If a pursuant tries to follow them this way and they perish, the Torvosaurus may use `!tasty` upon consuming a body killed with this method.
⚠️ May be considered a rulebreak
May ignore territory limits when courting. Females may temporarily group to 4 in order to hunt a T5+ creature during this time. May use !tasty when eating a creature that’s died off a cliff.
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes
📅 Last update: 03/12/26
Ursa Tier 4 Carnivore Semi-Aquatic Group 3
👥 Group Size
3
🏕 Gondwa Habitat
Dark Woods, Birchwoods, Grand Plains, Titan's Pass, Hunter's Thicket, Wilderness Peak, Burned Forest, Young Grove
Nesting must always happen in a habitat/courting zone.
🏕 Riparia Habitat
Redwoods, Twisted Forest, Wollemi Forest, Cedrus Forest
💕 Gondwa Courting Zone
Wilderness Peak in Autumn
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
Wollemi Forest in Autumn
🍖 Preferred Foods
Trout, Perch, Pike, Melons, Acorns, Russula
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Crepuscular; Active during the twilight hours of the morning and evening, sleeping at midday and midnight
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Scratching; use the scratch emote against a tree to clean
Use !clean after.
⚖️ Behaviors
Hibernation
In autumn, Ursa bulks up as much as possible, hunting large prey such as sauropods or apexes. During this season, small creatures are ignored due to the energy it would take to pursue a frankly small meal. If the creature is tier one and attempts to scavenge from a T5+ bd, then the Ursa may choose to ignore it, instead focusing on eating as much as possible. In winter, Ursa finds itself slow and exhausted. During this season, an Ursa may use !sleep at any time when in a cave instead of strictly at midday / midnight.
Salmon run | Fat bear week
In spring, groups of Ursa find themselves along water fall edges, hunting for fish in the deep water just before the fish run over the side. Females are often seen on the shore observing the catching abilities of the males for that year. The male with the least hunger is seen as the most attractive and may be chosen as a mate for that year by the female. Males often drop fish off at the females feet, regardless if they are grouped or not. The larger the fish, the higher chance she will accept the courting attempt.
Carcass championships
Wolves, Rhamps and Ursa often find themselves face to face with eachother. Upon coming across a body owned by wolves, a pair (or solo) Ursa may choose to contest for it regardless of current hunger.
⚠️ May be considered a rulebreak
During autumn, Ursa may ignore T1 scavengers During winter, may !sleep in a cave at any time During spring, may gift other Ursa's fish even if outside of group Ursa may contest bodies owned by wolves at any hunger
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes, 1 T1 or T2
📅 Last update: 05/12/26
Yangchuanosaurus Tier 4 Carnivore Land Group 3
👥 Group Size
3
🏕 Gondwa Habitat
Dried Lake, Green Valley, Titan’s Pass, Rockfall Hills, Triade Falls, Burned Forest, Birchwoods, Young Grove.
🏕 Riparia Habitat
Black Fern Hills, Cedrus Forest, Tallbrush Coast, Redwoods, Wollemi Forest, Coastland Swamp, East Passage, Twisted Forest, Stillwater Bog. Nesting may only occur in habitats/courting zones
💕 Gondwa Courting Zone
Yangchuanosaurus meet in Dried Lake during autumn.
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
Yangchuanosaurus meet in Black Fern Hills during autumn.
🍖 Preferred Foods
Roots, Utahraptor, Ceratosaurus, Saurophaganax, Gigantoraptor, Stegosaurus.
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Metaturnal; Active during both the day and the night, sleeping sporadically throughout both.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Wallows in mud: Sit/Crouch and shake in mud.
Use !clean after.
⚖️ Behaviors
Prized Companion
Yangchuanosaurus understands the value and cohesion that Symbiosis can bring to a group. They support their little companions with great care. Nurturing them, often making sure their smaller cohorts eat first, friendly calling and rubbing their large heads against them. They favour Dilophosaurus and Dimetrodon Grandis for their shredding capabilities and the utility they can provide in a fight. If they spot a lone Dilophosaurus/Dimetrodon Grandis, they may gift them mud in attempts to persuade them to join the team as their lone symbiote.
Practice, practice, practice
Yangchuanosaurus practice co-ordination often. This can be done by running races around their favored POI’s, challenging group members to better their offensive and defensive capabilities. They may ask for spars or offer a simpler mode by initiating playful tag with a head butt, however these never put a group member lower than 50% health.
Do you like this?
Now and then they go out of their way to find something of interest, be it an item they’ve never seen before or something they know their group mate enjoys playing with. They gift these items to groupmates, knowing that a strong bond makes for a better team mate. And a happy member makes for a happier life.
Moss Seeker
Yangchuanosaurus absolutely adores a good moss bed. Especially just after a rain. They’ll lay upon it, stretch in it and rub all over it. They enjoy lounging on them after a good hunt, letting their sore muscles rest on such a luxurious fluff of a bed. They may lay claim to a mossy bed area, yelling (broad casting) at those of their kind they find intruding upon their luxurious beds. If both players broadcast simultaneously, a spar may ensue, the winner claiming the fluffiest moss. These spars never end in death.
”L’esprit de Corps”
Yangchuanosaurus love a good hunt. Strategic leaders rally their fellow comrades into the thick of it. T5+ are considered a champion's fight, while T2 proves to be a test of agility and co-ordination. The group's leader(s) tests their companions yearly against the richest fight of all, a test of courage, timing and strategy; a hunt against a C-rex. It’s a test of the clock and the ultimate trial of group co-ordination. For once it starts, the group will likely not be able to escape without experiencing the death of a comrade or the prey may escape into the depth’s. A C-rex’ fiery breath, hard skin and rapid charges will prove fatal for any ill prepared group. A group that successfully hunts an Adult+Role C-rex (use !sniff to identify) following this behavior may use the !sleep and !tasty commands after eating and laying next to the body. This shows the respect they carry for the eternal repose, while cooling their undoubtedly burned/heated bodies against the cooler ground. If the BD is within 3 spino lengths of a water source, those who were burned by that C-rexs fire may enter the water and soak themselves in it. Doing so allows use of the !clean command. This can only be done after filling their hunger meter. They must quickly return to the BD if other members are not yet full and the BD hasn’t dissipated. Only 1 member may leave the BD at a time when following this behaviour. All commands used while following this behaviour cannot be done more than 3 times; after 3 different hunts a group cannot hunt C-rex again until after server restart, death or safelog. Each time this behaviour is used it must be against an adult C-rex with a different role and skin than their previous hunts. Failed hunts included.
⚠️ May be considered a rulebreak
- May gift mud to Dilophosaurus or Dimetrodon Grandis in an attempt to gain them as a symbiote, via Prized Companion behavior - Can use !sleep !tasty and possibly !clean if successfully hunted an adult+role, C-rex while in a group. 3 hunts per restart/death/safelog. Cannot target same role/skin.
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes, one: T1 or one: T2
📅 Last update: 07/26/2026
Yunnanosaurus Tier 4 Herbivore Land Group: Unlimited
👥 Group Size
Unlimited
Up to 3 may participate in combat at a time (hunters/defenders).
🏕 Gondwa Habitat
Snake Gully, Green Valley, Grand Plains, Big Quill Lake, White Cliffs, Desolate Pass.
Nesting must always happen in a habitat.
🍖 Preferred Foods
Acorns, Pinecones, Tiger Nuts, Lychee, Bananas, Melons
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Crepuscular; Active during the twilight hours of the morning and evening, sleeping at midday and midnight.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Mud Bathing
Use !clean after.
⚖️ Behaviors
Just a Man
Yunnanosaurus are simple creatures and have trouble with object permanence. When crossing rivers or travelling through bushes, they may become confused and wonder where their group went. Panicked, they stand upright and walk in circles, alert and aggressive calling to make themselves bigger and more noticeable to their lost teammates. This behaviour is chided by the group’s scouts, who pause, think, and locate the frazzled member.
Pinpoint Accuracy
Fostering deep bonds between family, young Yunnanosaurus are known to mimic their parents, copying their actions and emotes. This continues into adulthood, where families may develop their own body movement language.
Mama Torpedo
Yunnanosaurus are incredibly protective, sheltering their sick and watching each others backs. When offspring are present in a group, all members are on high alert and constantly scan for danger. If a creature approaches within two spino lengths of their nest they may attack without warning.
⚠️ May be considered a rulebreak
May attack creatures within two spino lengths of nest without warning
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes
📅 Last update: 01/10/26
Agathaumas Tier 5 Herbivore Semi-Aquatic Group: Unlimited
👥 Group Size
Unlimited
Up to 2 may participate in combat at a time (hunters/defenders).
🏕 Gondwa Habitat
Sharptooth Marsh, Whistling Columns, Big Quill Lake, Savanna Grasslands, Mud Flats
Nesting must always happen in a habitat zone.
🏕 Riparia Habitat
Mudflats, Twisted Forest Swamp, Redwoods, Cedrus Forest, Costal Bluffs
💕 Gondwa Courting Zone
In summer, Agathaumas meet in Sharptooth Marsh to court.
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
In summer, Agathaumas meet in Cedrus Forest to court.
🍖 Preferred Foods
Reeds, Kelp, Roots, Pinecones, Arapaima (Critter), Red Ginger
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Diurnal; Active in the day, sleeps during the night.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Mud wallowing / Soaking in water to clean.
Use !clean after.
⚖️ Behaviors
Dance of Bulls
Male Agathaumas often have much brighter and flashier horns, crests and bodies to show off for females, especially since Agathauma’s eyesight is poor, the colors need to stand out in the dense green foliage that is Sharptooth Marsh. Male Agathaumas (bulls) often have colors such as red, orange, bright green, blue, and many other vibrant colors that stand out. Female Agathaumas (cows) almost always have darker and earthy colors, such as brown, varying shades of green, dull orange, and others that help them blend in and stay away from danger. During Summer bulls may migrate to Sharptooth Marsh, occasionally broadcasting in hopes to find a cow to impress. Bulls approach a cow that they've spotted, walk up to them and love call and shake to invite them to a dance. If the cow responds with a love call, the cow will copy whatever emotes the bull does. A common dance that young, inexperienced bulls do is; - 2 love calls - shake - special love call - scratch the ground - broadcast
Older bulls may make their own dance to impress cows.
Cooled off
During spring and summertime, Agathaumas will often be found sitting in shallow ponds of water or taking a dive in lakes. Agathaumas love water, therefore they spend most of their time in habitats that have plenty of water for them to stay hydrated and cool in the hot weather. Agathaumas may water guard small, shallow ponds of water that is no larger than 2 Spino lengths if it is not in the current Migration Zone.
Be Afraid!
Agathaumas have poor eyesight, but an amazing sense of smell. Due to this, they often bluff charge at larger creatures to scare them off when frightened. When approached by a larger carnivore or herbivore that comes too close, they may bluff charge and hit / bite, 4 call, and run away. Agathaumas also mistake other non-living things moving too quickly or suddenly appearing in their vision as a possible threat, often seen bluff charging at large bushes, trees, or even large moving shadows that can trigger defensive postures or bluff charging.
Hesitant Friends
Agathaumas naturally don't trust other species, yet they can occasionally be seen with a Rhamphorhynchus attached to their side, picking off harmful bugs and blood sucking ticks. May use !clean. Rhamphorhynchus may slowly approach the Agathaumas and 2 call or spread their wings to test the waters. If the Agathaumas shakes or love calls, it accepts the Rhamphorhynchus and invites it to clean. Cannot symbiote, only help.
⚠️ May be considered a rulebreak
May charge at other dinos, and may only hit them once during that season. May water guard small ponds that aren’t in the current Migration Zone. Allows a Rhamp to clean them.
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes
📅 Last update: 03/16/26 🙏 (photographer),
Barsboldia Tier 5 Herbivore Land Group: Unlimited
👥 Group Size
Unlimited
Up to 2 may participate in combat at a time (hunters/defenders).
🏕 Gondwa Habitat
Grand Plains, White Cliffs, Triad Falls, Titans Pass, Big Quill Lake, Green Valley, Birchwood, Desolate Pass, Hunters Thicket, Whistling Columns
Nesting must always happen in a habitat.
💕 Gondwa Courting Zone
In summer, Barsboldia meet in White Cliffs to court.
🍖 Preferred Foods
Yarrow, Red Ginger, Lilys, Berry Bushes, Pinecones
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Diurnal; Active in the day, sleeps during the night.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Rubbing
Use !clean after.
⚖️ Behaviors
Crowned
Barsboldia are matriarchal and led by a dominant female. During summer, herds gather at courting sites to challenge for mating rights. Females contest each other and fight for their pick of the males, with the dominant female fighting first to choose her crown jewel. Battles never result in death, and cease when one shows death scars or they submit by crouching and alert calling. In the herd the dominant females’ offspring eat first, and she will guard them until they’re full, aggressive calling at any who approach. Even other group/family members.
Oasis
Barsboldia are incredibly aggressive over water sources, as it’s a vital lifeline in the long travels they undertake. When approaching the water, Barsboldia may aggressive call to ensure the herd has enough to drink. If the water is 20% or under, they may threaten others who come within one spino length of them, and attack once if the warning is ignored. They cannot move to target creatures, use an aoe ability, or do this in migration zones. T1-2 is ignored as they take very little water.
Stampede
Barsboldia are unpredictable creatures, either quiet and docile, or breaking into a stampede. Loud noises, crowds, and brightly colored creatures can send them into a fury. Herds may charge towards offenders, circling around them and broadcasting in displeasure. They never target the same group twice, and do not attack, believing their show of force was enough to send the message. Creatures accidentally trampled do not count as an attack. Once their complaints have been voiced, Barsboldia moves on to quieter spaces. Calls cannot be spammed.
Tyrant Hunter
With their large size, Barsboldia are often on the menu for apex predators. Knowing how dangerous the predators are when fully grown, these giants like to nip the threat before it blossoms. When encountering an Acrocanthosaurus, Giganotosaurus or Tyrannotitan that’s sub-adult or below they may charge it and give chase for one stamina bar length while it’s in LOS. If LOS is lost at all during the pursuit, or stamina runs out, the Barsboldia will give up.
Drum Roll
Barsboldia enjoy the little things, whether it be a new member to their herd, good weather, or surviving a hunt, and in celebration a herd will slam their tails down into the ground. The drumbeats ripple across valleys and rivers, singing of their might, creating a rolling sound of thunder. This triumphant chorus only lasts for upwards of 10-20 seconds and cannot be spammed.
⚠️ May be considered a rulebreak
May waterguard any non-mz water sources when it’s below 20% May chase an Acro/Giga/Titan (sub adult or below) for one stamina bar length while in LOS
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes
📅 Last update: 02/11/26
Bristlewing Tier 5 Carnivore Flier Group 2
👥 Group Size
2
🏕 Gondwa Habitat
Savanna Grassland, Hoodoo Expanse, Dried Lake, Broken Tooth Canyon, Wilderness Peak, Burned Forest, Titan pass, Stego Mountain
🏕 Riparia Habitat
Wollemi Forest, Wind Tunnels, Volcano Islands, Dry Fang Canyon, East Passage, Coastal Bluffs, Big Tree Overlook, Palm Islands Nesting may only occur in habitats/courting zones
💕 Gondwa Courting Zone
Bristlewings will meet in Burned Forest during Summer to court
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
Bristlewings will meet in Volcano Islands during Summer to court
🍖 Preferred Foods
Dracoviper, Dominus, Bristlewing, Noviana, Eotriceratops, Megalochelys (Critter)
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Metaturnal; Active during both the day and the night, sleeping sporadically throughout both.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Soak in water to clean
Use !clean after.
⚖️ Behaviors
Draconic Greed
Bristlewings are extremely prideful creatures whether it be to their intimidating presence or pure strength. Their existence alone can be unsettling. However due to Bristlewings draconic blood they find interest in trophies and trinkets. They lord over lesser beings, silently demanding what is rightfully theirs through their daunting, dignified presence. Creatures who offer them trophies/items may be shown mercy and spared for the rest of the season, however each Bristlewing has a different taste. If the gift is not sufficient for their protection Bristlewings may retaliate in a malicious display of fire and blood. Bristlewings may wingbeat or burn those who stand in front of them with a measly trinket. Must not use fire near BD.
Dance of the Dragons
Many centuries ago there was a war for who was the true king of the skies. Bristlewings and Dominus fought against each other tooth and nail for years until the doom, when all dragons seemingly disappeared. Many believe the pointless battle of pride upset the Gods, and the Gods reprimanded them in the worst way; mass extinction… Over the coming decades some of these dragons resurfaced although only a few survived. Those that did survive haven’t forgotten though, they remember their disdain for one another, the lives lost, and ancient ground burned. To this day the two magnificent dragons still battle it out across the fields of Gondwa and the mountains of Riparia. Bristlewings may territory Dominus no matter the poi. Cannot be done in MZ. Bristlewings will only accept victory or death in these disputes.
Scram Pest!
Bristlewings are the farthest thing from tolerable when it comes to personal space. Bristlewings may wingbeat those invading their personal space after one aggro call and they do not need to wait the five seconds.
Gluttonous Ruler
Amongst Bristlewing families/groups there lies a hierarchy. The young or sick are often pushed aside for scraps either willingly or forcefully. The dominant Bristlewing will always have its fair share first, even if that means harming its own. If the lesser Bristlewing does not submit by crouching or friendly calling the leader may put them in their place by any means necessary.
The Gathering of Houses
Once a year during the summer season, Bristlewings of every family may meet on Red Island or Volcano Island. During this gathering of dragons, Bristlewings may ignore POI limits. They often engage in spars, dog fights, and a show of agility to deem themselves and their Houses worthy of respect. These fights may never result in death unless agreed upon.
⚠️ May be considered a rulebreak
- May accept trophies in return for sparing a creatures life. - May territory Dominus regardless of POI limit. - Does not need to wait the five seconds after the aggro call for personal space if using wingbeat. - Territory limits may be ignored on Red Islands/Volcano Islands during summer.
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes, one T1 or T2
📅 Last update: 08/03/26
C-Rex Tier 5 Carnivore Semi-Aquatic Group 2
👥 Group Size
2
🏕 Gondwa Habitat
N/A
🍖 Preferred Foods
Ginger, Scallops, Trout (Critter), Acorn, Melon, Ants.
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Crepuscular; Active during the twilight hours of the morning and evening, sleeping at midday and midnight.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Bathing; swim in water to clean
Use !clean after.
⚖️ Behaviors
Empathetic Healer
C-Rex are deeply empathetic; seeing others in pain can genuinely distress them. When they witness combat, they pace nervously and give alarm calls.
Personal Space
C-rex will never assert personal space, allowing creatures of any tier to come close. Though it may become uncomfortable around T5-6, often scooting a bit further away with a friendly call and a shake.
Little Guys
C-rex may have up to two symbiotes of any habitat. It MUST have the same diet as the C-rex (carnivore). Only 1 symbiote may participate in combat at any time, switching symbiotes once combat has started is strictly prohibited.
⚠️ May be considered a rulebreak
- May have 2 symbiotes of any habitat, as long as it’s a carnivore.
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes, T1-2
📅 Last update: 03/12/26 ✍️ Author: Baru
Cerataspida Tier 5 Herbivore Land Group: Unlimited
👥 Group Size
Unlimited
Up to 2 may participate in combat at a time (hunters/defenders).
🏕 Gondwa Habitat
Hunters Thicket, Green Hills, Young Grove, Whistling Columns, Birchwoods, Dark Woods, Green Valley
Nesting must always happen in a habitat/courting zone
🏕 Riparia Habitat
Black Fern Hills, Redwoods, Mud Flats, Stillwater Bog, Wollemi Forest, Twisted Forest,Cedrus Forest, East Passage
💕 Gondwa Courting Zone
In Autumn, Cerataspida will meet in Hunters Thicket to court
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
In Autumn, Cerataspida will meet in Redwoods to court
🍖 Preferred Foods
Roots, Acorns, Lillies, Nypa seeds, Red Ginger, Tiger Nuts
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Crepuscular; Active during the twilight hours of the morning and evening, sleeping at midday and midnight.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Rubbing against trees/rocks
Use !clean after.
⚖️ Behaviors
Heavy is the crown
Cerataspida are strong willed and do not buckle to opposing families. When two groups meet, a battle between the two lead bulls follows. Through the clash of antlers and the earth shattering punches only one victor may remain. The victor of this dispute may choose to take on the opposing bulls family merging them into one group. The exiled bull will continue on, if left alive, in search of a new herd. Though the new herd does not come easy as solo Cerataspida are seen as weak and must prove themselves to the others by serving the new family. Once they have shown they are capable, the herd may take them in to which they may work their way through the ranks. To become the new lead of the herd they must challenge the head bull in a ferocious battle of brute strength. The victor takes the herd and the exiled is on the search once again.
Of Sword and Shield
Young male Cerataspida may group together as a bachelor pair in search of a life long mate. They often broadcast to make potential mates aware of their presence. If a single female Cerataspida is found, the bachelor pair will slam the ground and spar to show off their strength in attempts to impress the female. If the winner is chosen by the female they will then proceed on their own while the solo male will continue his search. The newfound pair are very territorial of one another and will protect each other at any costs. During nesting the female will remain protecting the nest while the male ventures out, securing the surrounding area and searching for food for the nest. Mothers are very protective of their young, even going as far as driving the father away from the family for an extended period of time. Mothers may become aggressive to those who get within 2 spino lengths of their children and charge at those who approach, headbutting, but may not chase if the creature flees. When the young reach adolescence the mother may allow the father to return to see his children. From adolescence the father will teach the young how to protect themselves with the ferocity of those before him.
Spirit of the Forest
Cerataspida tend to spend most of their time roaming the great forests concealing themselves in the dense foliage. These proud creatures however are no stranger to conflict, and will flaunt their piercing horns and slam their massive hooves against the ground towards potential predators in attempts to ward them off. If the predator chances the hunt they will be shown why Cerataspida rules the forest… On the contrary smaller creatures and babies find peace and security being next to these creatures, nestling themselves in the Cerataspidas thick fur especially during the cold months of winter. During summer creatures find themselves walking next to Cerataspida, using them as a walking shade tree because of their massive antlers and large stature.
Stubborn ol’ Bull
During autumn bulls are highly territorial and do not appreciate other bulls encroaching on their territory especially when they’re with their mate. They will ward off the opposing Cerataspida with little to no leniency, first threatening with vocal calls, and if ignored they will charge the other with the intent to kill. If the bull leaves the poi they will not chase instead letting them leave with a shred of dignity left. When a mated pair is together it is best to steer clear as the males are very protective of their counterpart and do not appreciate others approaching their mate without approval. They will warn with a wide range of vocal calls and mock attacks and if those warnings are not heeded the male may mock charge with intent of scaring off the approacher. If the intruder attacks, Cerataspida may defend until 60% health or lower after which they must flee. Will stop and retreat if the opponent shows death scars, as they believe the lesson has been learned. If their mate dies Cerataspida will not restart their search for a new mate, instead remaining at the sight of their loved ones passing, pacing as the wind hums, as the grass sways in the wind, waiting for their mates return home…
⚠️ May be considered a rulebreak
- Cerataspida may ward off those who approach their mate by mock attacks and charges, if attacked can defend until 60% health Attacks must cease if the opponent shows death scars. - Females may charge and headbutt any creatures within 2 spino lengths of their children. Cannot chase them if they flee.
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes, 1 T1 or T2
📅 Last update: 5/18/26
Dominus Tier 5 Carnivore Flier Group 2
👥 Group Size
2
🏕 Gondwa Habitat
Impact Crater, Savanna Grassland, Salt Flats, Stego Mountain, Dried Lake, Rockfall Hill, Wilderness Peak, Grand Plains, Burned Forest, Broken Tooth Canyon
Nesting must always happen in a habitat.
🏕 Riparia Habitat
Dry Fang Canyon, Volcano Islands, Coastal Bluffs, Wind Tunnels, Hollow Hills, Crag Bluffs, Cliff Edge Falls, East Passage, Big Tree Overlook.
💕 Gondwa Courting Zone
In summer, Doms meet in Burned Forest to court.
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
In summer, Doms meet in Volcano Islands to court.
🍖 Preferred Foods
Bones, Dracoviper, Giganotosaurus, Noviana, Dominus, Bristlewing.
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Diurnal; Active in the day, sleeps during the night.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Soaking; soak in water to clean
Use !clean after.
⚖️ Behaviors
Chilled Forge
The first snow signals a quieting of the land, as violence gives way to survival. During winter, Dominus abandons territorial conflicts and focuses on enduring the cold. A Dominus will scorch the ground to create warmth before resting, conserving fire carefully. Fire is precious in winter and used only to heat the ground for warmth, never in combat. Smaller creatures, T1–3, may sit nearby to share the heat. The Dominus tolerates their presence, as they pose no threat and their bodies add to the warmth.
Red Mountain
During summer Dominus flock to Burned Forest or Volcano Islands to claim their rightful throne utop the grandest volcano and rule their kingdom with the wrath of fire and ash. They engage in fearsome battles, fighting to the death until only one Dominus or mated pair remain. This battle ignores territory limits. The winners may use !tasty on any creature hunted in the POI during summer. Offspring that were nested in the volcano may use courting commands once they reach adol and once again at adult regardless of the season. One time use per nest. If there are no challengers to fight for the throne, a solo Dominus may claim the volcano and its benefits but must territory all other Dominus on sight.
King of the Dragons
Dominus has great hatred of Bristlewing, often going out of its way to provoke dogfights in the sky. If a Dominus is 60% hunger or lower, it may attack a solo Bristlewing, regardless of BD within LOS. The goal is to either chase it out of the POI or kill it. - This behavior may only be done in spring/summer/autumn
⚠️ May be considered a rulebreak
- Does not need to territory in winter - May attack Bristlewings regardless of BD - Victors of Red Mountain may use !tasty in burned forest/volcano islands during summer - Offspring nested in a volcano may use courting commands once during any season - Red Mountain battles ignore territory limits until the fight has a victor
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes
📅 Last update: 03/02/26
Eotriceratops Tier 5 Herbivore Land Group: Unlimited
👥 Group Size
Unlimited
Up to 2 may participate in combat at a time (hunters/defenders).
🏕 Gondwa Habitat
Savannah Grasslands, Green Valley, Green Hills, Snake Gully, Birchwoods, Hunter’s Thicket, Grand Plains, Triad Falls, Titan’s Pass, Whistling Columns.
Nesting must always happen in a habitat.
💕 Gondwa Courting Zone
In Winter, Triceratops will meet in Savannah.
🍖 Preferred Foods
Bananas, Melons, Tiger Nuts, Acorns, Pinecones, Canna.
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Diurnal; Active in the day, sleeps during the night.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Mud Bathing; roll in mud to clean
Use !clean after.
⚖️ Behaviors
Bark-Eating Bovine:
Triceratops often eat tree bark. They use their horns to scrape and damage trees to loosen the bark so they can eat it. If a Triceratops circles a tree and hits it with its horns for about one minute, this shows the behavior of trying to remove bark to eat.
Highly Territorial:
Triceratops become very territorial during the summer because food and water are scarce. During this time, Triceratops herds may force Tier 5 herbivores out of a POI to protect remaining resources. This aggression is shown when full herds or bachelor herds drive Tier 5 creatures away from the area. If the other creature shows submission (an alert call, crouching and staying crouched, or a heart call), the Triceratops must stop attacking and calmly escort them out of the POI. This behavior is only allowed for herds of 5 or more Triceratops, with at least 3 Sub-Adults or Adults. Only 1 Triceratops may attempt to chase the other T5+ out. Running to a water source does not prevent territory disputes or attacks. However, Triceratops may not territory a creature that is already sitting, standing, or sleeping at the water’s edge and can drink without moving.
Protective Mother:
Triceratops mothers are extremely aggressive when they have calves. After a single warning call (1x aggressive call), a mother may quickly charge predators or other creatures that come within one body length of her and her calf. This applies to Tier 4–6 creatures of any type. Triceratops mothers are very protective and do not tolerate non-Triceratops near their young.
Defense Circle:
When their young are in danger or being hunted, Triceratops in herds or bachelor groups will form a defensive circle. Sub-Adult and Adult Triceratops face outward with their horns toward the threat, while Adolescents, Juveniles, and Hatchlings stay safely in the center. They may attack any carnivore that comes within one body length of the group. The circle only breaks when there are no carnivores nearby showing interest (such as watching or attempting to ambush) within line of sight.
⚠️ May be considered a rulebreak
N/A
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes
Mosasaurus Tier 5 Carnivore Aquatic Group 2
👥 Group Size
2
🏕 Gondwa Habitat
Sweetwater Shallows, Sweetgrass Shallows, Seagrass Bay, Sanctuary Isle, Golden Plateau, Sunken Hoodoos, The Teeth, Red Kelp Forest.
Nesting must always happen in a habitat.
🏕 Riparia Habitat
Kelp Vale, Coastland Swamp, Cliff Edge Falls, Volcano Islands.
🍖 Preferred Foods
Orca, Shonisaurus, Kaiwhekea, Helicoprion, Kelp Shark (critter), Sea Turtle (AI)
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Metaturnal; Active during both the day and the night, sleeping sporadically throughout both.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Dust bathing, roll in sandy shores/sea floors to clean
Use !clean after.
⚖️ Behaviors
Of the same blood
Mosasaurus, Prognathodon, and Tylosaurus have a tough time telling each other apart. If a solo Mosasaurus crosses paths with either species, they may choose to take one as a mate. Offspring will be considered hybrids, able to follow the optional behaviors of both parents but unable to nest anyone themselves. Hybrids often have a difficult time finding a mate or companionship. No one else may group with the pair, it must only be the two in group. This includes symbiotes. Offspring may stay till sub-adult per server rules. The extra added from matriarch must be one of the species already in the group.
Territorial
Due to its massive size, Mosasaurus is highly aggressive and territorial towards others in its current POI. If it comes across another T5 semi/aquatic creature, it may initiate a territorial dispute even if the POI is not full. For MZ, there may be at least 3 in a POI to territory.
Momentary flight
When hunting prey, Mosasaurus may become so excited that they physically launch out of the sea in a spray of water and foam. These shows of display may be used as a playful teasing behavior towards their prey, showing that theyre not worried about the hunt at all and dont see you as a threat.
Endothermic
A rarity among reptiles, Mosasaurus is warm-blooded. During the winter, they may have 1 extra member for pack warmth.
⚠️ May be considered a rulebreak
ex. can it mixpack? Cut down on allowing behaviors like this as much as possible! Hybrid feature May territory without a full POI
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes
📅 Last update: 12/16/25 🙏 @nova.chrome
Noviana Tier 5 Carnivore Semi-Aquatic Group 2
👥 Group Size
2
🏕 Gondwa Habitat
White Cliffs, Triad Falls, Snake Gully, Sharptooth Marsh, Green Valley, Ripple Beach.
Nesting must always happen in a habitat.
🏕 Riparia Habitat
Cliff Edge Falls, Black Fern Hills, Twisted Forest, East Passage, Wollemi Forest, Palm Islands.
💕 Gondwa Courting Zone
In autumn, Noviana may meet in Green Valley to court.
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
In autumn, Noviana may meet in Cliff Edge Falls to court.
🍖 Preferred Foods
Noviana, Deinocheirus, Saurophaganax, Spinosaurus, C-Rex, Tortoise (Critter)
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Crepuscular; Active during the twilight hours of the morning and evening, sleeping at midday and midnight.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Soaking in water / Rubbing against each other to clean.
Use !clean after.
⚖️ Behaviors
Hunter’s Pride
These drakes are fearless hunters with a preference for large prey (T3+), often seeking out carnivores over herbivores as a matter of pride. They view engagements with dominant predators as both a formidable challenge and a way to assert status. Typically, they consider smaller prey (T1–T2) beneath their notice, though circumstances like extreme hunger (below 25%) or Windfang infection can override this disdain. Because of this predisposition, Noviana are inclined to stand their ground and retaliate rather than choose flight.
Blood of the River
Does not override MZ terri rules Noviana are loyal mates and exceptional guardians to their young. They are highly territorial and will drive off any other Noviana that enters their domain if it is not a recognized member of their immediate family. A prospective mate must first endure a period of shadowing, where one follows the other at the edges of their territory, gauging their interest. Tokens such as red blooms or bloodied trophies from successful hunts may be offered during this period as signs of strength. Scars borne from such struggles are considered highly attractive and are desirable traits of a strong mate. This culminates with mock ambushes and waterborne wrestling, testing each other's resolve until a lifelong bond has been established. Once paired, they build a nest hidden among kelp beds or reeds, decorating them with shells, starfish and hunting trophies. As the young grow, juveniles become increasingly playful, sparring with siblings and tumbling in the shallows to prepare for adulthood. While most disperse as subadults to claim new territories, these blood ties endure, and one or two might remain with their parents until the next season.
’Til death do us part
A mated Noviana maintains constant vigilance over its partner, shadowing their every move and often demanding attention through soft chuffs ( ``Friendly Call`` ) and a crouched posture. If these bids are ignored, they will not hesitate to deliver a nip to their mate's flank to spur a reaction. This possessive attachment extends to actively patrolling their mate's immediate surroundings, jealously driving off curious creatures and other Noviana from their presence. They are highly protective over them and will always ignore fear factor if their mate is attacked. In the event of a mate's death, they will remain close by for a time, broadcasting their anguish before eventually moving on.
An anchor in the flow
Noviana require regular soaks or swims in flowing water to remain balanced and at ease. The motion and sound of a stream or river soothes their mind. Water is also used to regulate their temperature and clean themselves. Since the scales on the underside of their belly are softer, they will often rest in the shallows or on rocks near the water, relishing in the cooling sensation against their bodies. Without this daily immersion, they may grow restless and irritable, typically resulting in minor nips or growls directed at their own pack and family.
⚠️ May be considered a rulebreak
May territory other Noviana in LoS even when POI limit is not met.
🧬 Basic Info
Can symbiote: No.
Can have a symbiote: Yes, semi-aquatic T1-T2s.
📅 Last update: 02/11/2026
Orcinus orca Tier 5 Carnivore Aquatic Group 8
👥 Group Size
8, 2 hunters/defennders
Up to 2 may participate in combat at a time (hunters/defenders).
🏕 Gondwa Habitat
Golden Plateau, Kelp Forest, Red Kelp Forest, Volcano Bay, Deepsea Spires, Red Reef, Deepsea Crags, Barrens, Bleached Corals, Golden Kelp.
Nesting must always happen in a habitat/courting zone.
🏕 Riparia Habitat
Kelp Vale, Abyssal Depths, Stonebed Shoal, Volcano Islands, Twisted Forest, Stillwater Bog, Wollemi Forest, Redwoods, Palm Islands.
💕 Gondwa Courting Zone
In summer, Orca meet in Red Kelp Forest to court.
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
In summer, Orca meet in Abyssal Depths to court.
🍖 Preferred Foods
Mosasaurus, Livyatan, Prognathodon, Tylosaurus, Ocepechelon, Sunfish (AI)
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Metaturnal; Active during both the day and the night, sleeping sporadically throughout both.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Rubbing; use the shake emote/rub against coral or sharp rocks.
Use !clean after.
⚖️ Behaviors
Echos of the Pod
Orcas live in tight, matriarch-led pods that almost never separate for long. Each pod has a senior female who acts as leader; she decides when to travel, hunt, or rest. Communication is everything for orcas. They coordinate almost every major action — hunts, retreats, and reunions — through distinct call sequences. - Before a hunt, the matriarch or a chosen lead must issue 3 clear vocal calls (broadcast), signaling the start of pod coordination. All orcas within LoS should answer once before moving in. - If a podmate falls behind, is wounded, or becomes separated by terrain, surviving members must gather and call for up to 30 seconds at the last known location before fully abandoning them to their fate. - When another orca outside the pod is heard calling nearby, the pod must either: - Respond and approach peacefully to investigate, or - Go silent and leave the POI, avoiding contact entirely. Orcas don’t ignore their own kind — they either answer the sea’s voices or slip away like ghosts.
Carousel Hunters
Orcas don’t rush prey — they work it down. When hunting, they corral their target into tight water, using their bodies to form a living wall. - The pod may circle or cut off escape routes, while only one or two designated attackers move in for hits at a time. These hunters cannot be switched during the fight. - Once an attacker has struck 3 times or drops below 50% health, the other attacker swaps into the active role, allowing the injured hunter to fall back into the circle. - Orcas often use circling, ramming, and herding motions to “pen” prey against ice, cliffs, shoreline, or deep-drop edges before committing to the final takedown. No full-pack dogpiles — hunts are organized rotations, not chaotic swarms.
Snow Ghosts
Orcas have a habit of silently cruising just beneath the surface at twilight, appearing like pale shadows to creatures above. During early morning or dusk, orcas may stalk quietly under the surface for up to 5 minutes before rising. If done, !sleep may be used. When they surface, they may let out a single broadcast call that echoes across the POI — a territorial or cultural “signature.” If another pod responds, both sides may engage in a brief “spy-hop exchange,” bobbing above water before peacefully parting or choosing to travel together.
Pod Schoolhouse
Calves learn through play, and adults indulge them. Orcas may toss bones, driftwood, or shells back and forth, letting calves (or playful adults) chase and retrieve them. Must be done outside of active hunts. If an item touches the surface three times during a game, the pod must gather around it, emit friendly calls, and then disperse — a ritualized “lesson complete.” Lone orca calves may attempt this behavior with other species, though adults will intervene if danger approaches. - Orcas may group up to 8 members maximum but only 2 members may attack/defend at any time. Pod members must stay away during combat. Switching out is not allowed.
Seal-flip Specialists
Orcas love to play with their food. When hunting small creatures near shorelines or sandbars, the pod may create a “wave” by rushing forward together, sending the prey tumbling into deeper water. This can only be done on Tier 1–2 prey or critters near water edges. Tier 1-2 prey may only be hunted at hunger 25% or lower. After flipping the prey, the orcas must spend at least 10 seconds circling and vocalizing before going in for the kill — a display of mastery rather than urgency. If multiple pods meet, they may show off wave-chasing moves at each other, never attacking until the “performance” ends. - This behavior may be done in any season
⚠️ May be considered a rulebreak
May group to 8 May show off wave-chasing moves before engaging in territory with other pods
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes
📅 Last update: 03/02/26
Paraceratherium Tier 5 Herbivore Land Group: Unlimited
👥 Group Size
Unlimited
Up to 2 may participate in combat at a time (hunters/defenders).
🏕 Gondwa Habitat
Hoodoo Expanse, Saltflats, Stego Mountain, Savannah Grasslands, Dried Lake, Whistling Columns, Broken Tooth Canyon, Burned Forest
Nesting must always happen in a habitat.
🍖 Preferred Foods
Tiger Nuts, Acorns, Roots, Lychee, Melons, Bananas
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Nocturnal; Active in the night, sleeps during the day.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Soaking; lay in water to clean
Use !clean after.
⚖️ Behaviors
Quite the charmer
These highly intelligent creatures find their own reflections amusing, often making funny faces at themselves in puddles, lakes, or ponds they encounter—especially while sitting and cooling off.
Salt Lick
Due to their enormous size and darker coloration, these mammals sweat heavily, losing vital minerals needed to function properly. As a result, they are often seen licking other creatures while giving a friendly call and shake. If another creature responds with an aggressive call, they will always respect it and move on to the next target. They are also frequently observed soaking in rivers, ponds, and lakes to cool down, as they are not particularly fond of direct sunlight.
Dominance Duels
In spring, bulls clash for dominance, slamming their massive necks together until one finally folds. These battles never result in death.
Neck-led curiosity
Instead of approaching directly, they coil their absurd necks around trees, rocks, or over hills—often startling smaller creatures as a silent head emerges overhead.
Taxi
As long as a creature does not bite or inflict negative effects, Paraceratherium is content allowing any latching creature to ride along on it’s body. However, movement always happens on its terms—often pausing to rest, graze, or soak. These massive animals conserve energy whenever possible, especially during the dreaded day. They rarely spend effort asserting territory or personal space over other creatures unless a genuine threat is present, such as T5–T6 predators.
⚠️ May be considered a rulebreak
N/A
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes, T1-T2
📅 Last update: 04/03/26
Parasaurolophus Tier 5 Herbivore Land Group: Unlimited
👥 Group Size
Unlimited
Up to 2 may participate in combat at a time (hunters/defenders).
🏕 Gondwa Habitat
Titans Pass, Grand Plains, Whistling columns, Green Valley, Birch woods, hunters thicket, sharptooth marsh, Grand Plains.
Nesting must always happen in a habitat.
🏕 Riparia Habitat
East Passage, Crag Bluffs, Wollemi Forest, Redwoods, Coastland Swamp, Black Fern Hills, Cedrus Forest
💕 Gondwa Courting Zone
Parasaurolophus meet in Green Hills during spring to court.
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
Parasaurolophus meet in Wollemi Forest during spring to court.
🍖 Preferred Foods
Roots, Clams, Salt, Berry Bushes, Lychee, Melons
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Diurnal, Active in the day
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Water / Mud Bathing; swim/shake in mud to clean
Use !clean after.
⚖️ Behaviors
A mother's love:
When a female Parasaurolophus has a baby, she is very protective. If a male or a predator gets too close, she may kick or pretend to hit to warn them away. She is usually okay with other females and may even let them help care for her calf. If a male keeps bothering her, she may shove him, and he must leave. In rare cases, if the male still refuses to back off, she and the herd’s matriarch will chase him away.
Stolen treasure:
Male Parasaurolophus may take females from other herds. If another male catches him, they must fight to decide who keeps the female. A fight only becomes deadly if one male refuses to submit or give distress calls. The female may try to return to her original herd whenever she can escape. If she has young with the new male, she must stay with them. If she is caught trying to escape, the male may seriously injure or kill her young as punishment.
Experience counts:
In a herd, the lead mare is the oldest and most experienced female, and she leads the herd away from danger. When predators attack, the dominant male and an older female work together to defend the herd. If a large carnivore comes too close to the females, the dominant male will give three warning calls before charging.
⚠️ May be considered a rulebreak
Males may make three aggressive calls before charging at any T3+ Carni
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes
📅 Last update: 12/10/25
Prognathodon Tier 5 Carnivore Aquatic Group 2
👥 Group Size
2
🏕 Gondwa Habitat
Sweet Water Shallows, Golden Plateau, Barrens, Kelp Forest, Deep Sea Crags, Sharptooth Marsh, Volcano Bay, The Teeth, Sunken Hoodoo, Bleached Corals.
Nesting must always happen in a habitat.
🏕 Riparia Habitat
Kelp Vale, Coastland Swamp, Cliff Edge Falls, Volcano Islands.
🍖 Preferred Foods
Shellfish, Kaiwhekea, Xiphactinus, Shonisaurus, Sarcosuchus, Kelp Shark (AI).
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Nocturnal; Active in the night, sleeps during the day.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Sun bathing, during the day, Prognathodon may hang out on the top of water, taking in sun.
Use !clean after.
⚖️ Behaviors
Of the same blood
Mosasaurus, Prognathodon, and Tylosaurus have a tough time telling each other apart. If a solo Prognathodon crosses paths with either species, they may choose to take one as a mate. Offspring will be considered hybrids, able to follow the optional behaviors of both parents but unable to nest anyone themselves. Hybrids often have a difficult time finding a mate or companionship. No one else may group with the pair, it must only be the two in group. This includes symbiotes. Offspring may stay till sub-adult per server rules. The extra added from matriarch must be one of the species already in the group.
Dark Ambush
Prognathondon hovers near the bottom of the sea, stirring up sand to hide its large frame. If it has successfully stalked prey for 5 minutes without being seen, it may hunt at 70% hunger or lower. If 50% or lower hunger, they may use !tasty upon eating from the corpse. During storms or thick fog, Prognathondon only has to stalk it’s prey for three minutes before ambushing. - For 70% & 50%, spring/summer/autumn.
False monitor
Early knowledge of dinosaurs stated that Prognathodon may be related to modern-day monitor lizards. Though this has been proven wrong, and hasnt been believed for decades, Prognathodon doesnt really care. If solo, a Prognathodon may have three Megalania symbiotes that chase down and weaken prey for it. Once the Prognathodon has landed a hit, the Megalania must stay back and watch.
⚠️ May be considered a rulebreak
Hybrid feature Extra Meg symbiote May hunt at 70% hunger under specific conditions May use !tasty under specific conditions
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes
📅 Last update: 12/16/25 🙏 Unknown screenshot taker, if you, dm
Sachicasaurus Tier 5 Carnivore Aquatic Group 2
👥 Group Size
2
🏕 Gondwa Habitat
Sweet Water Shallows, Golden Plateau, Barrens, Kelp Forest, Deep Sea Crags, Sharptooth Marsh, Volcano Bay, The Teeth, Sunken Hoodoo, Bleached Corals.
Nesting must always happen in a habitat.
🏕 Riparia Habitat
Kelp Vale, Coastland Swamp, Cliff Edge Falls, Volcano Islands.
🍖 Preferred Foods
Tylosaurus, Kaiwhekea, Mosasaurus, Shonisaurus, Sarcosuchus, Kelp Shark (AI).
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Nocturnal; Active in the night, sleeps during the day.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Rubbing; rub up against sharp rocks or fallen logs to clean
Use !clean after.
⚖️ Behaviors
Ambush Specialist
Sachicasaurus is capable of spending hours along the bottom of the ocean or within crevices in a semi-conscious state. Delicate receptors on the tip of it’s snout can sense vibrations from miles away. Sachicasaurus attacks in short, violent bursts, targeting: Isolated prey or Injured and distracted animals. Winter slows Sachicasaurus even further and interrupts their ability to sense vibrations. Due to this, they only hunt at 30% hunger in winter. If an ambush fails to sufficiently wound prey, it is quick to retreat.
Scavenger
Sachicasaurus, being so large, conserves as much energy as possible. When around a BD and below 65% hunger, it may attempt to scavenge from the corpse until full, hitting back only once if it is attacked while scavenging, and then quickly retreating. - May be done in spring/summer/autumn. Never Winter.
Room for one
This massive apex is known to be aggressive towards any creature a similar size to it. If it spots any T5-T6 within it’s waters, it may follow silently from afar until an opportunity to attack presents itself. Even if the POI is not full, Sachicasaurus may attack other similar tiers (t5 and t6) in an effort to kill them or chase them out. This behavior is only allowed when Sachi can feel a hollowness in it’s stomach (50% hunger or lower). If it manages to kill a similar tier, it may use !tasty. - This behavior may be done in spring/summer and autumn. Never winter.
⚠️ May be considered a rulebreak
- May use !tasty after killing a T5-T6 - May attack even if territory limits are not met - May scavenge if low enough hunger
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes
📅 Last update: 12/31/25
Shonisaurus Tier 5 Carnivore Aquatic Group 5
👥 Group Size
5, 2 hunters/defenders
Up to 2 may participate in combat at a time (hunters/defenders).
🏕 Gondwa Habitat
Golden Plateau, Sweetwater Shallows, Ocean Stacks, Kelp Forest, Pebble Isle, Azure Shore, Red Reef, Barrens, Sharptooth Marsh
Nesting must always happen in a habitat/courting zone.
🏕 Riparia Habitat
Stonebed Shoals, Kelp Vale, Abyssal Depths, Palm Islands, Twisted Forest, Coastland Swamp, Coastal Bluffs, Wollemi Forest, Volcano Islands
💕 Riparia Courting Zone
In Spring, Shonisaurus meet in Twisted Forest to court.
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
🍖 Preferred Foods
Tylosaurus, Shonisaurus, Stingray (Critter), Tuna (Critter), Pike (Critter), Lungfish (Critter)
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Metaturnal; Active during both the day and the night, sleeping sporadically throughout both.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Coral Rubbing / Sunbathing; beach upon a shore or float above the waters surface for 10 seconds
Use !clean after.
⚖️ Behaviors
Who Goes There
Equal parts curious, paranoid and territorial, Shonisaurus aggressively watch over their domain. Will often investigate rocks, plants and even the sea floor with their big ole peepers. Staring at it intensely as they mentally file and catalog the details. They’ll stare hard at intruders or those above the waters surface, quietly judging them before alert calling and swimming away.
Jousts
Shonisaurus enjoy partaking in competitions of skill and might. These jousts begin with an honourable crossing of noses, tapping their snout against their opponent before retreating a lengthy distance. Then they charge forth, attempting to spear each other on their mighty teeth. These spars last for 3 rounds after which the winner is determined by who has the most health.
Seabed Scales
Males are often smaller and more colorful, displaying vibrant hues of greens, yellows and reds. While females usually lean towards muted tones, blacks greys and browns. Older females may display white speckling, a testament to their ability to survive in the vast seas. These elders are known as cloud-scales, and are highly respected within their groups, often leading migrations.
Dance Together
Shonisaurus are social aquatics, grouping together in large schools of 5. Only 2 may participate in combat. No tag teaming. Blending their colorful hides into a distracting wall of mosaic hues, they make for a dazzling sight for predator and prey alike.
Tropical Resort
On hot days they gather under the shady foliage of the twisted forest. Swimming in its shallows and weaving through the submerged roots, they often court within the tumbling terraces. Colourful males will chase scent trails and attempt to find females. The gentlemen playfully circle those they find, showing off their shiny scales in hopes of impressing them.
⚠️ May be considered a rulebreak
- May group to 5
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes
📅 Last update: 03/14/26
Spearcrest Tier 5 Carnivore Land Server Group 2
👥 Group Size
2
🏕 Gondwa Habitat
Grand Plains, Green Valley, Titans Pass, Impact Crater, Hunters Thicket, Green Hills.
Nesting must always happen in a habitat/courting zone.
🏕 Riparia Habitat
Crag Bluffs, East Passage, Cedrus Forest, Redwoods, Dry Fang Canyon, Tallbrush Coasts
💕 Gondwa Courting Zone
In winter, Spearcrests meet in Wilderness Peak to court.
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
In winter, Spearcrests meet in Crag Bluffs to court.
🍖 Preferred Foods
Tyrannosaurus, Giganotosaurus, Tyrannotitan, Bagaceratops (Critter), Apatosaurus, Amargasaurus.
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Nocturnal; Active in the night, sleeps during the day.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Soaking in water / Rubbing against a sharp tree or rock to clean.
Use !clean after.
⚖️ Behaviors
Emperors Dignity
Spearcrest are prideful, intelligent creatures. They know when they have been beaten, but whether they care to acknowledge this defeat is a different matter altogether. They will rarely forfeit bodies or territory contests. Often only retreating when critically injured at 15% HP or lower. Their persistence makes for dangerous game, pursuing their prey until they have either died or the combat timer has expired. Once they acquire a body, they rarely leave it until it is at least 20%.
To Guard and Defend
Female Spearcrests are highly protective of both their young and symbiotes. Not only do they possess more intense protective instincts than their male counterparts, but they fight a lot fiercer. Female Spearcrest will attack threats within 3 spino lenths of their nest after issuing 3 threaten calls. If she has a symbiote accompanying her, she may threaten call perceived threats and protectively snap into the intruders direction, but may not attack unless the symbiote has been harmed or attacked first.
Heaven's Judgement
Spearcrests value their resilience and survivability in order to maintain the strongest in the bloodline. They will naturally seek these traits in a partner. They will assess each other's abilities through a Judgement Duel. To initiate the beginning of courtship, a Spearcrest will slowly approach the one they intend to court by crouching and friendly calling. If calls are returned they will move into the duel, shaking and threaten calling, after which they fight until one or the other is 60% HP. If they deem each other worthy, they will finalize their bond by friendly calling once more. If rejected, one of the two will simply walk away, threaten calling the other. If the rejected party pursues, it may escalate into a fight.
Odins' Tree
Spearcrests are renowned for their affinity with storms and lightning, an ancient connection that runs deep. They often choose a favourite tree within their territory as a prefered sleeping spot during the day. These trees are usually dead or leafless, perhaps having been struck down by lightning. A Spearcrest that claims such a tree will spend most of its naps under it and can use !sleep after 2 minutes.
⚠️ May be considered a rulebreak
- May use !sleep after 2 minutes rest when under a preferred tree - Females may attack creatures within 3 spino lengths of nest after 3 aggressive calls
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes
📅 Last update: 03/12/26
Stegosaurus Tier 5 Herbivore Land Group: Unlimited
👥 Group Size
Unlimited
Up to 2 may participate in combat at a time (hunters/defenders).
🏕 Gondwa Habitat
Hunters Thicket, Snake Gully, Rainbow Hills, Green Hills, Whistling Columns, Grand Plains, Stego Mountain, Hoodoo Expanse, Rockfall Hill, Big Quill Lake
Nesting must always happen in a habitat.
💕 Gondwa Courting Zone
In winter, Stegosaurus meet in Rainbow Hills to court.
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
🍖 Preferred Foods
Yarrow, Red Ginger, Melon, Roots, Acorn, Lychee
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Crepuscular; Active during the twilight hours of the morning and evening, sleeping at midday and midnight.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Water Soaking / Rubbing
Use !clean after.
⚖️ Behaviors
Bachelor Party
Stegosaurus males spar for the right to lead a herd and become the lead bull. Males who lose these fights, or young males chased out by the bull, form bachelor groups. These males protect each other, thriving as a unit and forming bonds of brotherhood. However when spring comes, these males may wander and seek a mate to create their own herd. Others return to their old herds and challenge the bull that drove them out.
The Arkenstone
Stegosaurus loves shiny things. Stegosaurus gift shiny rocks as a gesture of bonding and kindness. Herd members are known to carry these Arkenstone rocks around with them, and hide them within rock piles when danger approaches, letting the hoard obscure its rare beauty.
Emperor’s March
Stegosaurus make nests in the spring, with the lead bull fathering all the offspring for that year. The lead bull visits each cow that is nesting that year and performs an intricate dance for her. To initiate a dance, he affection calls then marches in circles, showing off his bright colors and shake emotes. He then raises up on his hind limbs to show off his size and strength (look around emote). Finally, he stretches out his leg to show off his brightly colored scales (arrow emote). A female impressed by his display may affection call back and nuzzle his side.
Long Live the Emperor
Stegosaurus leaders are determined by springtime spars. Males who lose these fights may be driven out, leaving only the strongest to protect the herd. Spars are initiated by two aggressive calls, and may be forfeited by submissively avoiding eye contact, keeping head to the ground and cowering away. Fights last until one reaches 25% health or submits. The winner accepts his triumph by resting his head on the others back and broadcasting.
Shelter Instinct
Stegosaurus gather in caves during whiteouts, thunderstorms and meteors, sharing space with herds and fellow herbivores. Frightened by the gusts and loud noises outside, they cuddle together and share body heat. Lead bulls may rumble calls, telling stories to distract his herd.
⚠️ May be considered a rulebreak
May have up to 2 Kentrosaurus symbiotes
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes
📅 Last update: 01/10/26
Therizinosaurus Tier 5 Herbivore Land Group: Unlimited
👥 Group Size
Unlimited
Up to 2 may participate in combat at a time (hunters/defenders).
🏕 Gondwa Habitat
Dark Woods, Birchwoods, Titan’s Pass, Whistling Columns, Triad Falls, Hunter’s Thicket, Young Grove, Desolate Pass, Green Hills, Grand Plains
Nesting must always happen in a habitat.
🏕 Riparia Habitat
Cedrus forest, Wollemi forest, Dry fang Canyon, Winding tunnels, Volcano Island Red woods, Hollow Hills
💕 Gondwa Courting Zone
Therizinosaurus meet in Dark Woods during autumn to court.
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
Therizinosaurus meet in Cedrus Forest during autumn to court.
🍖 Preferred Foods
Termites, Melons, Ants, Bananas, Lychee, Cicadas.
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Diurnal; Active in the day, sleeps during the night.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Dust Bathing / Water Soaking
Use !clean after.
⚖️ Behaviors
Silent Territorialism
May enforce territory by staying quiet and using body orientation or posture as warnings.
Precise Forager
May use claws delicately while feeding, doing careful movements or accurate strikes against the air from time to time. They may also swipe at trees, collecting wood and barks for their nests.
Migration Tolerance
Temporarily tolerates nearby creatures during migration overlap, reacting with stillness or cautious pivots. Otherwise it is highly protective of its personal space.
Feathered Flocks
Nurturing by nature, Therizinosaurus are welcoming of other feathered creatures, and may group with up to 2 Citipati or 1 Suzhousaurus.
Sun Absorber
May stand motionless in sunlight with arms slightly spread to relax muscles, gaining energy and warmth through the sun.
⚠️ May be considered a rulebreak
- May group with 2 Citipati or 1 Suzhousaurus via feathered flocks.
🧬 Basic Info
Can symbiote: No.
Can have a symbiote: Yes
📅 Last update: 03/30/26 🙏 &
Tyrannotitan Tier 5 Carnivore Land Group 2
👥 Group Size
2
🏕 Gondwa Habitat
Grand Plains, Titans Pass, Green Valley, Big Quill Lake, Sharptooth Marsh, Green Hills, Snake Gully, Hot Springs, Burned Forest, Desolate Pass
Nesting must always happen in a habitat.
🍖 Preferred Foods
Tyrannotitan, Apatosaurus, Amargasaurus, Parasaurolophus, Barsboldia, Didelphodon (Critter)
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Metaturnal; Active during both the day and the night, sleeping sporadically throughout both
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Mud Bathing
Use !clean after.
⚖️ Behaviors
Wetland Wanderer
Tyrannotitan aren’t afraid to get their feeties wet. They favour coastal floodplains, rich with vibrant foliage and a variety of prey. Parents will often patrol the shorelines, positioning themselves between water sources and their offspring, ensuring their rambunctious young are safe from anything that prowls the shores. Drawn to colorful objects, Tyrannotitans lovingly gift mates and family shells they find.
Nurturing Nature
Tyrannotitan is an excellent parent, an instinct which develops early. The eldest (biggest) of a clutch often looks after their younger siblings, becoming their nanny. Runts are their favourites and they protect them from bullying if need be. Nannies herd their charges, keeping them in sight, while aggressively defending them from outsiders. Once nannies are grown, they often continue this behaviour with symbiotes, treating them as younger siblings.
Runt
The youngest (smallest) member of the clutch is considered the runt. Usually, the runt attaches itself to one of the parents and follows them as close as possible. Other offspring from the same clutch oftentimes may bully the runt, ramming into it, nipping at its tail or roaring in its face. This bullying will never result in the runt’s death and nips cease if ever shows death scars.
Two to Tango
Tyrannotitan courtship is fast paced, a tango on the plains, testing the reflexes of potential mates. Circling each other like birds of prey, Tyrannotitan will copy movements and calls, before one darts forward and a chase begins. This pair exchanges nips and tail bites, dodging and weaving around the other until the tango reaches a finale. If impressed, the pair will crouch and rub cheeks, solidifying a new bond.
⚠️ May be considered a rulebreak
N/A
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes
📅 Last update: 04/26/26
Zhuchengtyrannus Tier 5 Carnivore Land Group 2
👥 Group Size
2
🏕 Gondwa Habitat
Grand Plains, Sharptooth Marsh, Titan's Pass, Green Hills, Green Valley, Big Quill Lake, Hunter's Thicket, Snake Gully
Nesting must always happen in a habitat/courting zone.
🏕 Riparia Habitat
Dry Fang Canyon, Tallbrush Coasts, Cedrus Forest, Cliff Edge Falls, Hollow Hills
💕 Gondwa Courting Zone
In spring, Zhuchengtyrannus may meet in Titan’s Pass to court.
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
In spring, Zhuchengtyrannus may meet in Stillwater Bog to court.
🍖 Preferred Foods
Edmontosaurus, Parasaurolophus, Lambeosaurus, Daspletosaurus, Torvosaurus, Carrion, Dynamosuchus (critter).
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Crepuscular; Active during the twilight hours of the morning and evening, sleeping at midday and midnight.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Rubbing/Dust Bathing; brush against hard surfaces or sit/shake in dirt to clean
Use !clean after.
⚖️ Behaviors
Dimorphism:
Femininity is displayed with desaturation and higher contrast patterns.
The Young, The Old, The Sick
A Zhuchengtyrannus is stoic and has a quiet, pressing presence. They crush those that cannot fight back. Those perceived as weak or lesser find themselves on the receiving end of aggressive calls and shakes, taunting those that death may find an easy grasp on. Once per season a solo Zhuchengtyrannus may use !tasty after hunting any creature below Sub-Adult, any stage 3+ Elder, or any Sick dinosaur. This imposement of superiority stems from their own insecurity. - After using this behaviour, cannot use it again for the next hour. - Use !sniff in local chat for an age and status readout.
Of Tooth, Of Claw, Of Feather
Certain subspecies of Zhuchengtyrannus are specialized in different environments. They find different ways of life within these habitats, and behave accordingly. - Exposed-Teeth Subspecies: Eating a rack of bones provides the use of !clean, as the scraping of calcium on enamel abrades plaque and debris. They thrive best in arid and dry habitats, particularly hanging around in summer when furred/feathered dinos are more sedentary. - Traditional Tyrant Subspecies: These dynamos of dinos are of the most social apexes to roam the land. They will often travel with one another flank-to-flank, friendly calling between themselves. These Zhuchengtyrannus have little regard for personal space between themselves and others. May group to 3, only 2 may participate in combat, no tag teaming. - Furred/Feathered Subspecies: They thrive best in habitats with foliage and cliffs. These Zhuchengtyrannus are less inclined to participate in combat, likened to their cousin the C-Rex. There must be 4 or more Tier 5 land dinosaurs in a LoS for it to engage in a territory display.
We Stray, We Fall, We Unbecome
When a Zhuchengtyrannus is a different subspecies-category than the leader of the pack (see Of Tooth, Of Claw, of Feather), they begin to feud. The leader will bone break or whip around to bite the other, harassing them and excluding them in meals until the leader has had their fill. The tension arising from this differentiation comes as a result of divergent lifestyles, and the accompanying Zhuchengtyrannus may benefit more from leaving the group than staying. - Zhuchengtyrannus that have bonded may ignore this behavior. Courting and bonding is not a matter of impression, strength, nor necessity. Zhuchengtyrannus revere those that walk beside them on the road through thorn and bramble, cliffs and crags, hardships and peace. After two seasons of survival together, willing Zhuchengtyrannus may group as mates to nest or simply continue forward and fight through life until elderhood. Zhuchengtyrannus that have bonded through this and somehow become separated, may immediately reconnect at a later point without performing any extra rituals.
A Warrior, A Chief, A Friend
When a grouped Zhuchengtyrannus perishes in battle, the participants of the fight will observe the body 3 Spino lengths away from the body's owner (or, if they own the body, right next to it). They will not call out in pain. They will not be taken to their knees. For 2 minutes or until the body despawns, they will all sit together and share the grief in silence, only mumbling remembrances and odes to a life of strength. Once the two minutes is up, they will all broadcast once as a farewell, until they meet again in the halls of the Mythos.
⚠️ May be considered a rulebreak
- A solo zrex use !tasty once per hour when eating Sub-Adult, stage 3+ Elder, or sick creatures hunted via The Young, The Old, The Sick. - Exposed-teeth subspecies may !clean by eating bones via Of Tooth, Of Claw, Of Feather. - Tyrant subspecies may group to 3, only 2 participate in combat.
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes
📅 Last update: 04/26/2026
Acrocanthosaurus Tier 6 Carnivore Land Group 2
👥 Group Size
2
🏕 Gondwa Habitat
Ripple Beach, Snake Gully, Triad Falls, Whistling Columns, Wilderness Peak, Titans Pass, Sharptooth Marsh, Big Quill Lake, Burned Forest, Desolate Pass.
Nesting must always happen in a habitat.
🏕 Riparia Habitat
Cedrus Forest, Black Fern Hills, Stillwater Bog, Coastland Swamp, Tallbrush Coasts, Dry Fang Canyon, Twisted Forest.
🍖 Preferred Foods
Bones, Saurophagnax, Apatosaurus, Barsboldia, Acrocanthosaurus, Ampelosaurus
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Crepuscular; Active during the twilight hours of the morning and evening, sleeping at midday and midnight.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Dust Bathing / Rubbing
Use !clean after.
⚖️ Behaviors
The Unworthy Apex
Being a creature of sheer muscle and unbridled power, the Acrocanthosaurus possesses an innate disdain for others of its species, believing itself to be the only one worthy of apex status. A solo Acrocanthosaurus may territory a solo Acrocanthosaurus out of sheer spite, regardless of the POI limit. - Before beginning the territory, Acrocanthosaurus will show its superiority and disdain with broadcast or aggressive calls. - If the opponent flees the territory challenge, it will mock-charge at it and broadcast continuously, but MUST allow them to flee unharmed. - Cannot be done in a Migration Zone.
Might Makes Right
Acrocanthosaurus’ bonding and mating ritual is brutal and bloody. Before grouping or courting they often engage in fights: - The two Acrocanthosaurus spar, ending at 50% health and never resulting in death. - If both Acrocanthosaurus are happy with the other’s performance, they may group. - If the winner is unhappy with the loser’s performance, they will territory them and chase the weak opponent away. - The spar is initiated with two friendly calls while both circle one another, then an aggressive call signaling the match has begun. - Acrocanthosaurus are tender towards their mates, seeking any opportunity to impress them and bestow gifts of blood and bone upon them. A mated pair may contest a body of their preferred prey even when not at hunting hunger, in an attempt to spoil their partner with a gift.
Endless hunger
Acrocanthosaurus are never satiated with small prey, and may ignore body downs of tier 1-2 creatures. It rarely hunts these tiers unless desperate, seeing them as a waste of it’s energy and strength.
⚠️ May be considered a rulebreak
- Solo Acrocanthosaurus may territory regardless of POI limit (cannot in MZ) - May ignore tier 1-2 BDs
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes
📅 Last update: 03/02/26
Ampelosaurus Tier 6 Herbivore Land Group: Unlimited
👥 Group Size
Unlimited
Up to 2 may participate in combat at a time (hunters/defenders).
🏕 Gondwa Habitat
Birchwoods, Grand Plains, Hunter’s Thicket, Triad Falls, Young Grove, Titan’s Pass, Whistling Columns, Dark Woods, Impact Crater.
Nesting must always happen in a habitat/courting zone.
🏕 Riparia Habitat
Black Fern Hills, Big Tree Overlook, Crag Bluffs, Coastland Swamp, Wollemi Forest
💕 Gondwa Courting Zone
In summer, Ampelosaurus may meet in Triad Falls to court.
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
In summer, Ampelosaurus may meet in Cliff Edge Falls to court.
🍖 Preferred Foods
Bananas, Melons, Roots, Yarrow, Lilies, Pinecones.
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Diurnal; Active in the day, sleeps during the night.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Water Soaking / Dust Bathing; soak to shed parasites, dust to cool and seal skin.
Use !clean after.
⚖️ Behaviors
Dimorphism:
Masculinity is displayed in warmer sand-amber tones with subtle iridescence along spine scales; femininity brings cooler olive-slate hues that embrace disruptive contrasting, breaking up their shape in the underbrush. Bulls hold the outside of the file where the view is longest. Warnings are low rumbles, then a single tail clap on soil. If the line is breached, bulls absorb the first impact and fix enemies in place for a finishing slam. Cows regulate pace and spacing, calling short halts for shade, water, or calf rest. A head tilt or half-turn from a matriarch moves the entire column without a sound.
Last-Stand Geometry
When cornered or struck, Ampelosaurus form a wedge or crescent around their most vulnerable members, then commit. Defenders use tail slams and shoulder shoves to break legs and morale; attackers are driven until they retreat out of LOS or fall. Once the danger passes, the herd immediately returns to browsing and does not pursue.
Shade Orchard
During long halts, adults align to cast continuous shade over calves and nest mounds. Browsed cuttings are stacked into low windbreaks creating pockets of shelter against dust and heat; smaller herbivores may rest in this shade if they keep quiet and move on when signaled by a tail sweep. However, Ampelosaurus does not tolerate Tier 1–3 creatures entering its personal space within one Spino length. If such a creature approaches, it will first issue up to three threat calls to warn the intruder away. Only if these warnings are ignored may it escalate to causing harm. If the offending creature retreats after the warnings or following a brief escalation, Ampelosaurus will not pursue or continue aggressive behavior. Water sources are treated as neutral ground. Upon arrival, Ampelosaurus will pause, wait, and observe for 10 seconds before entering. Any creature already drinking is allowed to finish undisturbed. If violence breaks out near the water, they will move away from the immediate danger and keep their distance, posturing with threatening displays such as tail sweeps. These actions are meant purely as warnings, signaling from afar that any aggressor who enters their personal space risks bodily harm.
Dust Varnish
Before traveling in extreme heat, Ampelosaurus coat their flanks in dust and over the osteoderms, creating a matte layer that reduces glare and scent. In roleplay the dust beads away water, making their skin rough and dulling others’ bite grip during brief scuffles.
Processional Memory
The same migration lines are reused season after season. At junctions, elders pause and issue a low, ground-carried rumble; the herd shifts in quiet unison, adjusting their course without haste or crowding. Newcomers learn these turns by following the rumbles rather than visible signals. These creatures push through thickets and fallen timber, leaving clean, safe lanes other herbivores can use. When a herd chooses a rest site for the night, two adults pace the perimeter and flatten undergrowth, while others harvest low branches to improve sightlines. Small herbivores using these lanes may not be challenged, unless they harass or steal food from calves. In such cases adult Ampelosaurs will aggressive call the smaller herbivores, and may slam their tails as a warning.
⚠️ May be considered a rulebreak
N/A
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes
📅 Last update: 03/05/2026
Apatosaurus Tier 6 Herbivore Land Group: Unlimited
👥 Group Size
Unlimited
Up to 2 may participate in combat at a time (hunters/defenders).
🏕 Gondwa Habitat
White Cliffs, Grand Plains, Green Hills, Dried Lake, Titans Pass, Whistling Columns, Broken Tooth Canyon, Green Valley, Ripple Beach, Impact Crater
Nesting must always happen in a habitat.
🍖 Preferred Foods
Yarrow, Berry Bush, Lakeweed, Salt, Conches, Bones
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Diurnal; Active in the day, sleeps during the night.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Water / Dust Bathing
Use !clean after.
⚖️ Behaviors
Dressed for Defence
Apatosaurus cut an intimidating profile, built for survival and glory. Those with protruding spines are higher in the social hierarchy, seeing spineless creatures as inferior and weak. Spineless Apatosaurus are treated as outcasts, pushed around and left with scraps. They eat last and drink first, testing the waters for danger before their brethren push them aside and sip. While both genders can be born with spines, it’s more common for females. - Mates with spines are more desirable and sought after. - Picky females commonly choose to mate with spined females instead of spineless males. - Apatosaurus rub against trees to keep their spines in good condition.
Drums in the Deep
Apatosaurus delight in a procession of stomps and head swings when seasons change. Using their abilities to create uniquely earth-shaking songs, these melodies reverberate and echo into the very roots of the land.
Tailbiter
Young Apatosaurus wander behind older family members and hold onto their tails as they walk. These bites are gentle, though hatchlings and juveniles don’t always know their own strength.
Guillotine Guilt
Apatosaurus are honourable creatures. Disrespectful or overly aggressive herd members receive warnings from their elders through gentle nudges and alert calls. If a leader commits a grievous mistake, resulting in loss of food, lives or precious time, it calls for more drastic action. A condemned leader is pushed into a march of deliverance, herded with stomps and headbutts towards the first apex (Tier 5-6) predator they find. The disgraced Apatosaurus is left to fend for themselves against the beast. If they survive, the herd may choose to accept them back.
Rival for the Ages
For as long as Apatosaurus have walked the earth, there have been predators that hunt them. Apatosaurus accept this as a cycle of life. When encountering Tier 5-6 creatures they enjoy taking fate into their own hands, and challenge them to a spar. These fights end with an alert call, rarely resulting in death. If an opponent flees, the Apatosaurus does not give chase.
⚠️ May be considered a rulebreak
N/A
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes
📅 Last update: 03/22/26
Argentinosaurus Tier 6 Herbivore Land Group: Unlimited
👥 Group Size
Unlimited
Up to 2 may participate in combat at a time (hunters/defenders).
🏕 Gondwa Habitat
Grand Plains, Green Hills, Savanna Grasslands, Hunter's Thicket, Green Valley
Nesting must always happen in a habitat/courting zone.
🏕 Riparia Habitat
Black Fern Hills, Redwoods, Coastland Swamp, East Passage, Wollemi Forest
💕 Gondwa Courting Zone
In spring, Argentinosaurus may meet in Dried Lake to court.
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
In spring, Argentinosaurus may meet in Dry Fang Canyon to court.
🍖 Preferred Foods
Berries, Roots, Bananas, Melons, Tiger Nuts, Canna Lily.
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Diurnal; Active in the day, sleeps during the night.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Soaking in water to clean.
Use !clean after.
⚖️ Behaviors
Lead Bull
Within every Argentinosaurus herd, hierarchy is absolute- and at its centre stands the Bull. The largest and oldest male Argentinosaurus will lead his herd across the land, keeping an eye out for large predators that may be a threat. The bull decides when to travel, where is safest for nests to be laid, where to eat, sleep, or drink. Though his authority is unmatched, it does not diminish a mother’s control over her calves- she alone decides how her young are raised and disciplined. The Bull’s role is not only leadership, but protection. He positions himself between the herd and danger. If predators approach, the lead bull will signal an alarm with a deep, aggressive call, urging the herd to cluster tightly before mock striking the threat with his large neck. Respect is vital within the herd. No member may walk ahead of the Bull- doing so is seen as a grave challenge to his authority. Adults who overstep are met with a warning shove or a powerful swing. If a calf does so, it receives a warning, aggressive call in reprimand, before being herded back behind the line.
Friendly Giants
Argentinosaurus are very docile creatures, moving with slow, deliberate grace; their immense size naturally commands attention wherever they go, even in the company of predators. Despite their towering presence, they are calm and largely unbothered by smaller animals- predators and herbivores alike are often ignored so long as they keep a respectful distance. These giants are not aggressive by nature, but they expect space and recognition from those nearby. When entering crowded areas or water sources, Argentinosaurus will often give a deep, resonant call to announce their approach. Though peaceful, they take quiet pride in their presence. In calm moments, adults may raise their heads high or swing their tails slowly, displaying their sheer size and confidence to all around them. These gestures are not acts of aggression, but simple, ritualistic displays of dominance- reminders of their strength and place on the lands. The Argentinosaurus takes pleasure in being the centre of attention and will valiantly show off its colours in loud displays.
Bad Parents
Argentinosaurus parents are among the most loving and protective herbivores, standing in an unbreakable wall between their calves and danger regardless of a potential threat’s size. Their own sheer size alone is often enough to deter most predators- few would dare challenge an adult Argentinosaurus standing guard. The only dinosaurs allowed to interact with their young are other female Argentinosaurus, the Bull, and siblings. Any outsider, regardless of species or intent, is met with heavy warning calls and defensive posturing. Due to their enormous size, however, Argentinosaurus cannot directly shield their youngest calves during threats from Tier 1-3. Instead, they use their bulk and body language as a means of intimidation, bellowing and striking the ground to create shockwaves that drive threats away whilst the calves flee. Once their offspring reach sub-adult, the parents will stand their ground, urging their offspring to do the same and face predators head-on.
Moody Titan
If a calf dies, the mother (only the mother) may enter a mourning state, showing signs of distress and agitation. During this period, she may move unpredictably through the herd, brushing past or stepping over others in her path. Her usual patience fades; she may become distant from her children and wander slightly from the herd. It is common for her to wander off, and younger males commanded by the bull often have to herd her back.
Land Marker
The Argentinosaurus is used by all the creatures in its area as a land marker; due to its enormous size, herbivorous creatures are drawn to it. The Argentinosaurus enjoys the company of these smaller herbivores, using them to help clean themselves and keep an eye out for danger. - The Argentinosaurus can take two herbivores up to Tier 3 as their symbiotes. Only one T3 symbiote may participate in combat at any time; switching symbiotes once combat has started is strictly prohibited.
⚠️ May be considered a rulebreak
Can take two herbivores up to T3 as symbiotes via Land Marker
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes, two T1, T2 or T3 creatures
📅 Last update: 03/05/2026 ✍️ Author: TroyAhoy
Brachiosaurus Tier 6 Herbivore Land Group: Unlimited
👥 Group Size
Unlimited
Up to 2 may participate in combat at a time (hunters/defenders).
🏕 Gondwa Habitat
Green Hills, Grand Plains, Snake Gully, White Cliffs, Savannah Grasslands, Green Valley, Dried Lake, Rainbow Hills, Ripple Beach.
Nesting must always happen in a habitat/courting zone.
🏕 Riparia Habitat
Mudflats, Dry Fang Canyon, Cedrus Forest, Black Fern Hills, Stillwater Bog, Crag Bluffs, Coastland Swamp, Hallow Hills, Wind Tunnels
💕 Gondwa Courting Zone
In Winter, Brachiosaurus meet in Rainbow Hills to court.
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
In Winter, Brachiosaurus meet in Dry Fang Canyon to court
🍖 Preferred Foods
Pinecones, Yarrow, Termites, Reeds, Mud, Rocks
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Crepuscular; Active during the twilight hours of the morning and evening, sleeping at midday and midnight.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Rubbing / Dust Bathing
Use !clean after.
⚖️ Behaviors
Tyson Bout
Brachiosaurus do not simply spar- they clash. When two giants meet, the earth trembles with deliberate, crushing forelimb strikes as they test dominance in bouts that border on real combat. In Spring Brachiosaurus may initiate a Tyson Bout with another Brachiosaurus or massive sauropod, such as Argentinosaurus, without warning. These bouts often end when one yields (alert call 3x) or one dies. These massive brutes never take kindly to a punch to the face. The dominant Sauropod may use !tasty upon its victory. - This behaviour can only be followed as a solo Braciosaurus, towards other solo Tier 6 Sauropod(s).
Excuse Me?
The Brachiosaurus feeds where few others can even reach, its immense height allowing it to strip foliage berry bushes. Built with elongated forelimbs and a towering neck, it naturally occupies a niche above the rest of the herd, browsing from treetops and elevated terrain while most creatures are left to compete below. In these spaces- dense forests, cliff edges, and high ground- Brachiosaurus may assert this dominance through sheer presence alone, advancing upon smaller creatures with heavy, deliberate mock charges to displace them from valuable feeding grounds. These displays are rarely subtle; the ground trembles with each step, and most creatures will scatter instinctively long before contact is ever required. To remain is to challenge something far beyond their scale. Should a creature refuse to yield, the Brachiosaurus may escalate its warning through aggressive calls or sweeping head strikes, reinforcing its claim. Such effort is seldom wasted without reason. A well-fed Brachiosaurus has little interest in needless conflict, conserving its energy for feeding and survival. Only when hunger begins to take hold 20% does its tolerance wane, and its displays shift from passive displacement to something far more forceful and decisive. - This behaviour may only be followed at <20% hunger towards Tier 1/2.
Wayfarer’s Shelter
Despite their immense size and solitary nature, some Brachiosaurus exhibit an unusual tolerance toward the younglings of other species. Whether driven by instinct, indifference, or some quiet recognition of vulnerability, these giants may act as wandering guardians- offering presence rather than protection. A Brachiosaurus may choose to act as a foster presence, accompanying juvenile creatures of any species, habitat, or diet. These young may remain within its vicinity, following in its wake as it travels between feeding grounds, quest locations, or migration zones. The Brachiosaurus does not claim them as its own, but its sheer size often serves as a natural deterrent to opportunistic threats. This role is not one of defence, but of guidance. The Brachiosaurus may not directly intervene in combat on behalf of these young, cannot body block attacks, and may not group with them. Should danger arise, it must not place itself between predator and prey, nor retaliate on their behalf. Its presence alone is the protection it offers. Only hatchlings through to adolescent creatures may be tolerated in this way. As they grow and become more independent, they are expected to part from the giant’s shadow and fend for themselves. A Brachiosaurus will not follow or retain older individuals. Those who walk beneath a Brachiosaurus do so at their own risk. It is not a guardian, nor a shield - merely a passing colossus whose presence, for a time, makes the world feel a little less dangerous.
⚠️ May be considered a rulebreak
- As solo, may attack other solo Tier 6 Sauropods without warning in Spring. - May mock charge or head swipe Tier 1/2 herbivores at 20% hunger at berry bushes.
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes, one terrestrial Tier 1/2
📅 Last update: 05/03/26
Camarasaurus Tier 6 Herbivore Land Server Group: Unlimited
👥 Group Size
Unlimited
Up to 2 may participate in combat at a time (hunters/defenders).
🏕 Gondwa Habitat
Grand Plains, Sharptooth Marsh, Green Valley, Dried Lake, Green Hills, Snake Gully, Saltflats, Savannah, Desolate Pass
Nesting must always happen in a habitat/courting zone.
🏕 Riparia Habitat
Dry Fang Canyon, Volcano Islands, Twisted Forest, Coastland Swamp, Hollow Hills
💕 Gondwa Courting Zone
In spring, Camarasaurus meet in Grand Plains to court.
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
In spring, Camarasaurus meet in Tallbrush Coasts to court.
🍖 Preferred Foods
Melons, Shellfish, Roots, Lychees, Acorns, Pinecones.
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Crepuscular; Active during the twilight hours of the morning and evening, sleeping at midday and midnight.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Soaking in water / Rubbing against a sharp rock or tree.
Use !clean after.
⚖️ Behaviors
Titan of Temper
Unlike its social kin, Camarasaurus does not tolerate company — not from carnivores, not from herbivores, and often not even from its own kind. When another creature enters its space within 2 Spino lengths, the Camarasaurus will raise its neck, give a single loud warning call, and stomp once. - If the intruder does not leave within 10 seconds, they may attack. If they attempt to move away from the Camarasaurus’ personal space, they must be allowed to do so and cannot be pursued. - If another Camarasaurus is nearby, the one with higher Combat Weight automatically becomes the dominant, forcing the other to flee or submit (crouch or walk away). If combat weight is not shared when requested, combat may begin with whoever bows their head, submitting to the other.
Wall of Bone
When cornered, Camarasaurus becomes a living barricade. It plants its feet and lowers its neck to swing its tail and body defensively, capable of holding a chokepoint like a fortress. - Once below 50% health, Camarasaurus must stop fleeing and instead stand its ground for at least 30 seconds. - During this time, it may continue to attack, stomp, or tail swing, but cannot leave its immediate combat area (3 spino lengths). - If the predator disengages, Camarasaurus gives chase for up to 30 seconds, bellowing as it goes, then resumes grazing as if nothing happened.
Sauropod Killer
Being the most aggressive sauropod in Elys Astra, Camarasaurus often attacks others without cause. - When seeing a solo sauropod, whether it's an Amargasaurus, Argentinosaurus, or Apatosaurus, it may approach, aggressive calling with its head lifted high in an attempt to intimidate. - Camarasaurus may attack a solo sauropod once it has reached 30% hunger with the intent to kill. Camarasaurus may only flee once it hits 30% health, and cannot target that creature again for that play session. - This behavior may be done in any season
Bone Collector
Despite being a herbivore, Camarasaurus has a strange fascination with the remains of others. When finding bones or carcasses, it will roll or stomp them into the dirt, covering them with soil or mud as if “burying” them. - If another creature disturbs these remains ex. Eating, collecting, or taking a bone, Camarasaurus becomes hostile towards that species and may attack once without warning. - This behavior may symbolize dominance or territory marking — “my land, my dead.”
Tremor Talk
Instead of vocalizing, Camarasaurus often communicates through ground tremors — powerful stomps or neck slams that shake the earth. - Other Camarasaurus can detect this “talk” from far away, even out of sight, and may respond with their own quake, acknowledging another titan’s presence without ever meeting. - Before offspring leave, babies are usually taught a family-specific ‘hello’, which is a certain combination of emotes/abilities used to recognize one another. - Femininity is expressed through a more aggressive disposition, while masculinity tends to favor a docile attitude. Female Camarasaurus are the true rulers of the plains — massive, scarred, and eternally irritable. They claim wide feeding zones and crush trespassers underfoot, whether predator or rival herbivore. Their aggression peaks around nesting season, where even the sound of movement can trigger a charge. They often patrol their ranges and uproot small trees as stress relief. Despite their fury, they possess remarkable intelligence — recognizing individuals they’ve fought or spared before. To some, they are the tyrants of the herbivores; to others, silent guardians that keep predators from ruling the grasslands. Males are less territorial and more nomadic than females, wandering across wide grasslands and forests in search of food or mates. While still formidable, they prefer to display dominance rather than fight for it — using deep bellows, neck arches, and slow steps to make their size known. During the dry season, males may briefly tolerate one another around watering holes, engaging in slow, synchronized feeding — a nonverbal truce born of mutual exhaustion. When resources return, the peace ends. Though strong, males are pragmatic: they retreat from pointless battles and yield to females without hesitation.
⚠️ May be considered a rulebreak
- May personal space from 2 Spino Lengths via Titan of Temper - May attack a solo sauropod when hunger is 30% or below via Sauropod Killer - May attack once without warning when a creature disturbs buried remains via Bone Collector
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes
📅 Last update: 03/05/2026
Carcharodontosaurus Tier 6 Carnivore Land Group 2
👥 Group Size
2
🏕 Gondwa Habitat
Dark Woods, Titan’s Pass, Green Hills, Big Quill Lake, Green Valley, Whistling Columns, Dried Lake.
Nesting must always happen in a habitat.
💕 Gondwa Courting Zone
In winter, Carcharodontosauruses meet in Dried Lake to court.
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
🍖 Preferred Foods
Amargasaurus, Ampelosaurus, Apatosaurus, Argentinosaurus, Tyrannosaurus, Pamelaria (Critter)
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Nocturnal; Active in the night, sleeps during the day.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Mud Bathing / Rubbing against a sharp tree or rock to clean.
Use !clean after.
⚖️ Behaviors
Game Mode: Hard
Carcharodontosaurus has a strong preference for hunting Sauropods, regardless of their tier. It may choose to hunt other dinosaurs if: - Its hunger falls below 40%, or - It has not encountered a Sauropod for 30 minutes. In the absence of Sauropods, it may switch its focus to Tyrannosaurus, Giganotosaurus, or Tyrannotitan, even if there is a body down in line of sight. Important: If the body is a sauropod, the Carcharodontosaurus must contest it and cannot ignore it. - Any season
The weird uncle
Carcharodontosaurus is seen as solitary compared to others of its kind, and may react defensively to encounters with Giganotosaurus or Tyrannotitan. If it spots one of these kindred species, it might act aggressively without warning, roaring or snapping at the intruder, and attempt to chase them off. If the target breaks line of sight or leaves the POI, the Carcharodontosaurus will abandon the chase and only resume it if the individual returns.
GAME!!!
Carcharodontosaurus recognizes skill, and will congratulate those that best it in a spar or contest. These winners are to be brought something of their preferred diet, or provided other tokens of good faith (e.g., flowers, bloodstones, etc.) Creatures that have previously won against it are to be given a passing nod when seen. Those who have beaten a Carcharodontosaurus in a contest that season may not be contested again for an hour.
Dating Sim Subplot
The Intro In winter, Carcharodontosaurus will “sing” in one of its favorite habitats by using broadcasts and friendly calls. If it hears another Carcharodontosaurus, it will move toward the sound to see if they get along. This often leads to groups forming as more individuals gather where others have met. During this time, they do not claim territory from each other, but they may protect personal space by keeping a distance of one extra body length. Territory rules still apply if: - Kryptic Plague encounters Repterus Mutatus, or - Repterus Mutatus encounters Ashen. The Plot Hook Once a male catches a female’s attention, he will sway his body and show off his brighter colors. If the female is interested, she will friendly call in response. The pair will temporarily group together for the next season, though their bond is not yet fully decided. Other males may still try to court the same female and can spar with each other to determine who she chooses to stay with. The Climax When courting, a Carcharodontosaurus may bring a chunk of meat to the one it wants to bond with. It will attempt to feed the meat mouth-to-mouth, similar to a kiss. This act strengthens their bond, which may last one year or an entire lifetime. If carrion is offered instead, the courtship is immediately rejected.
⚠️ May be considered a rulebreak
May hunt a Tyrannosaurus, Giganotosaurus or Tyrannotitan with a body in LoS
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes, T1-T2
📅 Last update: 02/12/2026
Deinosuchus Tier 6 Carnivore Semi-Aquatic Group 2
👥 Group Size
2
🏕 Gondwa Habitat
Sharptooth Marsh, Hunter's Thicket, Titan's Pass, Big Quill Lake, Green Valley, Mudflats, Rockfall Hill, Ripple Beach, Sand Caverns, Hunters Thicket.
Nesting must always happen in a habitat/courting zone.
🏕 Riparia Habitat
Mudflats, Twisted Forest, Coastland Swamp, Stillwater Bog, Volcano Islands, Palm Islands, Big Tree Overlook, Redwoods.
💕 Gondwa Courting Zone
In autumn, Deinosuchus meet in Snake Gully to court.
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
In autumn, Deinosuchus meet in Coastland Swamp to court.
🍖 Preferred Foods
Deinosuchus, Sarcosuchus, Suchomimus, Tylosaurus, Sawfish (critter), Goniopholis (Critter).
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Crepuscular; Active during the twilight hours of the morning and evening, sleeping at midday and midnight.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Mud Bathing, Preening.
Use !clean after.
⚖️ Behaviors
Protective Parent
Female Deinosuchus have a different social behavior and movement pattern than the rest of their species. Defending a body of water for the good of her hatchlings. Deinosuchus mothers are exceptional parents, picking up children that wander too far from the nest, always staying within LoS of her hatchlings, and ensuring the nest's food seldom dwindles. She will group with her nested children until they reach Adolescent, where they will then be chased off.
Brumation
This alligatoroid, like its modern-day cousins, are endothermic. In the cold season they slip into a period of dormancy and may rarely hunt. During the sunny days of winter, they bask in the sun, letting their osteoderms work as a heat conductor. In the Winter, they may ignore territory limits with other Deinosuchus due to the energy cost, and may even be seen sunbathing with other Deinosuchus on the same shore.
Water Bird Dental Care
Deinosuchus may have a singular Rhamphorynchus symbiote that will clean its teeth in exchange for food. May group together, with the Rhamp only scouting and distracting prey. Cannot buff/debuff.
Drying River
When water sources run dry, 20% or less, Deinosuchus become opportunistic hunters. They prioritise targeting anything it can pick up (Up to Tier 3s; Tier 4s with Mythos Blessing) and may use !tasty when eating. This ends when water sources replenish above 20%.
Salties
During the summer, Deinosuchus often travel upstream to larger billabongs and rivers, congregating in the deep waters. Known to stalk creatures for long stretches of time, they’re the apex predators of stealth. They watch prey carefully, intelligently mapping their activity patterns and waiting for the right moment to fill their bellies. For this season, solo Deinosuchus may territory other solo Deinosuchus on sight, wishing to grow large on a plethora of prey. When courting, male Deinosuchus are often drawn to those who put up a good fight during these battles, seeing their drive for survival and strength as attractive. - Cannot territory in Migration Zone
⚠️ May be considered a rulebreak
May use !tasty on anything it picks up when water sources are below 20% Solo Deinosuchus may territory on sight during summer (cannot in MZ) May have one Rhamphorynchus symbiote
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes
📅 Last update: 03/02/26
Diplodocus Tier 6 Herbivore Land Group: Unlimited
👥 Group Size
Unlimited
Up to 2 may participate in combat at a time (hunters/defenders).
🏕 Gondwa Habitat
White Cliffs, Green Hills, Sharptooth Marsh, Rockfall Hill, Green Valley, Big Quill Lake, Mudflats, Dried Lake, Birchwoods
🏕 Riparia Habitat
Black Fern Hills, Redwoods, Hollow Hills, Big Tree Overlook, Wollemi Forest, Dry Fang Canyon, Cedrus Forest, Coastland Swamp, Stillwater Bog
💕 Gondwa Courting Zone
Diplodocus meet in Green Valley during winter to court
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
Diplodocus meet in Black Fern Hills during winter to court
🍖 Preferred Foods
Water Lillies, Lakeweed, Daisies, Bananas, Canna Flowers, Lillies
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Crepuscular; Active during the twilight hours of the morning and evening, sleeping at midday and midnight.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Rubbing; scratch against trees, rocks or groupmates to clean
Use !clean after.
⚖️ Behaviors
Marshland Bounty
Long necks afford these creatures a massive feeding envelope - a space in which they can reach food without moving. This evolutionary advantage is an instrumental facet that allows sauropods to grow to their massive size. Diplodocus use this in a unique, unconventional way; feeding not from the treetops, but the wetlands and swamps they’re native to. Their massive reach allows them to eat plants and lakeweed growing along the surface of the water while diplodocus stand on dry land instead of the muddy embankments, where their weight may sink them into the swamp.
Children of the Storm
With their grand height Diplodocus are often the first to see clouds roll across the valley, feeling the high winds change as the atmosphere settles heavy and crackling. When the weather shifts they migrate, hastily trying to outpace natural disasters before they strike. But sometimes luck isn’t on their side. Sometimes myths become real. Diplodocus caught out in thunderstorms are known to come back changed, the force of concussive lightning bolts stripping their hide of color and turning bright, pale shades of whites, yellows or tans. Pain radiates from inside in a constant, uncomfortable ache. Piercing, now blind eyes stare back at family who once knew them. They listen when there’s silence, converse in sombre whispers when no-one’s there, twitch and shake as though electricity still runs through their veins. Their teeth wrap around the flesh of deceased loved ones bodies; not eating, not ripping, simply holding a piece of them close as they grow cold. Known as Stormtouched, these Diplodocus are mysterious, eerily calm and uncanny. Offspring born during thunderstorms are known as Thunderstruck, their hides often dark, almost purple hues. Thunderstruck are fearless, bold and aggressive, often becoming leaders of their future herds. They’re born deaf, unable to hear danger when danger approaches. They tend to approach danger first with striking confidence, or have a close-knit circle of watchers guarding their backs, using tails and body language to signal when disaster is lurking.
Watchers of the Winds
Diplodocus swathed in shades of green are often known as Watchers, their hides symbolising their keen senses and sharper eyesight. As guardians of the herd they keep watch on members big and small, flanking the group in a defensive formation as they travel, constantly scanning the horizons and waterways for danger. Their broadcast calls often mark the change of seasons or the growth of offspring. On paths untraveled a watcher will often always be at the front, testing the stability of the land while others shield the sides and rear of the herd. They’re the first to approach food and water sources, putting themselves in the line of potential ambushes for the safety of their family. When spotting predators or sensing the change of weather they’ll alert call, helping the leader direct the herd to safety.
Nesting Nuzzles
Young Diplodocus are affectionate, curious, and innately trusting. They’ll nuzzle close to family, roam the plains around their nests without fear and bark incessant, curious calls at the watchers, begging to hear stories of what they’ve seen. Their long bodies grow slowly, the scutes and tough hide often itching as it gradually expands into their full height. Coupled with bleary eyesight for the first stage of their life, young usually scratch against their parents legs, scent marking so they can recognise them within the herd, and using their larger, tougher scutes to scratch away the uncomfortable growing pains. Older Diplodocus often carry this behaviour into adulthood, stretching and rubbing against tall trees, rocks or groupmates to dislodge dirt from between their spines.
Council of the Grey Fog
When thick, heavy fog rolls across the land these ancient giants tread carefully. Knowing every step could lead to a hidden ridge or obscure predators lying in wait. Rising out of the mists they cut an imposing, intimidating figure and use their voices to their advantage; bellowing to one another as they traverse the land to create a howling, echoing cascade of unsettling sound. Lone Diplodocus use their calls to beckon to others, seeking safety in numbers. Obscured by the grey fog, Diplos may not always recognise their own species, mistaking other large sauropods as their own. However the bonds forged in the fog are absolute. Stronger than iron, more steadfast than mountains, even when the darkness rises they may decide to travel side by side until death or old age takes them. They will not group, protect in combat, or assist with quests but may travel together and guide one another through the world.
Dimorphism
Females are often calmer and more strategic. They assess the land and the shifting ecosystem with precise wisdom. Males are often more brash, bold and loud. They use their stature as a weapon, a living bulwark of power that doesn’t hesitate but expects all else to move aside or be crushed underfoot.
⚠️ May be considered a rulebreak
- White/yellow/light tan Diplodocus may scavenge one trophy or piece of meat from a groupmates body
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes, 1 T1 or 1 T2
📅 Last update: 07/09/26
Edmontosaurus Tier 6 Herbivore Semi-Aquatic Group: Unlimited
👥 Group Size
Unlimited
Up to 2 may participate in combat at a time (hunters/defenders).
🏕 Gondwa Habitat
Grand Plains, Swamptooth Marsh, Hunter’s Thicket, Snake Gully, Titan’s Pass, Birchwoods, Green Valley, Green Hills, Big Quill Lake
Nesting must always happen in a habitat/courting zone.
🏕 Riparia Habitat
Wollemi Forest, Redwoods, Black Fern Hills, Coastland Swamp, Mudflats, Stillwater Bog, Tailbrush Coasts, Volcano Islands, Twisted Forest, Big Tree Overlook
💕 Gondwa Courting Zone
In Summer, Edmontosaurus meet in Titan’s Pass to court.
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
In Summer, Edmontosaurus meet in Redwoods to court.
🍖 Preferred Foods
Shellfish, Melons, Roots, Lilies, Canna, Pike
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Nocturnal; active during the night, sleeps during the day
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Mud Bathing/Water Soaking
Use !clean after.
⚖️ Behaviors
Bayou Bull
Edmontosaurus most often live in large gregarious female herds led by one dominant male: the bull. Typically controlling and travelling along stretches of water, usually depleting food sources in their stead leaving little for other herbivores. Males without a herd of females typically travel in bachelor pods elsewhere near water. During summer, all Edmontosaurus who wish to mate travel to their courting zone, with some bachelors choosing to challenge bulls for their lead of the herd. These fights are violent, with each titan throwing out everything in their arsenal. When the fight ends, if a combatant has not fallen into the clutches of death, the victor will chase them out of the POI. When none remain to challenge the bull, he keeps his herd and goes on to father the next generation. When fighting against predators, the bull will always be one of two defenders. Bachelor males, while still territorial, may sometimes attempt to eliminate the last summer season’s young to make room for their own, especially if they are caught out alone, and females may protect their calves with any defense limit. The calves, though, must be warned with a threat call by bachelor males before they attack, being spared if they run away from the herd. If a rogue bachelor or its group returns in line of sight of the pod, the bull will attack after three threaten calls and may be backed up by two female defenders.
This River ain’t big enough…
Bull Edmontosaurus, highly territorial, become enraged when seeing a Tier 4+ Semi-Aquatic Creature within the same water body their herd currently inhabits. They will approach within 2 Spino Lengths and issue three threat calls following typical territorial behavior, including from the recipient. When they leave the water body, it is considered leaving the territory of the herd, and the bull will cease aggression, however may attack on sight to chase them back out if they decide to take another swim. This water body can not be the open ocean, but may be POIs in which the ocean flows through.
Cleanly Symbiosis
An Edmontosaurus herd is often seen with a single Halszkaraptor symbiote, which serves little purpose other than to preen and feed off of any algae and dead skin that may accumulate on the giants. When the Halszka symbiote bites its hosts once, they may perform the !clean command.
Hippo of the Cretaceous
Due to their immense size and dense bones, Edmontosaurus when in deeper water will prefer not to use their energy swimming but wade along the bottom of the water-body, browsing on shells and grabbing any fish that may float by. Especially when attacked, though, they are more than capable of swimming when they feel like it.
The Lone Tyrant
Sometimes, Edmontosaurus may forsake their gregarious nature in favor of a near-solitary life, preferring not to mate and instead live out the rest of their life as a lone giant. These Edmontosaurs, however, have often been seen in the company of up to 2 Lurdusaurus as its symbiotes. They will bring the hadrosaur food as offerings of appreciation, and will defend their host against threats, however they must back off when they reach 50% health. However, the Edmontosaurus will not defend the Lurdusaurus if they are hunted, caring only for itself.
⚠️ May be considered a rulebreak
- May group with Edmontosaurus Regalis - Edmontosaurus herds will consider their inhabited body of water as their territory, and the bull will challenge Tier 4+ Semi-Aquatics out of it via "This River ain’t big enough". - Bachelor males may try to cull the young of the previous season via Bayou Bull. - Lone Edmontosaurus may have 2 Tier 2 Lurdusaurus symbiotes via The Lone Tyrant.
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes, semi-aquatic T1 or T2s. A lone Edmontosaurus may be accompanied by 2 Lurdusaurus.
📅 Last update: 4/25/26 🙏 (Screenshot)
Giganotosaurus Tier 6 Carnivore Land Group 2
👥 Group Size
2
🏕 Gondwa Habitat
Rockfall Hills, Hunter's Thicket, Snake Gully, Wilderness Peak, Grand Plains, Young Grove, Titan's Pass.
Nesting must always happen in a habitat.
🏕 Riparia Habitat
Volcano Islands, Crag Bluffs, Hollow Hills, Dry Fang Canyon, Tallbrush Coasts, Big Tree Overlook.
💕 Gondwa Courting Zone
In spring, Giganotosauruses may meet in Wilderness Peak to court.
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
In spring, Giganotosauruses may meet in Big Tree Overlook to court.
🍖 Preferred Foods
Argentinosaurus, Ampelosaurus, Apatosaurus, Carcharodontosaurus, Tyrannotitan, Bones
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Metaturnal; Active during both the day and the night, sleeping sporadically throughout both.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Mud Wallowing / Rubbing against a sharp rock or tree.
Use !clean after.
⚖️ Behaviors
Blood Feud
They harbor an innate rivalry with other carcharodontosaurids (Carcharodontosaurus, Tyrannotitan) and will not tolerate their presence in their territory. They will make their intent known by using the ``Aggressive Call`` three times prior to attacking. This is not merely competition for food, but a feud for dominance between kindred species, where either side attempts to grievously wound the other until their opponent leaves or meets their end. However, once either dinosaur forfeits, they must be allowed to leave and are escorted out of the territory. - Cannot be done in Migration Zone.
A display of vitality
Giganotosaurus form lifelong pair bonds and a mated pair will share a large territory, hunt cooperatively and defend their domain in tandem. Courtship solely occurs in spring, where a prospective male will approach a female with a low, guttural growl, before `` raising his head `` to its full height, inflating his throat and emitting a deep guttural bellow. They may also present their flank `` by outstretching a leg `` to the female, showcasing their size and vitality. This display may also be reiterated outside of mating to reinforce their bond after a separation or a fight once successfully bonded or be used to intimidate encroaching rivals. If accepted, the pair will remain together year-round, fully establishing their lasting commitment through subsequent hunts. However, while the pair may stay together, once their offspring reach subadulthood they will be seen as competitors and are chased out of their territory.
Lessons in play
Before being driven from the territory, younger than subadult Giganotosaurus exhibit a range of playful behaviors that are crucial for development. Siblings will engage in mock battles, jaw-wrestling and shoving to test their strength and establish a crude hierarchy amongst themselves. They are also often seen chasing much smaller, non-threatening dinosaurs, honing their coordination and skills in a low-stakes environment before they must eventually fend for themselves.
Mud Wallowing
To relieve themselves of parasites like mites and ticks and to soothe old wounds, a Giganotosaurus will regularly seek out mud wallows. They will drop their entire bulk into the mud, coating their hide in a protective layer that suffocates external parasites and thus provides relief from the insects that swarm the humid floodplains. To perform this behaviour, a Giganotosaurus will crouch on a mud pile and use the ``Shake`` emote. Afterwards, they will often be found lying prone on their side to bask in the sun and dry out the mud to gain longer lasting protection.
Gut Instinct
While typically a hypercarnivore, Giganotosaurus will occasionally deliberately consume specific plants, not for sustenance, but for the purpose of medicinal and nutritional supplementation. These roots and fruits provide essential minerals and aid digestion, acting as natural purgatives for parasites and ingested bone fragments. This helps to purge intestinal parasites, settle the stomach and absorb toxins, acting as a form of self-medication that maintains their health between meals. The resulting fermentation in their gut may induce a state of docile inebriation as a result, but also provides a valuable boost of probiotics which are not attainable through a purely meat-based diet.
⚠️ May be considered a rulebreak
May territory Carcharodontosaurus and Tyrannotitan when POI limit is not met (cannot in MZ)
🧬 Basic Info
Can symbiote: No.
Can have a symbiote: Yes, one T1 or T2
📅 Last update: 02/11/2026
Leviathan Tier 6 Carnivore Semi-Aquatic Group 2
👥 Group Size
2, 1 attacker/defender
🏕 Gondwa Habitat
Big Quill Lake, Hunter’s Thicket, Rainbow Hills, Ripple Beach, Sharptooth Marsh, Triad Falls
Nesting must always happen in a habitat/courting zone.
🏕 Riparia Habitat
Big Tree Overlook, Coastland Swamp, Mudflats, Palm Islands, Redwoods, Tallbrush Coasts
💕 Gondwa Courting Zone
Leviathans meet in Ocean Pillars during spring to court.
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
Leviathans meet in Volcano Islands during spring to court.
🍖 Preferred Foods
Alpha Pseudocarcinus (Critter), C-Rex, Camarasaurus, Deinosuchus, Ophis, Tyrannosaurus Rex.
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Crepuscular; Active during the twilight hours of the morning and evening, sleeping at midday and midnight.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Kelp wrap; shake against kelp/seaweed to clean. Mud rinse; sit/shake in mud, then submerge in water to clean.
Use !clean after.
⚖️ Behaviors
Charged Alliance
A bond between Leviathans may seem disturbingly aggressive to onlookers. When in a pair, they may refuse to share their kill and even attempt to steal from one another, which can easily escalate into a mild fight. This, paired with the fact that they refuse to help each other in combat, can give the illusion of a shallow attachment. This could not be further from their truth: there is no carelessness in a Leviathan partnership, only full faith in one another's capabilities. Bonded pairs often hold one another in utmost pride and respect, each side trusting that their companion is one of the very few that can be their brutal equal.
Fatal Dance
Like many things about them, Leviathans are uniquely violent in how they form their social bonds. If a Leviathan wishes to court another, it is in their nature to take the most aggressive approach. Potential partners (un)fortunate enough to catch a Leviathan’s eye will receive a broadcast call. If they return the call, the encounter may escalate to blows. Combat is fierce but calculated. The fight will end once a party wins, be it the initiator or the pursued. The fighters must stop once either party shows signs of deathscars or submission. Either Leviathan may submit by 4 calling and crouching low, though many are known to forgo caution to test their skill despite potential grievous wounds. Either way, these fights are not about winning or losing, but rather a test of reflexes, strength, and endurance. A Leviathan's courtship may either end in success or brutal memories. Mated Leviathans show off courtship scars with pride.
Luminous Persuasion
Leviathan bioluminescence is as brilliant as it is multifunctional. These glittering scales create dazzling displays of undulating light to lure potential prey closer, or shimmering coordinated flashes to communicate their intentions to any other Leviathans that can see them. A bioluminescent Leviathan may use friendly calls or other such emotive tactics in an attempt to entice its target into approaching it, for better or for worse. Mates often develop their own private sequence of lights, using body positioning and bright signals to communicate danger, targets, or affection.
Thalassic Comforts
Many Leviathans will spend a great deal of their lives in water. Their natural affinity for the aquatic world brings them a distinct calmness, allowing them to slip into one of their most tranquil states when fully submerged. This should not be mistaken for peace, as they can still be quite confrontational even when relaxed. Conversely, rain and storms may provoke an opposite reaction in a Leviathan's attitude, as the high-pressure atmosphere can overstimulate their electric organs. An agitated Leviathan may seek out the nearest source of water to quell its rage, or possibly steer farther away from such areas to hasten itself into a deeper frenzy.
Ultimate Rivalry
There is something deep within the minds of these enormous almost-Spinosaurids that craves a specific rival, something intrinsic that they cannot find in these lands. Because of this, they will often resort to frustrated violence whenever they come across beings that bear resemblance to what their instincts are searching for. Leviathans may territory solitary T5+ Tyrannosaurids; C-Rex, Zhuchengtyrannus and Tyrannosaurus Rex. This cannot be done in the migration zone. In particular, the innate gentle and empathetic nature of many C-Rexes baffles Leviathans, often to the point of enragement. They often target these gentle giants first before other prey.
Dimorphism
Femininity brings voracity: females are more likely to take on bigger prey as they seek to sate their hunger as completely and for as long as possible. Masculinity brings avarice: males tend to be possessive of inedible remnants from their battles or quests, and are often more eager to collect trophies for their lairs.
⚠️ May be considered a rulebreak
Leviathans cannot aid one another in combat, even if grouped. May territory solo T5+ Tyrannosaurids outside of MZ.
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes, 1 T1 or T2
📅 Last update: 08/11/26 ✍️ Author: and
Livyatan Tier 6 Carnivore Aquatic Server Group 5
👥 Group Size
5, 2 hunters / defenders
Up to 2 may participate in combat at a time (hunters/defenders).
🏕 Gondwa Habitat
Ocean Stacks, Kelp Forest, Deepsea Crags, Deepsea Spires, Red Kelp Forest, Sweetwater Shallows, Grand Plains River
Nesting must always happen in a habitat/courting zone.
🏕 Riparia Habitat
Tallbrush Coasts, Volcano Islands, Twisted Forest, Palm Islands, Stonebed Shoal
💕 Gondwa Courting Zone
In summer, Livyatans may meet in Seagrass Bay to court.
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
In summer, Livyatans may meet in Kelp Vale to court.
🍖 Preferred Foods
Orca, Edmontosaurus, Deinosuchus, Mosasaurus, Prognathodon, Shells.
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Crepuscular; Active during the twilight hours of the morning and evening, sleeping at midday and midnight.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Rubbing along corals and sharp rocks underwater to clean.
Use !clean after.
⚖️ Behaviors
Apex Killer
Livyatans are known to be overly protective of their chosen areas, often seen going inland as mated duos to claim massive rivers or lakes. This often overlaps with other apexes, however. Livyatan will attempt to chase out any tier 5-6 aquatic creatures from its chosen water source (POI), ignoring body downs, but must allow them to leave if they flee. Livyatan typically also prioritizes T5-6 during hunts, but has a distinct rivalry with Orcas and may prioritize a nearby Orca over any other prey.
Beaching
Once an hour, intrusive thoughts get the better of some Livyatans, who get the unexplainable urge to beach themselves on populated beaches. Livyatans allows small creatures to nip at its skin while beached, temporarily unresponsive until its air is nearly out or if a large creature bites at them, snapping them out of this strange behavior.
White Whale
Solo albino Livyatans are naturally aggressive and can engage any creature Tier 4-6 at 75% hunger when near the shore or in their water source. Due to their inherent aggression, these white whales cannot have symbiotes and do not follow any particular migrational patterns. If mated, the mate must also be albino as normal Livyatan find the aggressive behavior unnerving. While mated they can only activate this behaviour on Tier 6 creatures at 75% hunger. - This behavior may only be done in spring/summer/autumn
Familial
Livyatans prefer traveling in the presence of family. May group in pods of 5, with 2 hunters that cannot tag team out. Bonded pairs that become parents are highly attentive, building strong relationships with the young they raise. Livyatan calves are usually seen travelling and staying within close proximity to their birthgiver, rarely leaving their side until they reach the age of adolescence. If a female has a calf, it may become overly aggressive towards unknown individuals who wish to approach, and can treat the calves' personal space as her own. Can aggressive call any creature that approaches within one Spino length of her child. If they do not leave after 5 seconds she may attack per personal space rules. Offspring will leave at sub-adulthood, but the departure is a celebrated affair; if family members are encountered later on in life, they may pause to greet their kin with friendly calls and gentle nudges of affection. Daring and sharp as a riptide, females are fearsome titans of the sea. They lead the pod with calls and clicks, navigating the vast oceans with steadfast confidence. Patient and steady, males are the cornerstones of a strong pod. Supporting their family with silent might, they keep the peace and hold great knowledge of the ocean's patterns. Observant, they watch the depths for danger. - Femininity is displayed with brighter colors; masculinity is displayed with darker, desaturated tones.
Darkest Depths
Livyatan naturally finds comfort in the darkest depths of the ocean. During the night, Livyatan will dive as deep as it possibly can to sleep so that it may not be bothered. By doing this, can use !sleep command outside of preferred time. Known for its deep dives, Livyatans have poor eyesight when close to the water's surface. They can often be seen clicking or wailing, trying to locate their prey and party members. Livyatans may call at least once every five minutes; otherwise, they risk biting their groupmates out of confusion. However they cannot spam calls. They often use echolocation before initiating a hunt.
⚠️ May be considered a rulebreak
- Solo albino Livyatans may hunt T4+ at 75% hunger. A pair of albino Livyatans may hunt T6 at 75% hunger - May third party against Orcas at any hunger - 5 may group, only 2 may participate in combat - May !sleep outside of preferred time if at the deep ocean floor - Female Livyatans may treat their children’s personal space as their own
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes
📅 Last update: 03/05/2026
Madrehorn Tier 6 Herbivore Land Group: Unlimited
👥 Group Size
Unlimited
Up to 2 may participate in combat at a time (hunters/defenders).
🏕 Gondwa Habitat
Rockfall Hill, Desolate Pass, Savannah Grasslands, Triad Falls, Hunters Thicket, Hoodoo Expanse, Burned Forest, Grand Plains, Wilderness Peak
Nesting must always happen in a habitat/courting zone.
🏕 Riparia Habitat
Woolemi Forest, Tallbrush Coasts, Cliff Edge Falls, Steep Run, East Passage, Coastland Swamp, Big Tree Overlook, Mudflats
💕 Gondwa Courting Zone
In Summer, Madrehorn will meet at Rockfall Hill to court.
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
In Summer Madrehorn will meet in Woolemi Forest to court.
🍖 Preferred Foods
Roots, Tiger Nuts, Bananas, Melons, Yarrow, Daisies
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Diurnal; Active in the day, sleeps during the night.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Tree Rubbing / Water Soaking
Use !clean after.
⚖️ Behaviors
Sleepwalking
Madrehorn do not rush. Even as seasons shift and resources thin, they move with a slow, deliberate rhythm, conserving energy through steady travel and brief periods of rest. Herds drift across the land like living mountains, rarely separating and seldom panicking. During winter, Madrehorn may choose to travel in close-knit groups, maintaining proximity as they move between feeding grounds or migration zones. Their pace is unhurried, often punctuated by short pauses where individuals rest before continuing onward. If a herd consists of four or more Madrehorn during winter, they may use !sleep while travelling, representing these brief periods of rest taken in safety amongst their own kind. This does not halt their movement entirely, but reflects their ability to conserve energy without fully settling. Their patience is vast- but not infinite. Those who repeatedly disrupt or attempt to scatter a migrating herd may provoke a unified and forceful response.
Alone.. so alone
Madrehorn are deeply bound to one another, their strength rooted not in the individual, but in the collective. Separation is unnatural to them, and those who stray too far from their kind grow uneasy and reactive. A Madrehorn may choose to remain within range of others of its kind, naturally gravitating back toward them if separated. Extended isolation often results in heightened agitation, impatience, or reckless behaviour, as the creature seeks to re-establish that connection. When in a group, however, this tension fades. Madrehorn become calmer, slower to escalate, and far more difficult to provoke into unnecessary conflict- until that bond is threatened. If isolated, Madrehorn may be seen aggressively mock swiping their heavy trunk.
Begrudgen Woe
Madrehorn are not quick to anger- but they are slow to forget. Encounters that turn violent leave a lasting impression, and those who challenge them may find that the danger does not end when the fight does. If a Madrehorn is hunted- successful or not- it will always remember those who wronged it. Should it encounter the same creature again within the same season, it may react with immediate hostility by aggressive calling and kicking their legs in hate. This reaction is not without limit. The grudge applies only to those directly involved in the original hunt. Once the season passes, the memory ebbs, and Madrehorn returns to its usual calm disposition. Not all Madrehorn act on this instinct- but those that do become creatures best avoided, as their patience rarely extends to second chances.
⚠️ May be considered a rulebreak
- May use !sleep in groups of 4+ during Winter - May aggressive call and mock attack those involved in previous hunts each season
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes, one terrestrial Tier 1/2.
📅 Last update: 05/03/26
Mammuthus Tier 6 Herbivore Land Server Group: Unlimited
👥 Group Size
Unlimited
Up to 2 may participate in combat at a time (hunters/defenders).
🏕 Gondwa Habitat
Grand Plains, Stego Mountain, Hoodoo Expanse, Green Hills, Green Valley, Rainbow Hills, Big Quill Lake, Salt Flats
Nesting must always happen in a habitat.
🍖 Preferred Foods
Lilies, Yarrow, Acorns, Tiger Nuts, Pinecones
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Diurnal; Active in the day, sleeps during the night.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Dust Bathing / Rubbing
Use !clean after.
⚖️ Behaviors
Old as the mountain
When old Mammuthus feel their time has come, they embark on one final journey to rest their bones in the cradle of their ancestral home. The spires of Stego Mountain are believed to once have been the tusks of a great Mammuthus. There, they lay down and allow the wind to take their soul, springing forth boundless and free.
Sunset Sins
Mammuthus never touch red flowers, believing they are stained with blood. The myth of their great ancestor describes their death; red dripped from their great trunk onto the flowers beneath their feet as they were slain, painting their petals red. Those flowers bloom as a reminder that even the mighty fall. Take care and heed the warnings of your ancestors.
Ice Age Hunter
In rare cases, solo Mammuthus are seen in the presence of solo Smilodon. Strangely tolerating the smaller creatures, they exist harmoniously and travel together. Mammuthus may protect their companion from hunters, however Smilodons cannot do the same, as it is an insult to their pride. Mammuthus do not intervene in territory disputes.
⚠️ May be considered a rulebreak
A solo Mammuthus may protect a solo Smilodon following them
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes
📅 Last update: 01/01/26
Ophis Tier 6 Carnivore Semi-Aquatic Group 2
👥 Group Size
2
🏕 Gondwa Habitat
Green Hills River, Grand Plains River, Sharptooth Marsh, Volcano Bay, Triad Falls, Snake Gully, Ripple Beach, Green Valley
Nesting must always happen in a habitat/courting zone.
🏕 Riparia Habitat
Palm Islands, Kelp Vale, Volcano Islands, Mudflats, Coastland Swamp, Big Tree Overlook, Redwoods, Twisted Forest, Stillwater Bog
💕 Gondwa Courting Zone
In winter, Ophis meet in Sharptooth Marsh to court.
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
In winter, Ophis meet in Coastland Swamp to court.
🍖 Preferred Foods
Spinosaurus, Leviathan, Deinocheirus, Dominus, Sarcosuchus, Tuna (Critter).
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Metaturnal; Active during both the day and the night, sleeping sporadically throughout both.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Rubbing on rocks / Preening.
Use !clean after.
⚖️ Behaviors
Heart of Water
Once every year Ophis will congregate upon the archipelago of Sharptooth Marsh or Coastland Swamps and its adjoining rivers. This happens during Winter, where these massive water drakes converge in droves. At this time, Ophis will not hunt or territory one another, instead covering the riverine islands in spiked bodies. This giant meet-up will determine mates for life, where two drakes circle each other within the brackish waters, eyeing up the others' colors. Rarely, a dominant Ophis will take 2 mates instead of 1, holding rank amongst all its numbers (requires the Matriarch role). - Warmer and lighter colors mean an Ophis has prowess and strength, and will fight other Ophis for the chance to be the mate of the coolest and darkest drake. The fiery coloration is typically exhibited by vain males, who are more apt to snack on fish to avoid damaging their hide. - This behavior follows Sparring rules. - Cooler and darker Ophis indicate a healthier specimen, pigmentation deepening with the extra red protein it is capable of hunting. - Greens are reserved for RMT, yellows are reserved for KP. Any Ophis exhibiting these colors will suffer the same social ramifications as albino and melanistic dinosaurs.
Born of Fire
Ophis do not fear fire, as their cousin the Bristlewing wields it valiantly. Should a Dominus approach water for its rare drink or cool-off, it will meet the Dominus just out of biting range and contest the resource face-to-face. Aggressive calling thrice before striking.
Soul of Stone
Ophis are incredibly nimble creatures, capable of navigating terrain both submarine and terrestrially with the dexterity of a ferret. They will slip their way into small spaces for protection. Adolescent and Sub-Adult Ophis crawl into any caves, cracks and sheltered nests they see. Adults are pickier, searching high and low for the perfect cavern to fit their noodly body. - May use !sleep when resting in a narrow cave.
Intersex
Some Ophis are neither male nor female, and have a higher rate of intersex specimens than other creatures. These Ophis are typically more greyscale aligned, are of mid-ranging brightness, and milder behavior during springtime. These colorless Ophis are viewed as a spawn of in-betweens, a suspension of all colors. Greyscales are the last to find mates, but may court and have a nest with both males, females, and others of their like. Due to their low fertility rate, they may only have one viable egg (one child) every 4 years. The child of an intersex Ophis has a 50% chance to be either albino or melanistic, regardless of whether or not the nested user has the role. Use a coin flip or 50/50 wheel to determine this. - Two intersex Ophis may not have any children.
Dimorphism
Males tend to be lighter, and trend towards a warmer color palette, whereas females are often cooler and darker. Males are fiery and temperamental, with lighter colors displaying prowess and strength. They’re irritable and quick to snap or aggressive call. Some males are incredibly vain, avoiding fights to save their lustrous scales, and eating a strict diet of fish to maintain their glimmer. Females are more robust and sturdier, with large powerful bodies. Their darker colors are highly sought after by males. They exhibit fearsome hunting abilities.
⚠️ May be considered a rulebreak
Can ignore territory limits during the Winter when in Sharptooth Marsh or Coastland Swamps
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes
📅 Last update: 08/12/26
Spinosaurus Tier 6 Carnivore Semi-Aquatic Group 2
👥 Group Size
2
🏕 Gondwa Habitat
Triad Falls, Green Valley, Big Quill Lake, Mud Flats, Sharp Tooth Marsh
🏕 Riparia Habitat
Dry fang Canyon, Tall Brush Coasts, Volcano Islands, Palm Islands, Coastal Bluffs
💕 Gondwa Courting Zone
In spring Spinosaurus meet in Sharptooth Marsh to court
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
In spring Spinosaurus meet in Tall Brush Coasts to court.
🍖 Preferred Foods
Arapaima (Critter), Ichtyovenator, Sarcosuchus, Asylum Ursa, Noviana, Euhelopus.
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Diurnal; Active in the day, sleeps during the night.
Use !sleep after 5 minutes of rest during preferred time(s).
🧼 Upkeep
Wallowing in mud; sit/shake in mud to clean
Use !clean after.
⚖️ Behaviors
Marquess of Fisheries
With jaws specialized for fishing, Spinosaurus prefers to hunt those with a slim, extended neck or body which could easily fit in its crocodilian-like jaws. Making it a point to evade those with thick necks. Positioning themselves in rivers beds and banks, ready to strike at passing fish or those small enough to be mistaken for one. Often lurking in the waters offshore, these ambush predators may wait until prey scavenges along the beaches for shellfish or clams, before harpooning out of the water in a burst of power.
Jaws from the Deep
If a terrestrial creature is seen crossing a river in efforts to escape a hunt, a solo spinosaurus may 3rd party by attacking them while in the water. The Spinosaurus cannot body block nor attack it from the front. Once the prey has reached land, they must stop attacking. If the crossing player dies from these attacks during it's swim and the body is submerged and unreachable to the original attacker, the Spinosaurus may claim the body.
Black Sail
During winter, Spinosaurus sails may produce an abundance of melanin(blacker pigmentations), allowing it to absorb more of the sun’s heat. Those with black on their sails during this season are less likely to personal space other crocodilian species as they join in to bask in the sun's light.
I Can’t Reach
Spinosaurus have a unique hierarchy. Although often roaming their own domains, smaller, younger or frailer members may trade skills for safe passage through foreign territory. Sub adult and below, or elder 3, Spinosaurus may friendly call at their kin to request safety. If their offer is accepted, they may group. The more dominant spinosaurus may friendly call back and beach themselves along the shore, allowing them to come close and groom their massive sails by nibbling or scratching off parasites and small waterborne insects. If a Spinosaurus is groomed in this way it may use !clean.
You’re Mine Now
Spinosaurus may ‘adopt’ young Suchomimus’/Ichtyovenators. They will not group with them but may lead their charge to food sources, quest items/places or abandoned kills. They cannot give them items, assist or share food, only serving as a guide to the land. While the Spinosaurus is affectionate and treats the young as if it were their own, they will not protect them in combat, including AI attacks. Once the Suchos/Ichties reach sub-adult they move on and cease nurturing them, though may continue to be friendly.
Dimorphism
Those of the subspecies Paxillus are viewed as the ideal partner/parent as they can more reliably catch the finest, fastest fish and travel longer distances. While those in Shanksius are more viewed as the protectors of the group. Aegyptiacus are considered intrepid adventurers, well balanced to travel the dangerous oceans.
⚠️ May be considered a rulebreak
- May use !clean if groomed by a Spinosaurus who’s sub-adult or younger, or elder 3
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes, 1 T1 or T2
📅 Last update: 06/29/2026 🙏 +
Thalasrex Tier 6 Carnivore Semi-Aquatic Server Group 2
👥 Group Size
2
🏕 Gondwa Habitat
Grand Plains, Titans Pass, Ocean Stacks, Golden Plateau, Sharptooth Marsh, Big Quill Lake, Hunters Thicket, Seagrass Bay, Sanctuary Isle
Nesting must always happen in a habitat/courting zone.
🏕 Riparia Habitat
Wollemi Forest, Crag Bluffs, Stillwater Bay, Twisted Forest, Palm Islands, Volcano Islands, Coastal Bluffs, Tallbrush Coasts, Coastland Swamp
💕 Gondwa Courting Zone
In spring, Thalasrex meet in Seagrass bay to court.
!sleep, !tasty and !clean can all be used upon entering the courting zone in the required season. If nested into a courting zone in the correct season, you may use all comfort commands once adol.
💕 Riparia Courting Zone
In spring, Thalasrex meet in Palm Islands to court.
🍖 Preferred Foods
Therizinosaurus, Deinocheirus, Sarcosuchus, Deinosuchus, Arapaima (Critter), Prognathodon.
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Diurnal; Active in the day, sleeps during the night.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Rock / Mud Rubbing
Use !clean after.
⚖️ Behaviors
Just For Fun
These creatures hunt for sport, mercilessly enjoying others' struggles. They thrash prey around, biting and shredding with their powerful jaws, dragging it wherever they please. Thalasrex play with their food and are known to let prey escape, or try to, whilst biting them in the water. If juveniles or adolescents are in the water, they can attack at any hunger, seeing the small creatures as fun play things. However they do not attempt this if the parent is in LOS, not wanting the hassle of a drawn out battle. They cannot continue hunting juveniles or adolescents if they escape to land.
Show Your Teeth
Thalasrex engage in threat displays with other underwater creatures, opening their jaws wide and biting in their direction, coming close to personal space before circling away. They may follow these creatures, riding the currents slowly as they watch for a reaction.
Bird Brained
Thalasrex preys on flying and feathered creatures when it can, enjoying their crunch and how bite-sized they are. They often target feathered creatures when possible.
Soft Touch
These giants love basking upon shores and rocks, warming themselves in the sun. They enjoy gentle touches with mates and family, pressing noses together or brushing up against one another fondly. They’ll hug and gently squeeze loved ones with their flippers. Full of sleepies, these large predators like their quiet time.
What Momma Taught You
Thalasrex joyfully plays with its food. Shaking their catch to turn it inside out, they will eat select parts first before devouring the rest. These predators may chunk bodies, scattering them and eating them piece by piece. Each piece is expected to be eaten, however. They will never leave chunks behind.
⚠️ May be considered a rulebreak
- May hunt juvi / adol creatures within water at any hunger. Cannot pursue if they leave water or parents are present - May eat by chunking bodies, but must eat everything
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes
📅 Last update: 03/12/26
Tylosaurus Tier 6 Carnivore Aquatic Group 2
👥 Group Size
2
🏕 Gondwa Habitat
Red Kelp Forest, The Teeth, Volcano Bay, Golden Platue, Deepsea Spires, Kelp Forest.
Nesting must always happen in a habitat.
🏕 Riparia Habitat
Kelp Vale, Coastland Swamp, Cliff Edge Falls, Volcano Islands.
🍖 Preferred Foods
Ophis, C-rex, Orca, Kaiwhekea, Pike (AI), Aquatic turtles (AI)
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Crepuscular; Active during the twilight hours of the morning and evening, sleeping at midday and midnight.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Rubbing, rub up against sharp rocks or coral to clean
Use !clean after.
⚖️ Behaviors
Of the same blood
Mosasaurus, Prognathodon, and Tylosaurus have a tough time telling each other apart. If a solo Tylosaurus crosses paths with either species, they may choose to take one as a mate. Offspring will be considered hybrids, able to follow the optional behaviors of both parents but unable to nest anyone themselves. Hybrids often have a difficult time finding a mate or companionship. No one else may group with the pair, it must only be the two in group. This includes symbiotes. Offspring may stay till sub-adult per server rules. The extra added from matriarch must be one of the species already in the group.
Salty fresh
Some Tylosaurus are more fond of salty or freshwater over the other. If a Tylosaurus successfully manages to ambush, clamp, and kill prey in their preferred water type, they may use !tasty.
Blep
Tylosaurus are naturally very curious about their surroundings. They have a difficult time seeing above the dark depths of Gondwa and Riparia, the bright light burning their usually dark eyes. Tylosaurus may use the “?” on anything they are curious about, including other dinosaurs around them. It is not uncommon to see them invading personal space out of curiosity, often licking anything and everything.
Opportunistic
Tylosaurus is extremely opportunistic. Food is hard to find and far between. If seeing something it can clamp, it may hunt at 70% hunger and lower. If it attempts to clmap and it bounces off, the tylo must flee and cannot start combat. - This behavior may only be done in spring/summer/autumn. Never winter.
⚠️ May be considered a rulebreak
ex. can it mixpack? Cut down on allowing behaviors like this as much as possible! Special !tasty rules. Hybrid feature
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes
📅 Last update: 12/16/25
Tyrannosaurus Tier 6 Carnivore Land Group 2
👥 Group Size
2
🏕 Gondwa Habitat
Hunters Thicket, Grand Plains, Green Hills, Whistling Columns, Dried Lake, Titan's Pass, Savannah Grassland, Snake Gully, Rainbow Hills.
Nesting must always happen in a habitat.
🏕 Riparia Habitat
Dry Fang Canyon, East Passage, Crag Bluffs, Wollemi forest, Mudflats
💕 Gondwa Courting Zone
In winter, Tyrannosaurus Rex meet in Big Quill Lake to court.
💕 Riparia Courting Zone
In winter, Tyrannosaurus Rex meet in Dry Fang Canyon
🍖 Preferred Foods
Eotriceratops, Barsboldia, C-Rex, Tyrannosaurus Rex, Triceratops, Edmontosaurus
Use !tasty in local chat when eating preferred food.
⏰ Active Time
Nocturnal; Active in the night, sleeps during the day.
Use !sleep after 5 minutes of rest during preferred time.
🧼 Upkeep
Dust Bathing
Use !clean after.
⚖️ Behaviors
Apex Dominance Display
Tyrannosaurus pairs or solo individuals establish a "Roast Loop" around their territory. Every 15 minutes, you may find the highest local elevation in your current zone (e.g., a cliffside in Green Hills or a ridge in Titan's Pass) and use a Broadcast, followed by two Threat calls. If a rival predator broadcasts within your zone, you must answer with a Threat call within 30 seconds and attempt to track them down or abandon the immediate area out of perceived submissiveness.
Olfactory Tracking & Bone Crushing
When entering a new zone, Trex avoids hunting immediately. You must stop, perform a Sniff animation, and look around. If you spot a corpse or injured creature, you must prioritize hunting/contesting. When cannibalizing or eating a preferred food corpse, you must stay with the body for at least 3 minutes after filling your hunger bar to simulate "bone crushing" and marrow consumption.
Rivalry Trophy Ritual
Upon successfully killing an Eotriceratops or Triceratops, you cannot immediately eat. You must stand over the body and execute a Victory Broadcast. Before the corpse disappears, you must spend 2 minutes resting next to it to "claim your trophy." If playing with a mate, you must alternate Friendly calls over the body to reinforce the pair bond before consuming the prize. Horns from these kills are often carried as a show of strength and skill.
The Megalomania Temperament
Tyrannosaurus Rex does not tolerate smaller carnivores (Tiers 3-5) sleeping within their immediate line of sight. If a smaller carnivore rests within 50 meters of you, you must issue a Threat call. If they do not stand up and move away within 15 seconds, you are permitted to initiate a mock-charge (not getting close enough to actually hit) to drive them out of your territory (following server body-down rules, of course).
Heavy-Footed Ambush
A Rex cannot actively sprint toward prey from further than 100 meters away. You must use the environment (forest edges in Hunters Thicket, rocks in Dried Lake) to crouch-walk and stalk within striking distance. You may only break into a full sprint once the prey detects you or you are close enough to close the gap in a short burst. If the prey outruns your initial stamina bar, the hunt fails, and you must return to stalking.
⚠️ May be considered a rulebreak
N/A
🧬 Basic Info
Can symbiote: No
Can have a symbiote: Yes, 1 T1, 1 T2
📅 Last update: 06/29/26 🙏 Unknown, if you, dm
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